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Arcane Spell Failure Penalty doesn't exist in 5th edition, as long as you're proficient in the armor you're wearing. So if you want your wizards to run around in full plate, you're free to do so. The downside is you may have to waste 1 or 2 of the game's 3 Feat selections in order to take the appropriate armor proficiency.
Alternatively, there is the Eldritch Knight sub-class for the Fighter that can be taken at level 3. But as it is a hybrid caster, you won't get very many spells compared to the dedicated casters.
Yeah, took me a while to adjust to it too. In fact, even now I instinctively keep my spell casters in robes, instead of giving them something more durable. Simply because that's the way the video games worked for so many decades.
Alternatively, you can do 2 levels of War Cleric and 10 Evocation/Abjuration Wizard for extra attacks at the cost of a bonus action, any spells you want, and high AC.
I like the idea of sword bard, i played Bard at one point and loved it, but never got to far. I will try that out!!
It is and it's the most obvious most straightforward option too.
9 lvl 5 spells per long rest (12 with a bard in a party) and the most powerful cantrip in the game seems pretty good to me.
If you want more spellcasting than frontline brawling you could go 2 Warrior, 10 Wizard instead.
Also Bard can fullfil your requirements 100%. Just go Swords or Valor Bard.