Baldur's Gate 3

Baldur's Gate 3

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Lucifer 15 JUN 2023 a las 6:57 p. m.
NECROMANCER CLASS
Is anyone get any good idea for Necromancer build ? I am thinking about going wizard and it's subclass but but what about cleric? I feel like wizard is going to best choice for necromancy i know it's not in Rules wish I can have Necromancer as main class but it's not a problem if we got solid sub class from Necromancer school and good spells i think I can make it work too. The point is even if you are working on necromancy dialogues does not change like others classes which you have opportunity to use in dilogue that is very sad i think it's all just because it's a sub class
Última edición por Lucifer; 15 JUN 2023 a las 7:05 p. m.
Publicado originalmente por Pan Darius Cassandra:
The cool thing about Wizards is that they all get access to the full list of Wizard spells from all eight Schools of magic. You don't have to specialize to have a broad range of abilities.

Not only that, but Wizard specializations aren't known for being particularly powerful or useful, though ymmv depending on how you use them.

A Wizard from any School can be a Necromancer by taking Necromancy spells, although the Necromancer will have slightly more minions with a little more health.

But more hp isn't the only way to support your minions, or you may be into Necromancy for something other than minions. Also, one could argue that the Conjurer has better minions, and it's possible to get undead other than by raising them from corpses (it's even possible to summon undead directly from the Shadowfel instead of reanimating, using Conjuration magic).

The thing you have to ask yourself is, "What am I trying to accomplish, and what abilities do I need to do it?" It might turn out that your idea of an undead master is better as a different subclass or eve multiclass (Warlock/Cleric?)
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Mostrando 31-45 de 49 comentarios
Lucifer 29 JUN 2023 a las 7:11 p. m. 
Yes there is going to be necromancy sub class finally i knew it it's going to happen but still it's good to know now
.Master Jiren, The Strongest 30 JUN 2023 a las 3:40 p. m. 
Publicado originalmente por Lucifer:
Yes there is going to be necromancy sub class finally i knew it it's going to happen but still it's good to know now

If you take 3 levels into Oathbreaker Paladin you get the ability to dominate an undead creature, which can be a very powerful undead warrior like a minotaur skeleton or some other high level undead we havnt encountered yet. You can put the rest of your points into necromancy wizard.

Necromancy Wizard gets a similar dominate undead ability at level 14, but since the cap is 12, i dont know which classes will get shafted or if they will rework all subclasses to give their capstone at 14 instead (In which case keep in mind that classes like Paladin get 5 features while most other classes only get 4 features)

The standard spell list only gives Animate Dead to Cleric and Wizard, but a Warlock can get it with a specific Invocation (Once) and certain subclasses of Warlock (I don't know if any of them will be in the game though). Eldritch Knight also gets it but like Paladin it wont get it until level 9 so you'd be playing most of the game without undead minions.

I'm thinking about using a Spore Druid to be my necromancer. Because druids get to wear better armor than wizards, they have more hp, they have more heailng spells, and the spore druid class feature lets you animate undead all the time.

If you take 1 level into Paladin, then 9 levels in your choice of full caster that gets animate dead, and then the last 2 levels into Paladin again, you'll have a necromancer that wears plate, wields any weapon you want, and will only be 1 level behind each level, but will finish off with 5th level spell slots and, all the animate dead you can want, dominate undead special feature for a boss skeelton minion, over 20 ac, and the hardest hitting divine smites in the game.

That would be more of a Death Knight or Death Lord than an actual Necromancer, but it makes the same goal. With that build you'd get animate dead at level 6 instead of level 5 but its a fine trade for all the AC (and double the starting hp)



Also, if you dont see anything you like, modders will probably add Grave Cleric and Death Cleric eventually. There will certainly be Undying Warlock too, not to mention every Paladin Subclass will be added via mods because its such a popular class.
Mr Pibbleton 30 JUN 2023 a las 4:27 p. m. 
Spore druid might be fun, you get to animate dead and turn into a badger.
lefty1117 30 JUN 2023 a las 4:29 p. m. 
I know this sounds weird but i always wanted to sink into one of the lesser used wizard subclasses like diviner or abjurer
Mr Pibbleton 30 JUN 2023 a las 5:02 p. m. 
Publicado originalmente por lefty1117:
I know this sounds weird but i always wanted to sink into one of the lesser used wizard subclasses like diviner or abjurer

Halfling diviner is actually pretty solid, I don't think they're going to have the halfling racial feat at release, but it's still pretty good.
Lucifer 1 JUL 2023 a las 5:15 a. m. 
Publicado originalmente por .Master Jiren, The Strongest:
Publicado originalmente por Lucifer:
Yes there is going to be necromancy sub class finally i knew it it's going to happen but still it's good to know now

If you take 3 levels into Oathbreaker Paladin you get the ability to dominate an undead creature, which can be a very powerful undead warrior like a minotaur skeleton or some other high level undead we havnt encountered yet. You can put the rest of your points into necromancy wizard.

