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Obviously that will give them the edge over WOTR and allow people to make something better than the thrash BG3 campaign - very easily.
As mentioned, I already have a sidequest devised that involves a terminally 'online' (in fantasy terms) loner/loser who stalks others in the city that he finds ‘attractive’ - but those he stalks are simply of normal ♥♥♥♥♥♥ inclinations, and this guy is a true and utter freak, utterly mad, zero social skills, mentally deficient and cannot stop hounding them.
I don’t want the story to be ‘black and white’ - as in, the crazeball should have obviously ‘relatable’ motives for his insidiousness: the player will be obliged to perhaps syphamtise with what it means to be a true and utter sexless loner: are they really evil, given that they’ve spent their lives in shame, and without human comfort? Or do they deserve death?
I’d hate for the fiction to be ‘straightforward’, but yes OP I do believe BG3 deserves the hype if Patch 7 custom campaign promises are anything to go on. Cheers, and I’m off to spend the rest of my night with my beautiful girlfriend, good luck
Soooooooo because they used the new system, instead of a decades old one, it is a middle finger to you? So, because there was an older system, it should be forbidden to make a game based on fifth edition? My god the entitlement some people have.
And take this coming from someone that liked D&D 3.5>5e...
BTW, BG1 AND BG2 did not use 3.5...
I guess technically BG 2 came out a month after 3E but obviously that wasn't enough time - and even then they kinda worked a few feats into ToB as HLA I think.
Heck, they even got IWD2 to mostly use 3E in an engine absolutely not designed for it.
BG2 was called that because it continued the campaign of the characters from BG1. BG3 is only tied to BG1+2 if you play as the Dark Urge, which is a very thin shell of the Legacy of Bhaal story continued (poorly) from BG1.
^ This ^
BG2 was a direct sequel to BG1, even being able to import your character into the next game. While the Throne of Bhaal expansion wrapped up the Bhaalspawn's story with its ultimate conclusion.
BG3 has nothing to do with the first two games, aside from tossing in a few cameos.
It also, sadly, completely misses the point of what the Bhaalspawn were. Saerevok is a Bhaalspawn only by a technicality. His divine spark was stripped from him after his first death, rendering him a mere mortal now.
Not only that, but the Bhaalspawn were created specifically to ensure Bhaal's resurrection. Now that he's been resurrected, he has no need to create anymore of them. The Instinct even flat out tells you as much during one of your dream sequences:
"You were not born to replace! You are fuel for the return!"
OTOH, the Three are straight-up rerunning Sarevok's BG1 plan. Except doing a bit better with it.
'BG3 has nothing to do with the first two games except follow a natural progression about what the Dead Three would plot now that Bhaal is back in the game'
I mean...
BG3 is amazing and more importantly, accessible to a wider audience. It doesn't need to be perfect, it doesn't need to flatter your stupid ego / elitism either. It does very well what was intended from the start, which is to bring D&D to "everyone" (yeah cause despite what you "elite" might say, BG3 is still considered too complex by many).
You guys stuck in the past can cry all you want, it won't change the facts.
You're free to keep playing your old games though.
If by "bring D&D to everyone" - you ignore the fact D&D is going all in on being a digital platform from now on, and will require paid subscriptions and micro transactions for damn near everything.
Back in the 2015 i read through the entire act 1 Vindictus story, but i just don't have that kind of time or patience any more
He was banned for being an ass. And I doubt it was just that comment that got him banned.
And I don't have to explain the characters, their whole story and lore and development to prove something to a guy that hasn't even beaten the game but talks about it as if he knows everything.
It's a little weird that this concept has to be explained to people. If full mocap and voice acting weren't valued by gamers, why would devs run up their budgets by paying for them?