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I bee line to this position with Karlach or if your Barb is a main. Reckless attack is a transformative enabler for GWM.
Battlemasters, as I said above, I'd rather more consistently hit the target.
But yes, once melee advantage items fall into your possession + fighters get 4 feats, it's hard not to take the +10 damage eventually. But I personally don't. I just dig a sword and board character that never misses and reliably lands goad / menacing /
disarm / ripostes.
- A
Nah man Alert is the best feat by far.
Getting it on your entire team enables you to kill high priority targets before they even get to make a move. Especially when you combine it with a Surprise round, where your whole team gets to make 2 turns before the opponent even has a chance to move. Fights are over before they even begin. In fact the feat is so good that it kinda trivializes a lot of the fights in the game.
Mathematical
Great Weapon Master > Ability Score Improvement
Otherwise, bumping up your chance to hit seems better to me overall, plus the added benefit of resisting shove, improved shove odds, jumping range, all that good jazz.
Also, worth noting that while a lot of people *are* suggesting Alert, while it is a pretty strong feat for tactical advantage, its far from being the best. Benefits more greatly on classes that have heavy CC or one shot/burst potential, and if you're not fully aware of the encounters and potential encounters that might lie ahead (ones that can put you in the Surprised state). Still good overall, but its value is definitely, GREATLY being overstated here, even on honor mode, as pretty much any build so long as its played well, or has some sense of theme to it, can beat honor mode just fine, even Arcane Trickster, arguably the worst subclass in the game.
I'm gonna slide in here and mention that Lae'Zel, being the Battlemaster by default, can get a bit of bonus benefit from the Martial Adept feat (2 bonus maneuvers for more utility, plus getting the big ticket maneuvers earlier, plus a bonus Superiority Die which comes back on a SR, is a lot). For most other players, Martial Adept gives you one d6 per SR for a bit of extra damage and utility, but that one d6 auto-scales if you have BM levels, and adding it to the pool for BMs can be huge (it can be the difference between a SR and an additional encounter especially if you're frugal with your dice, great for resource management).
Beyond that, it really depends on the build. If she's an EK thrower or gish, picking up War Caster can be clutch while grabbing Elemental Adept can help with her damaging spells (give her Headband of Intellect and her spellcasting is actually pretty fire). Heavy Armor Master can really help with tank/lockdown builds. Sentinel's great for keeping pressure on a target. Magic Initiate can be clutch to get her spells like Bless or Heroism.
Overall, like Lunar Shower said, it REALLY depends on the build and what you plan to do with your Lae. No one answer is more correct than the other. GWM is tasty tasty damage but overall not overly needed especially on a Gith who will likely be repping any of the special yanki weapons that give damage bonuses. Boosting STR can help with Athletics rolls, shove resist, STR saves & checks, jump distance, and even encumberance, but will be the smallest DPR increase as a trade. Alert's great if Lae's built to be a rushdown burst DPS, less so if she's a typical lockdowner or persistent DPS. Hell, you could even boost CON for increased HP & CON saves, or boost DEX for higher AC with medium/heavy armor, higher initiative, better ranged rolls, DEX saves & checks, etc. It honestly comes down to user preference.
Of course, if you’re single fighter or multing in 8/4, you still have 4 feats.
Go with great weapon master. You can get a potion in act 2 for another +2 strength or just farm the elixirs for 21 strength in act 1. Later on you can farm for the 27 strength elixir.
Fighter gets 3 ASI/Feats lvl-ups on 4,6 and 8. So you can have both.
In late game there are gloves that give 23STR I believe, so you can respec for more feats after that, if you want to min-max.