Baldur's Gate 3

Baldur's Gate 3

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Spyderborg Feb 20, 2024 @ 7:34pm
Orin fight is nonsense
First time I had to put this game down since I started playing it out of concern for my own sanity. This fight feels like it was deliberately engineered to be as annoying and unfun as possible. My party gets endlessly barraged by every form of CC on the planet (fears, stuns, slows, prone.....) and can't even take their turn most of the time. Our friends "Sactuary" and "Unstoppable" obviously have to be here as well, the two most annoying and gimmicky enemy abilities in the game. Orin gets SEVEN whole stacks of unstoppable, and GETS THEM BACK EVERY TURN? And the only way to stop it is to kill all 6 bozos with permanent sanctuary, who are conveniently spaced far enough apart to make it extremely difficult to kill them with AOE spells? Who thought of this garbage?

I couldn't put this game down all through acts 1 and 2. I can't even remember the last story game I binged this hard, that's how much I love it. But this whole Bhaal cult quest has just been such a dredge in general with so many enemies having sanctuary, unstoppable and on-demand invisibility. This final fight is just the icing on the crap cake.

That's all. You may now commence the 'git gud' comments
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Showing 1-15 of 86 comments
Calculus Feb 20, 2024 @ 7:49pm 
"Casts magic missle removing all her stacks in one move"
Basically any instance of damage counts separately, so if you have deal things like deal x damage to enemies in light it will remove an additional stack.

As to cc, your characters fail saving throws, thats it. You really need to improve their saving throws potential, the easiest way and the best one at that is to cast feast at the beggining of every day, it gives an advantage to saving throws. Additionaly use spells like freedom of movement.
Then most saving throws are wisdom saving throws, so never treat wisdom as a dump stat.
There are of course additional things that give additional die to saving throws, so you might consider using them.
And of course i you know that enemy has certain cc abilities, its a good idea to have party positioned in such a way, that enemy cant hit everyone
Asdolg Feb 20, 2024 @ 7:51pm 
Lol, I CC'ed Orin to death in my playthrough. It was the easiest fight for me, even Gortash was harder. Then again I didnt play on Tactician or anything so idk
Pat Fenis Feb 20, 2024 @ 7:52pm 
Black hole the mooks near a ledge.
Djinni: "Yeeessss"
Isengrym Feb 20, 2024 @ 8:09pm 
I just did this fight last night (on balanced difficulty, so I can't comment on anything harder). I definitely found it annoying, but as Calculus says, *any* instance of damage removes 1 Unstoppable from her. I had my main down a potion of speed and whack her repeatedly with the Halberd of Vigilance (with Polearm Maser for an additional attack), Halsin in air myrmidon form hitting her for three attacks per round with his electrified flail, and Shadowheart had spirit guardians up, which will remove 1 Unstoppable per round on its own as long as she doesn't lose concentration. I initially had Gale trying to AOE the other cultists before deciding he should just magic missile Orin. I'm sure there are more efficient ways to do it, but this did get my party to victory.

I'm with you on bingeing the game. If you've been loving it up to now, don't give up.
Calculus Feb 20, 2024 @ 8:13pm 
Originally posted by Isengrym:
I just did this fight last night (on balanced difficulty, so I can't comment on anything harder). I definitely found it annoying, but as Calculus says, *any* instance of damage removes 1 Unstoppable from her. I had my main down a potion of speed and whack her repeatedly with the Halberd of Vigilance (with Polearm Maser for an additional attack), Halsin in air myrmidon form hitting her for three attacks per round with his electrified flail, and Shadowheart had spirit guardians up, which will remove 1 Unstoppable per round on its own as long as she doesn't lose concentration. I initially had Gale trying to AOE the other cultists before deciding he should just magic missile Orin. I'm sure there are more efficient ways to do it, but this did get my party to victory.

I'm with you on bingeing the game. If you've been loving it up to now, don't give up.

Most efficient way to strip orin is magic missle with 2 items that add +x damage, so 1st level spell strips her completely
Spyderborg Feb 20, 2024 @ 8:27pm 
Feast was a good call, straight-up blocks fear and should help with saving on the other spells.

Now the problem is Gale and his initiative. He has to take his turn before my DPS to make the magic missile thing work. But even with an elixir of vigilance he still falls short. Stupid lazy Gale. When his turn lands between my DPS and the Boon of Bhaal, he will never be able to strip the stacks for my DPS to clean up.

