Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Are those, by any chance, the cities full of Drow that materialized out of thin, ♥♥♥♥♥♥♥ air one day, because they were just using highly advanced illusion magic to conceal their presence up till now?
Yeah, I refuse to accept the existence of those retcons.
But that's really besides the point; whatever happens to them afterwards the very fact that a fiend can reject the alignment that it is literally physically made of would make the idea that it is impossible a Mind Flayer to not be evil rather strange.
Also you can't use official lore to support your case while ignoring official lore that contradicts you.
Pathfinder's goblins discovering that integrating with civilization was a better alternative than trying to face a hoard of undead by themselves was an advancement of the metaplot.
The sudden emergence of a bunch of drow populated cities just spawning on the surface over night, and claiming they never pledged allegiance to the spider queen is WotC's ham fisted attempt at shoe horning in drow as a playable option.
It takes them a century before they're officially recognized as a mature adult within their society. From an elf's perspective, their appearance happened less than a generation ago.
Before the last few years there weren't even any people mentioned who would want to do that in the lore.
Almost like Wizards does whatever it thinks is the new thing to keep some people's attention.
They may not want to be evil but the fact they have to eat the brains of sentient humanoids kinda forces them to either be evil or starve to death unless they work out some way of working as an executioner for a humanoid settlement of sufficient size.
And even then its questionable.
There are still drow communities in these cities, even though they are smaller in the present than they were 2e and 3e.
It's a common misconception to paint predators as evil - particularly when one is the target of said predation.
In fact, it could be argued that mindflayers are not evil because they eat brains, they are after all only doing it to survive.
They may be evil for other reasons (such as enslaving entire races), but certainly not for consuming the only food source that will sustain them.
Not to mention that if they're restricting their diet to people whom nobody will miss, then pickings aren't exactly slim in the Underdark.
However, we're ignoring the fact that while Illithids may be intelligent, they are also soulless. They have no capacity to empathize with other creatures, so anything they do is entirely motivated by their own self interest, or is based on the most cold and calculated form of logic.
I find it frustrating that humanity constantly assumes being intelligent makes you more prone to compassion and cooperation. When from what we've often seen, the more intelligent somebody is, the more disconnected they become from society. And with an intelligence score of 20, the Illithid are considered to be super geniuses.
People were in favor of befriending the Owlbear Cub, until they returned to camp and found it eating the dog.
(this is a joke about early access content)