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Yeah.... so that's not exactly true. It's a nice story though.
But yes, walling and bottle-necking is pretty much always an effective strategy. Particularly if you combine it with some control magic and ground effects.
Under the circumstance you fight him, he has one try too. But yes otherwise if you found no way to reach him in Avernus he is not finally gone.
After you beat him there's a crystal ball in Devil's Fee that mentions whats happening to him after.
If you take the deal you get a unique little cinematic at the end with the man himself. Giving a devil like Raphael a very powerful artefact like the Crown of Karsus is going to have repercussions., unless causing chaos was your objective then carry on.
Casting WISH also used to age the caster by 10 years back in previous editions.
In its current edition, WISH can be used to simulate the effects of any arcane spell of 9th level or lower, as well as perform some additional features. However, if you use it for anything other than replicating a spell, you have a 33% chance of never being able to use it again.
Wishing for the party's destruction could easily be accomplished with a variety of different spells.
Power Word Kill - Speak the word and they drop dead.
Wail of the Banshee - AoE instant kill.
Weird - Also an AoE instant kill
Implosion - Effectively summons a black hole inside their body.
Finger of Death - Point to a target and rip out their soul.
I suppose it could mean that you don't have to decide which 9th level spell to prepare. Just prepare Wish and you can cast any of them. But in that case, why are there even 9th-level spells at all? Why not just one 9th-level spell Wish, and then list the effects of all the other 9th-level spells as possible variations?
Then again, apparently Wish can replicate any spell without using any material components. So if you play using the material components rule, that could be really important. (But how many people really worry about material components?)
It's 8th or lower isn't it? Unless that's been changed in the 2024 update. Would assume the reason it doesn't just list the effects is because there's already a list attached - replicating spells is just one of the options.
Huh... I swear that feels like a recent change. I'm positive that it was previously 9th level and lower. That's kind of what made WISH one of the most powerful spells in the game, because it could replicate any arcane effect.
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Anyways, you can use WISH to simulate arcane spells without issue. But if you try to use it for a different effect outside of that criteria, you have a 33% chance of never being able to cast it again.
Hmm, seems that WISH was removed from Pathfinder in the new remaster, as it's not even listed on Nethys Archives. But I managed to find this:
Manifestation: 10th Level
Tradition: Arcane
Effect: You spin secrets from the fundaments of magic, shaping them into a power with nearly unlimited potential. You duplicate a spell of 9th rank or lower of the tradition from which you cast manifestation, or a spell of 7th rank or lower from any tradition. Though you can normally choose only spells that are common or to which you have access, the GM might allow broader options.
All hell breaks loose when you steal the hammer or other items on display. Raphael starts returning from his day trip the minute you steal something from the Archive, but won't get there until you try to enter the portal. You can thin his ranks by killing off the debtors (who turn into merregons when you hit them), and the two roaming fireballs early, and though everything in the building except Hope turns hostile, Raphael still doesn't show up until you leave. If you can persuade Yurgir to fight with you, that's another bonus & extra hand. Although I wouldn't call him super helpful, he does keep Raph distracted while you're trying to destroy the soul pillars. At times he can be very focused on Yurgir (probably because he's invisible), and will ignore characters standing right next to him. You can also polymorph or banish a couple of merregons here & there for crowd control. I've done barrelmancy on the pillars just for kicks, but you can win this battle handily without it.
I'm aware.