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WotC reworked this in the D&D2024 rules, IIRC.
She's level 12 with 20 points in Strength. So pretty much the best she's gonna get when it comes to wielding strength weapons, like a greatsword.
There have been times, when she missed every attack, even after using Action Surge to give her a second go at it.
Although, I suppose on the other end it also actually works to increase your penalty. If the only chance you have to hit is to roll a nat 20, then you might as well take the penalty and also get the bonus damage, because a 20 is a 20 no matter how many minuses you take on your to-hit.
But that's randomness, you know?
Gloves of the Growling Underdog, Gloves of the Automaton, and Risky Ring are the ones that first come to mind.
Yes, but it's minimal. You can't be targeted by healing spells, but you can still heal yourself by taking potions.
+10 Damage is huge, as that's +20 on crits and you have riders.
End game without the feat, your crits would hit around 50 if lucky
With the feat, this is reaching 80.
It does not suck.
I know, Lae'zel "should" be using the Silver Sword, which is a "great weapon". But often she's my only potential Nyrulna-user, and that trident is just so very, very good.
I repeat my previous statement, that extra damage is irrelevant if you can't hit the damn target.
I just went and respec'd her into an Oath of Vengeance Paladin and swapped out GWM with Savage Attacker.
So now, when she hits an enemy, she rolls her damage twice and takes the higher result. Much better alternative, in my opinion.
As a gith she doesn't have dark vision.
So that could be effecting her attacks.
It could also just be really crappy RNG on your end.
Also, GWM gives you the bonus action attack after a kill, so there is always that. You don't need to use the -5/+10 for that, I don't think.
Savage attacker is nowhere near as good as GWM. I do like it on single-class Paladins, though. They get to add d8 on every attack after level 11, and with some gear or other buffs that add d4's, Savage attacker ends up with nice extra damage or at least it smooths the damage out.