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You can still have a completely good and friendly playthrough while still having Astarian. your actions might even help change him for the better.
I wouldn't necessarily give up on Astarion, though, because in my experience he's surprisingly rewarding on a good playthrough. Without too many spoilers (duck away if you want none)... Astarion might be a chaotic evil ♥♥♥♥♥ and he's especially egregious in Act 1, but he responds very well to kindness aimed at him, and by the end of the game he'll thank you for opening his eyes and being patient with him. He'll take disapproval hits for being nice to random people, but those are generally -1s compared to the +5s you get for being supportive of him now and again, and on my first playthrough (where I didn't know enough to minmax and just did whatever felt right) I was comfortably around 80% approval with him despite being a goody two-shoes.
Astarion abandoned me late in the game.
I was expecting him to disappear much sooner than that. It's predictable.
He's not good and can't be moulded into something good.
But rogues are necessary in every role-playing game.
I dodged the ball by starting as Astarion it seems. Can't abandon me if he's the main character xD
He's not a good person, but you actually can help him break away from that if you stick with it. Personally I thought that was one of the game's strongest points - the game gives you several companions with very messed-up outlooks and they can either become the horrible people they're on a trajectory to be or they can change, depending on whether you enable them or challenge them.
On that note, I'd encourage the OP not to give up on Lae'zel either. Half the party are problematic murderhobos at the start, but the characters do grow if you try to get to know them.
In my playthrough I actually made Karlach a Barbarian/Rogue, DEX Barbarian/Rogue is actually a very strong combo since reckless attack can work in conjunction with sneak attack without needing to flank or get combat advantage.
Start with a 16 DEX and CON, go Rapier/shield, and that build can tear through stuff just as well as a STR barbarian can and gets a very solid AC. Go berserker+thief So you can rage and reckless attack on the same turn too if you are so inclined.