Necromancy Wizard gets a similar dominate undead ability at level 14, but since the cap is 12, i dont know which classes will get shafted or if they will rework all subclasses to give their capstone at 14 instead (In which case keep in mind that classes like Paladin get 5 features while most other classes only get 4 features)

The standard spell list only gives Animate Dead to Cleric and Wizard, but a Warlock can get it with a specific Invocation (Once) and certain subclasses of Warlock (I don't know if any of them will be in the game though). Eldritch Knight also gets it but like Paladin it wont get it until level 9 so you'd be playing most of the game without undead minions.

I'm thinking about using a Spore Druid to be my necromancer. Because druids get to wear better armor than wizards, they have more hp, they have more heailng spells, and the spore druid class feature lets you animate undead all the time.

If you take 1 level into Paladin, then 9 levels in your choice of full caster that gets animate dead, and then the last 2 levels into Paladin again, you'll have a necromancer that wears plate, wields any weapon you want, and will only be 1 level behind each level, but will finish off with 5th level spell slots and, all the animate dead you can want, dominate undead special feature for a boss skeelton minion, over 20 ac, and the hardest hitting divine smites in the game.

That would be more of a Death Knight or Death Lord than an actual Necromancer, but it makes the same goal. With that build you'd get animate dead at level 6 instead of level 5 but its a fine trade for all the AC (and double the starting hp)



Also, if you dont see anything you like, modders will probably add Grave Cleric and Death Cleric eventually. There will certainly be Undying Warlock too, not to mention every Paladin Subclass will be added via mods because its such a popular class.

Nice idea i made this post before the update cause i was not sure and don't wanted to assume they will add most of the classes and sub classes but i think making necromancer is going to be easy now there is too much options already i got few build ideas too after looking at that new update i don't think we will have to worry about finding good build

Now the question is should i go with custom character or vampire spawn who might become full vampire later on the game or tiefling lady who ran from the Hell and there is also Gale not to mention we are going to get may be one more origin character

I honestly would like the see more then one origin character on next Panel from Hell but i think they confirm there going to be only one origin character but i am still happy with that may be if they add dlc we might see more origin character or just companion

Think it will be better if i decide what type of gameplay or character i want after this panel from hell when i will have good information
Foolswalkin 1 JUL 2023 a las 6:51 a. m. 
Publicado originalmente por Mr Pibbleton:
Spore druid might be fun, you get to animate dead and turn into a badger.

This. Implementation may vary, but in PnP at 6th level you get to turn a dead enemy in into a 1hp zombie as a reaction (i.e. during someone else's turn), which is pretty great as tactical tricks go, and you can certainly deal and soak solid damage in melee with Symbiotic Entity/Shillelagh/Polearm Master. So you'll have slightly fewer and weaker Animated Dead per Animate Dead spell than a Necromancy Wizard, but more clutch pop-up undead to compensate. While Spores druid does lack the Create Undead spell, you'd only gain access to that at level 11, which has got to be close to endgame prior to DLC.
Publicado originalmente por Foolswalkin:
Publicado originalmente por Mr Pibbleton:
Spore druid might be fun, you get to animate dead and turn into a badger.

This. Implementation may vary, but in PnP at 6th level you get to turn a dead enemy in into a 1hp zombie as a reaction (i.e. during someone else's turn), which is pretty great as tactical tricks go, and you can certainly deal and soak solid damage in melee with Symbiotic Entity/Shillelagh/Polearm Master. So you'll have slightly fewer and weaker Animated Dead per Animate Dead spell than a Necromancy Wizard, but more clutch pop-up undead to compensate. While Spores druid does lack the Create Undead spell, you'd only gain access to that at level 11, which has got to be close to endgame prior to DLC.


I have always wanted to create a Death Knight for DnD. and as such, I have written up about a dozen different death knight characters using different source books, and most of them using a lot of homebrewing. and i still struggle to find a perfect death knight build.

I could make my own thread on that topic alone, I have literally theory crafted for more hours than I can even remember working on the general concept of a death knight to be what I want it to be.

And in that time i've decided the best way to go about creating any type of character, whether its a necromancer, a death knight, or something in between, the best thing you can do is start off by asking what exactly do you want to do.

So for an undead concept, here is a short list of general "directions" I could go with an undead character theme:
1) Necromancer. Someone who summons as many undead as absolutely possible abusing every possible undead spell to get the maximinum number of undead to create a massive undead army. (Necromancy Wizard is the obvious choice here)

2) Death Knight. A plate wearing, mounted, warrior. One who possesses the ability to raise the dead, while also fighting on the front lines with them, and probably using magic to boost them at the same time. (Oath Breaker is the obvious one here)

But heres where it gets tricky. Because i've played World of Warcraft which had many other types of Death Knight characters.

3) Lich. This would be a character whose ultimate goal is to become a Lich. DnD has actual rules for doing this, and I think it pretty much requires that you are a Wizard. However, extra source books have added the ability to create characters as Revenants and Undead, meaning you dont necessarily have to do the Lich Ritual if you just want to be Undead natured. Theres actually a Revenant Subrace you can take now.