I read you can just telekinesis this psycho lady into the chasm without even talking to her. I hate cheesing like that but I've wasted enough time on this. I'm only playing on Balanced and I shouldn't have to reload 30 times to min-max my strategy and RNG for this
Pat Fenis Feb 20, 2024 @ 8:32pm 
Balanced is very easy. Respec gale to have a high dex, or give him alert feat AND use a vigilance elixir. Other things - you could give out magic missile items to your other groupies. There is an amulet that gives +1 orb and magic missile, also a hand crossbow with a lvl 3 magic missile. Orin is very squishy once you peel off the unbreakables and you can easily 1 round her on balanced.
OnlyOffensive Feb 20, 2024 @ 8:42pm 
one question, how do you go at one of the last fights and dont have heroes feast and freedom of movement on everyone XD You dont even need cleric/druid present for those effects

Killing adds not the only way to remove unstoppable, you actually can kill her in one round, magic missiles is your friend. Plus you should have enough power to deal with anything at that point, chain lightnings, crazy fighters etc etc. Even on honor shes not that insane, and well her legendary action is pretty nuts if you not prepared
Last edited by OnlyOffensive; Feb 20, 2024 @ 8:47pm
Maraxus Feb 20, 2024 @ 8:50pm 
I am now wondering if you can push the adds off the edge.
Last edited by Maraxus; Feb 20, 2024 @ 8:50pm
Spyderborg Feb 20, 2024 @ 9:53pm 
So I confirmed that you can indeed telekinesis her into the chasm before you even start the fight. But I decided to give it one last honest try anyway. I was able to kill her but am leaving the rest of the schmuck enemies for tomorrow. I cannot believe I already spent my entire evening on this crap.

This is what I ended up doing:
1. Before the fight, Karlach and Gale drink invis potions. Move Karlach next to her
2. Used my character to trigger the dialog and start the battle
3. Gale casts level 5 magic missile to tear off all the unstoppable stacks (him being invisible let me do this at any time instead of having to worry about his initiative)
4. My character is a thief, and I also have the brand the weak amulet and executioner ring. I made her vulnerable to piercing, and Karlach standing next to her allows me to sneak attack and use the guaranteed crit. Landed for 120 or so damage
5. Karlach finishes her up

For some idiotic reason, Karlach was not able to use her second attack at all when attacking out of invisibility, even though it was her turn after she entered combat. I got lucky and managed to deal exactly enough damage with pommel strike to kill Orin.

Maybe I am just not understanding the intent of the different difficulties, but I REALLY don't think I should have to rely on very specific strategies/items/spells/party members on the default difficulty. I was able to get through the whole game up to this point just by winging it without any major problems. This fight was an absolute slap in the face with all the gimmicky mechanics to it.
Razorblade Feb 20, 2024 @ 10:02pm 
Originally posted by Spyderborg:
Maybe I am just not understanding the intent of the different difficulties, but I REALLY don't think I should have to rely on very specific strategies/items/spells/party members on the default difficulty. I was able to get through the whole game up to this point just by winging it without any major problems. This fight was an absolute slap in the face with all the gimmicky mechanics to it.
Classic difficulty is piss easy. The issue is that you finally ran into a fight worthy of being called "normal" difficulty, not that that fight is especially hard. By that point in the game, no matter the difficulty, you should be OP as hell, and have a firm understanding of the game's mechanics.

I mean, you have fought several Bhaal cultists with Unstoppable by that point, and at least a couple of enemies with Sanctuary. The fight doesn't really offer anything you haven't seen before.

As for the difficulty setting, you could have just turned it down if you didn't want a challenge. What's with people who are challenge-averse, but have too much pride to play on easy mode when they need to?
Last edited by Razorblade; Feb 20, 2024 @ 10:04pm
Spyderborg Feb 20, 2024 @ 10:34pm 
Sure sanctuary and unstoppable were not new mechanics on their own, but none with SEVEN stacks and the ability to regain all of them every turn. And the sanctuary enemies from before would at least attack you and give you a chance to damage them, but these guys just do their chant the entire time and never drop their sanctuary.

The game just hadn't forced me to look into actual strategies and specific spells/items until now. Like, I honestly had no idea what the Feast spell even was until someone brought it up here. I don't thoroughly read every single spell I unlock and had no need to use them. I just pick what sounds cool and/or fits well from an RP perspective.
Draknalor Feb 20, 2024 @ 10:39pm 
Orin & Gortash are the easiest boss fights in act 3 and you still struggle?

I am amazed.
Last edited by Draknalor; Feb 20, 2024 @ 10:40pm
Spyderborg Feb 20, 2024 @ 10:45pm 
Originally posted by Draknalor:
Orin & Gortash are the easiest boss fights in act 3 and you still struggle?

I am amazed.
There it is, I would've been upset if there wasn't at least one of you
Spyderborg Feb 20, 2024 @ 10:53pm 
TL;DR of this thread

I am bad at the game. The game tricked me into thinking I was good at it until now. That is all
Last edited by Spyderborg; Feb 20, 2024 @ 10:53pm
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Date Posted: Feb 20, 2024 @ 7:34pm
Posts: 86