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elements is just fine... fire snake is 1 ki point to get as many as 6 d4 (assuming 3 rogue) extra before haste or action surge or whatever flavor of cheese you are using.
it also has a restore 50% ki button, combined with an amulet that restores ki as well, found in act 1, ... whats the trouble? (of course anyone can use the amulet, so same as open hand there).
TB is OP, and its too easy to mix monk level 1 + str + TB with anyone to get extra attacks early game.
A dex monk should be not only viable but desirable, but TB feat makes it a poor choice.
No.
A level 12 caster can do a "pew" once a day which can be easily saved against by anything worth using such spells on, meanwhile a level 12 martial can do the same amount of damage and then some every turn of combat.
There will always be builds that are stronger than others. Your mentality will force you to always play whatever that is, and then complain about it. You are creating your own problems and then blaming them on others. It's time to grow up.
+Hilarious in a game = +Enjoyment for me
In the early levels where most classes suck, however, TB Monks are already god mode. If we're aggregating every level range TB Monk is the best class in the game.
Really all the Tav Brawler builds are broken as hell as not super fun IMHO.
Berserker is probably best ever implemented barbarian ever. You can do so much fun ♥♥♥♥, from throwing goblins around to throw million spears per turn. Very versatile and very fun
Dex isnt that bad, you get ok AC, but then again you can almost perma have elixirs of str. For the first time id actually prefer dex monk, damage catches up somewhat, TB monk just gets insane powerup at lvl 4
The only "downside" of open hand monk is that you cant really multiclass it into anything but thief. Either 5 for uncanny dodge ( i prefer this version ) or any other with lower thief levels