4-6) Death Knight (World of Warcraft): This character is the same as the Death Knight listed above. A tanky summoner. However, WoW split this into 3 different types of Death Knights, Blood, Frost, and Unholy. So this means theres now at least 3 more possible types of Death Knight you could theorycraft (One wielding frost magic, one wielding diseases, and one healing from blood magic as it fights) If you wanted to create any combination of those options, that would be an entirely different concept altogether.

7) Jailor's Death Knight. This is also from WoW and was only shown once. The idea is a character who was given a Mourneblade which takes their soul and controls them with Domination Magic. This type of character concept might only raise 1 or 2 undead to serve as their minions, in fact, you might raise other characters to serve as YOUR Death Knights. And in BG3, you could easily roleplay this as "I killed my party members, raised them as my undead thralls, and now they serve me" and that would also explain why they obey you without question for no other apparent reason.

8) Warcraft 2 Death Knight: This character is different from everything else written above. It can raise skeletons, but whats unique is that this character is not tanky, its basically a mounted necromancer. But it focuses on using its magic to buff and debuff. Including casting the spell Tornado, effectively meaning this would be a high level mage character, with lots of spells you dont normally think about when saying "I want to make a necromancer...WITH TORNADOES!" (Bonenado?"

And there are even more character concepts than this if you go out of DnD and WoW. Like the Wraithlord from the Lord of the Rings, which is an undead ranger that raises the dead. Or a Revenant brought back by Death Magic to protect a specific idol. You could go on and on with ideas for undead themed characters. Theres so many. And thats not even talking about just being a normal zombie yourself.

So whats the solution?
You just have to ask yourself what exactly is your necromancy goal? Lots of undead? A few undead? Melee fighter? Ranged support? Once you figure out what you're ok with and what you want, then you can pick your class and whatever options are available is pretty much all you can get. My problem, is that I always start off by saying "Alright so I want to ride an Undead Dragon Mount...How can we make that happen" and as you can imagine, that is not so easy lol.

For a game like BG3, you'd probably benefit a lot from just making warlock since you can abuse short rests as much as you want. no DM to stop you. Making Warlock probably the most powerful class in the game. Luckily its options are limited for this very reason.

Sorry for the wall of text. I am very passionate about undead character creation.
Foolswalkin 2 JUL 2023 a las 5:54 p. m. 
Problem w Oathbreaker is that, rules as written, they also boost enemy outsiders and undead. Might be a dealbreaker.

Short rests are also limited in BG3, I believe?
GrandMajora 2 JUL 2023 a las 7:57 p. m. 
Necromancer and Transmuter are my two favorite wizard schools in D&D, but it seems that necromancy won't be nearly as cool in BG3 as it is in table top. For example, they greatly scaled down the amount of corpses you can raise as zombies, and we don't even get Finger of Death this time around.
Cirrus 4 JUL 2023 a las 5:41 a. m. 
Última edición por Cirrus; 4 JUL 2023 a las 5:41 a. m.
Lucifer 4 JUL 2023 a las 6:34 a. m. 
Publicado originalmente por Cirrus:
Larian Tiktok footage of necromancer it says:
https://www.reddit.com/r/BaldursGate3/comments/14qbjsy/new_school_of_necromancy_footage_from_larians/
Good stuff but i am afraid no one gonna judge us in the game anyway we will be wizard just like any other lol
Lucifer 6 JUL 2023 a las 5:47 a. m. 
Publicado originalmente por Lucifer:

I honestly would like the see more then one origin character on next Panel from Hell but i think they confirm there going to be only one origin character but i am still happy with that may be if they add dlc we might see more origin character or just companion

I thought i should update that i guess i don't have to worry there is going to be 7 Origin characters 2 new one one we know about it one more we have yet to know
Lord Adorable 6 JUL 2023 a las 5:48 a. m. 
Publicado originalmente por Cirrus:
Larian Tiktok footage of necromancer it says:
https://www.reddit.com/r/BaldursGate3/comments/14qbjsy/new_school_of_necromancy_footage_from_larians/
I do like the fashion of that Necromancer.
Publicado originalmente por Lucifer:
Publicado originalmente por Lucifer:

I honestly would like the see more then one origin character on next Panel from Hell but i think they confirm there going to be only one origin character but i am still happy with that may be if they add dlc we might see more origin character or just companion

I thought i should update that i guess i don't have to worry there is going to be 7 Origin characters 2 new one one we know about it one more we have yet to know

I saw a mod on nexusmod that creates a necrolord subclass for Warlock. It gives you the ability to raise a giant skeleton and eventually summon an undead dragon (currently not released). The whole subclass is built around necromancy and looks really fun for a necromancer playthrough. Though. Its certainly powerful compared to normal subclasses.
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Publicado el: 15 JUN 2023 a las 6:57 p. m.
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