Baldur's Gate 3

Baldur's Gate 3

View Stats:
GrandMajora May 9, 2024 @ 11:03am
How the Heck Do You Carry Enemies?
Okay, this is something I see people do often in the early game crypt, but can not figure out how to do myself.

How do you carry enemies around with you?

Because the only options that I can find with Improvised Weapon is to either throw the enemy from where I'm sanding, or to choke slam them into the ground.

I can not figure out how people are able to pick somebody up, run to a different location, and then safely put them back down again without wasting an attack.
< >
Showing 1-10 of 10 comments
Bray of Cats May 9, 2024 @ 11:05am 
Right click with enough strength.
LordNibbler May 9, 2024 @ 11:12am 
You put them in your inventory with "right click → pick up", just need to be strong enough.
GrandMajora May 9, 2024 @ 11:13am 
Originally posted by Bray of Cats (Pron in Bio):
Right click with enough strength.

Right Click and then do what?

Like I said, the only options I can find are to throw them, or slam them into the ground. I don't know how to move while carrying them.
GriffinPilgrim May 9, 2024 @ 1:50pm 
Originally posted by GrandMajora:
Originally posted by Bray of Cats (Pron in Bio):
Right click with enough strength.

Right Click and then do what?

Like I said, the only options I can find are to throw them, or slam them into the ground. I don't know how to move while carrying them.
If you right click on dead enemies and your character is strong enough there'll be a "Pick Up" option as for any other item. The corpse will be added to your inventory. However this only works on dead enemies, if they're still alive yes, you can only throw or shove them.
GrandMajora May 9, 2024 @ 2:06pm 
Originally posted by GriffinPilgrim:
If you right click on dead enemies and your character is strong enough there'll be a "Pick Up" option as for any other item. The corpse will be added to your inventory. However this only works on dead enemies, if they're still alive yes, you can only throw or shove them.

I wish I had recording software to post clips of what I'm talking about.

I've seen people manage to pick up and carry the skeletons to a single point on the map, then set them down while preparing to ambush them. Yet when I try to pick them up for carrying, they immediately turn hostile.

Another video I saw had them pick up Kagha, then use a fast travel to take her to the entrance of the grove.
Dorian Gray May 9, 2024 @ 2:12pm 
Originally posted by GrandMajora:
Originally posted by GriffinPilgrim:
If you right click on dead enemies and your character is strong enough there'll be a "Pick Up" option as for any other item. The corpse will be added to your inventory. However this only works on dead enemies, if they're still alive yes, you can only throw or shove them.

I wish I had recording software to post clips of what I'm talking about.

I've seen people manage to pick up and carry the skeletons to a single point on the map, then set them down while preparing to ambush them. Yet when I try to pick them up for carrying, they immediately turn hostile.

Another video I saw had them pick up Kagha, then use a fast travel to take her to the entrance of the grove.

I suspect that many of these were fixed in subsequent patches.
GrandMajora May 9, 2024 @ 3:31pm 
Originally posted by Dorian Gray:

I suspect that many of these were fixed in subsequent patches.

It just happened last night.... The only possible explanation I can come up with, is they are right clicking to stop their attack while running to another spot to slam the enemy.
Saber May 10, 2024 @ 11:44am 
Press x to throw, left click
Last edited by Saber; May 10, 2024 @ 11:44am
rylog9 Jul 7, 2024 @ 5:43am 
IDK why everyone isn't getting what you're saying or is being deliberately opaque, but here's the answer;

Improvised Weapon action allows you to select a target to pick up, carry, then use to attack another target or point in space. If you cancel the action during the animation, you can prevent the improvised attack from completing despite having moved the subject.

The videos aren't using the Throw action, they are using the Improvised Weapon action.
GrandMajora Jul 7, 2024 @ 8:02am 
Originally posted by rylog9:
IDK why everyone isn't getting what you're saying or is being deliberately opaque, but here's the answer;

Improvised Weapon action allows you to select a target to pick up, carry, then use to attack another target or point in space. If you cancel the action during the animation, you can prevent the improvised attack from completing despite having moved the subject.

The videos aren't using the Throw action, they are using the Improvised Weapon action.

Thank you, I suspected it must be something like that.

I don't exactly have the most finely honed reflexes, so I haven't gotten the hang of cancelling the input before I accidentally slam the skeleton directly into the ground and wake them all up.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: May 9, 2024 @ 11:03am
Posts: 10