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The best way to handle this encounter is to send in a sacrificial lamb (preferably one that doesn't need to concentrate on anything, at least before the battle starts) to get the bulette to surface and blow it's wad (you have more than enough Revive scrolls, and the help action, after all), then start sending in the rest of the party one at a time and lock it down with CC/debuffs so it never gets another turn.
Sometimes you just gotta bite the bulette and brute force your way through it. This is a fight where it's ok to use up valuable resources to end it as quickly as possible.
edit: did you fought the gith patrol?
I mean, to be fair, it is 17 above average...
Also, when the creature is stalking you, you can see it creating a dusk cloud like effect below your party as you move.
The bullette can literally wreck your whole party with bad luck. It attacked me close to a cliff and knocked two characters into the abyss the first time I encountered it. Yes, that feels bad. Yes, you probably have to reload. But it also is a reminder that your party is mortal and you are travelling through an exceedingly dangerous part of the D&D universe.
.............and I did win the encounter if you actually read all the way through my post........and that was with three characters. I never tried to say you couldn't win this fight - I have over 1300 hours in this game, so I have played this encounter many times and won many times, but I thought adding details of one encounter with this beast would be interesting (at least to some).
Also "git gud" comments add nothing to the discussion, especially as I never tried to say the encounter shouldn't happen, just that it is a very dangerous encounter. If you want to use pre-knowledge to jump on the mushrooms early and avoid knockdowns, you can. If you want to abuse barrelmancy, you can do that too (though I never use explosive barrels).
If it plays out without you killing it on the first meeting, it will playfully knock you down periodically and eventually jump out and bite and so forth and then run away again, as if playing tag.
This particular bullette is smaller then normal, indicating a youth, possibly a lost child bullette. As noted through some of the lore in the story.
Bullette are supposed to be absolutely terrifying to encounter in D&D. :S One of the types of creatures that can easily wipe a whole party if they're unprepared or don't know how to deal with it.
You'll find notes linking the Bullette to Lenore, and possibly giving some indication that either Lenore died playing with the Bullette/trying to befriend it, or she left the underdark entirely after a play session gone too rough and fled to Baldurs Gate leaving behind her tower, and the baby bullette. (that last part I don't think is ever specified)
Yes, I've had the exact same thing happen to me, two characters yeeted off into the abyss. I've also had (in a very early playthrough) three characters put down to unconscious on the first turn. I've also killed the bulette at level 4 with little trouble - there is a large variation in what can happen, if you aren't cheesing things or using pre-knowledge.