Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Then yeah, I think folks are probably just not seeing where the recast button is, since it's in a different place.
Yeah, by the time you get to Baldur's Gate, your hot bars gets pretty cluttered with all the special attacks, spells and items you're carrying around.
No the ability didn’t remain for me. It would be wasted if the “corpse does not respond”.
How is it a waste? You can recast it for free. Also once its cast it highlights anyone you can talk to. A disguise self will let you talk to people you murder as well.
Check your hot bar on the very far right. There should be an icon for recasting Speak With Dead.
Ritual Spells like Speak With Dead, Find Familiar, Speak With Animals, and Detect Thoughts all have a duration that lasts until long rest, and can be cast for free as many times as you want.
Oh thanks. Good to know. Have been wasting time loading and reloading.
"The corpse doesn't want to talk to the one who murdered it."
Which has some serious ramifications for those who choose to specialize in Necromancy.
Imagine you devote your entire life to the pursuit of mastering the undead, only for them to refuse to follow orders because they don't like you?
If you have any desire to speak with the dead without a living person prompting you to talk to someone specific, go get the amulet and, first thing after every long rest, cast the amulet's Speak with Dead on some rando corpse (not a prepared spell or scroll). It'll turn on the green glow and recast ability, and it doesn't use a spell slot or scroll.
EDIT: Most of the dead my party has killed still spoke to the party if my party left the region and returned. I asked one of the corpses the question of who killed it, and it shouted, "You! May you [some vague death wish I can't remember]!" but it continued to answer my remaining two questions all the same.
It doesn't use a spell slot regardless if you use the amulet.
Ritual Spells work like Cantrips in the sense that they do not cost a spell slot. You can cast them an infinite number of times.
The Amulet is just there for if you want to have Speak With Dead on a class that normally wouldn't get access to it.