Baldur's Gate 3

Baldur's Gate 3

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solaris32 Jul 18, 2023 @ 12:25am
How restrictive is the timer?
Lot of memes about people afraid to rest. So I'm wondering is the timer really restrictive, or can I essentially ignore it and just enjoy the game?
Originally posted by Heu, Iterum Id Feci:
There were speculations that resting to often could have negative consequences, based of the tadpole powers.
However, in ea it was the use of the tadpole powers during dialogue, not resting itself that progressed you towards the true soul path, not resting.
It's also not clear if that really was a bad thing, though it is implied. but it could just be another path through the main quest. nothing is known at this point.
In any case there was never a timer and you can rest your life away. ;P
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Showing 1-8 of 8 comments
MeatGolem Jul 18, 2023 @ 12:27am 
I'm not sure I understand your question. A full rest can be taken as long as you have enough supplies to do so so it's not so much a function of time as it is materials.
SpaceNvader Jul 18, 2023 @ 12:28am 
What timer?
Lord Adorable Jul 18, 2023 @ 12:28am 
There is no timer. :o
katzenkrimis Jul 18, 2023 @ 12:31am 
There are no timers in this game.

A short rest is instant. You do it while travelling.

For the long rest you must travel back to your camp.
Swimfan Jul 18, 2023 @ 12:38am 
Hey means because of the tadpoles.

I'm actually really curious myself how much fear of this affects the full game. I normally hate mechanics like this but with Larian I'm willing to believe that with every mechanics they had their reason and at least give the thing a try.
Natya Jul 18, 2023 @ 12:39am 
I think he means if there are repercussions for treating your uh... passenger, without the urgency you should. Which is to say, the absence of Ceremorphosis should by no means make the predicament less urgent, but that's narrative urgency, OP is probably looking for a somewhat more meta perspective. I'd like to know too, tbh.
The author of this thread has indicated that this post answers the original topic.
Heu, Iterum Id Feci Jul 18, 2023 @ 12:43am 
There were speculations that resting to often could have negative consequences, based of the tadpole powers.
However, in ea it was the use of the tadpole powers during dialogue, not resting itself that progressed you towards the true soul path, not resting.
It's also not clear if that really was a bad thing, though it is implied. but it could just be another path through the main quest. nothing is known at this point.
In any case there was never a timer and you can rest your life away. ;P
solaris32 Jul 18, 2023 @ 1:06am 
Originally posted by Dαятн Wαfflεmαncεя:
There were speculations that resting to often could have negative consequences, based of the tadpole powers.
However, in ea it was the use of the tadpole powers during dialogue, not resting itself that progressed you towards the true soul path, not resting.
It's also not clear if that really was a bad thing, though it is implied. but it could just be another path through the main quest. nothing is known at this point.
In any case there was never a timer and you can rest your life away. ;P
Ok that's good to hear :).
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Date Posted: Jul 18, 2023 @ 12:25am
Posts: 8