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That certainly is an interesting opinion. I've never seen somebody object to it so strongly. Though, keep in mind that EBlast is just a weaker, free scorching ray. So if you have the right utility, it is still an upgrade.
Twinning Firebolt wont hit as many times, reducing the control capabilities through reverb and definitely won't stack as much damage. Two firebolts also only gets you 4 acuity stacks against SRays base 6 (10 at 4th). And firebolt is also single target, whereas SRay can spread the beams.
But the 2nd level spell slot is definitely something that you have to work around, and I can see why that would be a sticking point for a lot of people. If you're planning to spam SRay, you need to do one (or all) of these: Long Rest very frequently, Stockpile Angelic Reprieve/Slumber pots, Abuse Shield of Devotion or similar items for unlimited Sorc Points.
That's where the whole 'mandatory' thing becomes subjective. In the lower difficulties, EBlast still hits all the benchmarks it needs. Higher up, it misses a few. And people willing to torture themselves with things like Apocalypse Mods are definitely willing to nap after every conversation to use cumbersome spells like SRay.
Though, with Potent robe it would be even more damage for the cantrip, which is even worse for Scorching ray.
Edit. Twinning isn't resource-free, but still easier to maintain than casting 2nd level spells.
All the damage riders you can stack onto Eldritch Blast, Potent Robe is not a requirement, needed, or that big of a deal. And frankly, I get more damage outta my Ice Knight Warlock than I would get from using Eldritch Blast.
Speaking of characters and other methods of getting powerful items, Dammon sells very powerful items in Act 3 and and is crucial to Karlach's personal quest, if he dies, tough ♥♥♥♥, Karlach is gonna die and the items are gone.
Dammon doesn't change crap all for Karlach beyond her being able to ♥♥♥♥ the player character. Her choices stay constant whether he is alive or not. Go to the hells, become a mindflayer, or die.
I *highly* recommend taking a peek at this build.
https://www.reddit.com/r/BG3Builds/comments/196mpii/honor_mode_111_fire_sorlock_complete_build_guide/
Upcasted scorching Ray is a beast, and you only need 2 hits (which is doable with other gear buffs) before virtually every ray will hit thanks to fire acuity. At base, a Draconic Sorc firing a 5th level SRay that fully hits is 12D6+30, average of 72, without any of the many broken damage riders. Used correctly, it's currently one of the highest DPR strategies in the game.
That said, the ease of use is definitely understandable. If you're not going to play around it, it can get very frustrating to constantly blow all your resources in one or two combats.
That is just mathematically not true. 1D10+10 averages 16 so losing 5 from the robe is almost a 32% drop. It's a huge deal, especially over EBlast focused builds, where they're firing two or three casts of it in a turn.
No, but it can make or break your build. Which is why locking it behind one singular quest that can be screwed up in many ways before you even know about it (and one that is legit just a bug) is what I would call "bad quest design". Either make it available through another quest on the evil side of things, or have a side-grade of it at another point.
Who gives a crap about Karlach. That man's only purpose in this life is to sell me my BiS.
Also, my experience with this spell is when I use it occasionally, I haven't done a build around it or anything. I tend not to enjoy building for high burst damage characters anyway, so I 'm sure there is plenty of ways to make Scorching ray absolute monster of a spell. It just so happens that I'm not interested in that type of gameplay.
Yeah... for an Eldritch Blast spam build... there is dozens of builds out there that can do damage higher than Eldritch Blast on a Warlock. You pigeonholing yourself into just Eldritch Blast is a you problem.
Yeas, underwhelming. If you had bothered to read some of my later posts, you'd realize that I don't build my characters around this spell. Hence, underwhelming, IMO.
I know. It's still just a damage spell, I'm not overly keen on them.
Sounds like you are not someone worth having a conversation with.
Guess I was right about you.