Baldur's Gate 3

Baldur's Gate 3

View Stats:
joefitts63 Dec 5, 2024 @ 3:50pm
Auntie Ethel's Hair - capped?
I thought the hair would raise a stat over 20. Am I mistaken or has that been changed? I have 20 CHA on my sorcerer, and consuming the hair does not raise the CHA stat.
< >
Showing 1-15 of 24 comments
Orion Invictus Dec 5, 2024 @ 4:03pm 
How did you get 20 CHA on your sorcerer?
River Dec 5, 2024 @ 4:04pm 
Originally posted by joefitts63:
I thought the hair would raise a stat over 20. Am I mistaken or has that been changed? I have 20 CHA on my sorcerer, and consuming the hair does not raise the CHA stat.
It should. What difficulty are you on? Honor Mode changes a lot so it wouldn't surprise me if it caps the stat raise.

It could also be bugged.
Are you looking in the respec menu or something?
Because the +1 isn't applied in that, but it is applied after you've finished.
joefitts63 Dec 5, 2024 @ 4:43pm 
Current CHA reached 20 via:
17 starting
+2 ASI
+1 Resilience: Charisma

Still in Act 1. Not during a respec.
Psychotic_Frog Dec 5, 2024 @ 4:50pm 
Originally posted by joefitts63:
Current CHA reached 20 via:
17 starting
+2 ASI
+1 Resilience: Charisma

Still in Act 1. Not during a respec.

Unrelated to your original question, but why would you pick the Resilient feat on a Sorcerer which already has proficiency with his Charisma saving throws? Absolute waste of a feat. (and no, the hair is not capped)
joefitts63 Dec 5, 2024 @ 6:56pm 
Originally posted by Psychotic_Frog:
Originally posted by joefitts63:
Current CHA reached 20 via:
17 starting
+2 ASI
+1 Resilience: Charisma

Still in Act 1. Not during a respec.

Unrelated to your original question, but why would you pick the Resilient feat on a Sorcerer which already has proficiency with his Charisma saving throws? Absolute waste of a feat. (and no, the hair is not capped)
Because no one is perfect and I forgot? :lunar2019shockedpig:
GrandMajora Dec 5, 2024 @ 8:41pm 
Without the aid of enchanted gear, ability scores are capped at 20 in 5th edition; because modern D&D players can't handle elementary school arithmetic.
Thomas D. Dec 6, 2024 @ 12:08am 
No the hair is not capped (at least not at 20). But there are some things that seem to be applied after and have a cap.

Just a guess: Resilient might be applied after the Hair and might have a Cap so that's what can happen (just a guess):

17 + 2 (ASI) = 19
19 + 1 (Hair) = 20
20 + 1 (Resilient) = Oops Resilient is capped.

So it's not just about if Hair is capped but also about the order in which stuff is applied.

Could you try another feat like Actor? Or try 2 ASIs (which apply before the Hair) just to check if that's the case.
Last edited by Thomas D.; Dec 6, 2024 @ 12:09am
アンジェル Dec 6, 2024 @ 12:12am 
Originally posted by GrandMajora:
Without the aid of enchanted gear, ability scores are capped at 20 in 5th edition; because modern D&D players can't handle elementary school arithmetic.

I doubt that is the reasoning.
GrandMajora Dec 6, 2024 @ 5:48am 
Originally posted by アンジェル:
I doubt that is the reasoning.

Really? I see enough people using the term "Mathfinder" to convince me otherwise.
joefitts63 Dec 6, 2024 @ 6:22am 
Well, I did three respecs to test it out.
First I tried using Actor instead of Resilient. I wound up with 21 CHA.
Then I went back to Resilient (for science!) and wound up back at 20 CHA.
Then I did another try with ASI, and again wound up at 21.

So it seems Resilient is not applied the same as the others.
jk2l Dec 6, 2024 @ 6:27am 
Originally posted by GrandMajora:
Without the aid of enchanted gear, ability scores are capped at 20 in 5th edition; because modern D&D players can't handle elementary school arithmetic.

no, dnd 5e try to design around "bounded accuracy". it is to restrict all rolls to success/fail within certain range. if player freely to go over 20, then they very likely to be outside the range of fail (e.g. ability score, saving throw...etc) that pretty much made them become immortal

so the ability score 20 is more like a soft cap to prevent player become god way too easy (there is still some way like boost AC to near 30... but that's another topic)
GrandMajora Dec 6, 2024 @ 6:29am 
Originally posted by joefitts63:
Well, I did three respecs to test it out.
First I tried using Actor instead of Resilient. I wound up with 21 CHA.
Then I went back to Resilient (for science!) and wound up back at 20 CHA.
Then I did another try with ASI, and again wound up at 21.

So it seems Resilient is not applied the same as the others.

Oh, right, Actor and Performer can be taken to boost your Charisma score above 20 without using enchanted gear. However, this is the only attribute you can do so with, from my personal experimentation.

Considering every other Half Feat caps out at 20 like they say in the description, but Actor and Performer do not, I'm going to assume these are bugs that haven't been patched out yet.

----------------------

To get a natural Charisma score of 22, follow this process:

Step 1 - Use your first ASI to boost your Charisma from 17, up to 19.

Step 2 - Make a deal with Ethel and use the hair to increase your Charisma score by 1 point, bringing it up to 20.

Step 3 - Use your next two feats to acquire the Actor and Performer. The order you get them doesn't matter.

Both of these will add an extra 1 point to your Charisma, and boost it over the 20 point cap, giving you a base of 22 before applying any enchanted gear bonuses.
GrandMajora Dec 6, 2024 @ 6:31am 
Originally posted by jk2l:
no, dnd 5e try to design around "bounded accuracy". it is to restrict all rolls to success/fail within certain range. if player freely to go over 20, then they very likely to be outside the range of fail (e.g. ability score, saving throw...etc) that pretty much made them become immortal

so the ability score 20 is more like a soft cap to prevent player become god way too easy (there is still some way like boost AC to near 30... but that's another topic)

By the time you're level 20, you are a candidate for becoming a new demigod. You are casually picking fights with Demon Lords at that point.

You SHOULD feel unstoppable!
Last edited by GrandMajora; Dec 6, 2024 @ 6:31am
jk2l Dec 6, 2024 @ 7:26am 
Originally posted by GrandMajora:
Originally posted by jk2l:
no, dnd 5e try to design around "bounded accuracy". it is to restrict all rolls to success/fail within certain range. if player freely to go over 20, then they very likely to be outside the range of fail (e.g. ability score, saving throw...etc) that pretty much made them become immortal

so the ability score 20 is more like a soft cap to prevent player become god way too easy (there is still some way like boost AC to near 30... but that's another topic)

By the time you're level 20, you are a candidate for becoming a new demigod. You are casually picking fights with Demon Lords at that point.

You SHOULD feel unstoppable!

with the right race, and feat. you can reach 20 ASI by lvl 4...
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Dec 5, 2024 @ 3:50pm
Posts: 24