Baldur's Gate 3

Baldur's Gate 3

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ellisD Oct 2, 2023 @ 7:50pm
+1 to Stealth Checks vs +1 to stealth
I can't find the difference, if there is one, anywhere.

So..... Ieather armor has +1 bonus to stealth checks, drow studded has +1 stealth. Drow looks cooler but is much heavier. Both have the same armour class. What's the difference between the two enchants? Come on, somebody, anybody.
Originally posted by ❃ Galiäna Krüger ❃:
Stealth allows you harder to be detected when attempt to go into stealth - higher stat may also allow you go into stealth in front/near NPC without them noticing (not turn toward your direction), for example a character with Stealth 7 can go into stealth directly in vision cone from a front-facing NPC 10m away and you won't fail to go into stealth.

Stealth Check applies when you already in stealth mode and when scan by vision cone regardless what triggers it (i.e. NPC turn around, failed Sleigh of Hands turn around, guard rota turn around, etc.) the save throw to prevent you being spotted. This is categorized by "Hiding Successfully/Failed". Stealth Check also factors into when you failed Sleigh of Hands, how often NPC turn toward you and/or runs away. (Low, quickly turn around after fail to question you; High, may turn around and/or outright scared of being a victim of theft and runs away)
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The author of this thread has indicated that this post answers the original topic.
Stealth allows you harder to be detected when attempt to go into stealth - higher stat may also allow you go into stealth in front/near NPC without them noticing (not turn toward your direction), for example a character with Stealth 7 can go into stealth directly in vision cone from a front-facing NPC 10m away and you won't fail to go into stealth.

Stealth Check applies when you already in stealth mode and when scan by vision cone regardless what triggers it (i.e. NPC turn around, failed Sleigh of Hands turn around, guard rota turn around, etc.) the save throw to prevent you being spotted. This is categorized by "Hiding Successfully/Failed". Stealth Check also factors into when you failed Sleigh of Hands, how often NPC turn toward you and/or runs away. (Low, quickly turn around after fail to question you; High, may turn around and/or outright scared of being a victim of theft and runs away)
Last edited by ❃ Galiäna Krüger ❃; Oct 2, 2023 @ 8:10pm
The first response on the thread explains it fairly well.

But I get why the OP started this thread, because there are areas where the game is somewhat opaque on where to find this info and/or has phrasing that can be confusing.

Basically, Stealth is the skill and Stealth Check is within the skill. Stealth allows better chances at hiding... stealth check allows better chances at staying hidden.
solaris32 Oct 2, 2023 @ 8:40pm 
Originally posted by ❃ Galiäna Krüger ❃:
Stealth allows you harder to be detected when attempt to go into stealth - higher stat may also allow you go into stealth in front/near NPC without them noticing (not turn toward your direction), for example a character with Stealth 7 can go into stealth directly in vision cone from a front-facing NPC 10m away and you won't fail to go into stealth.

Stealth Check applies when you already in stealth mode and when scan by vision cone regardless what triggers it (i.e. NPC turn around, failed Sleigh of Hands turn around, guard rota turn around, etc.) the save throw to prevent you being spotted. This is categorized by "Hiding Successfully/Failed". Stealth Check also factors into when you failed Sleigh of Hands, how often NPC turn toward you and/or runs away. (Low, quickly turn around after fail to question you; High, may turn around and/or outright scared of being a victim of theft and runs away)
If the NPC has darkvision you can never enter stealth if you are in their vision cone. I know cause my Astarian has like 10 stealth and he pretty much always has to leave all vision cones or else stealth autofails with no check.
Agony_Aunt Oct 2, 2023 @ 9:24pm 
I'm not certain OP is correct and that to the player there is no difference.

Functionally the difference would be one adds the bonus directly to stealth, the other adds a bonus when a roll is made.

When you go into Stealth a stealth check will be made if necessary, and the numbers will be the same either way.

Happy to be corrected on this.
ellisD Oct 2, 2023 @ 9:58pm 
Originally posted by Agony_Aunt:
I'm not certain OP is correct and that to the player there is no difference.

Functionally the difference would be one adds the bonus directly to stealth, the other adds a bonus when a roll is made.

When you go into Stealth a stealth check will be made if necessary, and the numbers will be the same either way.

Happy to be corrected on this.

Ah. It was a question. I meant I couldn't find an answer to the difference.

Lol, second question. Which is superior?
Last edited by ellisD; Oct 2, 2023 @ 10:01pm
Agony_Aunt Oct 3, 2023 @ 12:04am 
Originally posted by ellisD:
Originally posted by Agony_Aunt:
I'm not certain OP is correct and that to the player there is no difference.

Functionally the difference would be one adds the bonus directly to stealth, the other adds a bonus when a roll is made.

When you go into Stealth a stealth check will be made if necessary, and the numbers will be the same either way.

Happy to be corrected on this.

Ah. It was a question. I meant I couldn't find an answer to the difference.

Lol, second question. Which is superior?

From my perspective, in 99% of cases, they are going to be effectively equal. I could only imagine a situation where your Stealth score is being checked directly, without a roll, that could make a difference, and as far as i'm aware, that never happens.

In D&D3.5 it could make a difference, for example, wanting to take a class that required you to have a certain number of points in Stealth. But BG3 doesn't have that. EDIT: And... iirc, its your base stealth that mattered in 3.5, bonuses from items didn't count, which is different from how the Pathfinder CRPGs handled it, but that might be a Pathfinder thing.
Last edited by Agony_Aunt; Oct 3, 2023 @ 12:07am
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Date Posted: Oct 2, 2023 @ 7:50pm
Posts: 6