Baldur's Gate 3

Baldur's Gate 3

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What a point of light armor?
With 20 dex and best? Light armor 14AC you get 19AC

With 20 dex and no dex penalty med armor you get 22 AC.

Even with random green med with penalties you still get 17+2 which is 19.

I dont know of any downsides of wearing medium armor on anyone who is proficient.
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Showing 31-45 of 46 comments
OnlyOffensive Sep 20, 2023 @ 7:46am 
Originally posted by Hex:
AC in the game is pretty irrelevant. Enemies will keep rolling enough to hit no matter if you have 24 AC in ACT 1 or not.

Not true, on top of 24AC you can have shield, divination wizard bane and million other items related to increase/decrease attack rolls. Especially since getting high AC is nothing complicated in this version, just toss in blur/mirror image for free, why not?
Sardorim Sep 20, 2023 @ 7:52am 
Light armor is pretty nice looking on a Bard.
Glyph Sep 20, 2023 @ 7:54am 
Originally posted by Sardorim:
Light armor is pretty nice looking on a Bard.
I DO like how all the armors look different from each other. Leather armor and +1 leather armor have different models.
talemore Sep 20, 2023 @ 8:09am 
Originally posted by paladin181:
Originally posted by talemore:
An armor made out unstudded leather is clothes so you are walking around in clothes and wonder why your silk cloth isn't as protective.
This isn't how leather armor works at all. Although, leather clothing is way more protective than regular cloth (that's why motorcyclists wear leathers). But leather armor is usually leather stretched over wood or other hard surfaces, or the leather is layered and hardened to form a pretty stiff carapice. Leather armor isn't throwing on a heavy leather jacket and wandering into combat any more than padded armor is strappnig a pillow to your chest. Leather armor is historically highly effective armor, it is the primary armor used by Roman soldiers due to being fairly light and incredibly durable.

It works this way in D&D since there are "medium armor" made out of animal fur
jonnin Sep 20, 2023 @ 8:24am 
Originally posted by talemore:
Originally posted by paladin181:
This isn't how leather armor works at all. Although, leather clothing is way more protective than regular cloth (that's why motorcyclists wear leathers). But leather armor is usually leather stretched over wood or other hard surfaces, or the leather is layered and hardened to form a pretty stiff carapice. Leather armor isn't throwing on a heavy leather jacket and wandering into combat any more than padded armor is strappnig a pillow to your chest. Leather armor is historically highly effective armor, it is the primary armor used by Roman soldiers due to being fairly light and incredibly durable.

It works this way in D&D since there are "medium armor" made out of animal fur

Going to digress into IRL a little...
my wife knits and made a hat that we waxed to give it stiffness. This went all kinds of wrong (the hat weighs like 3 pounds!) on our first try, but that aside I couldn't push a knife into it and its just yarn and wax (to be fair, pushing a knife through that wax alone is a chore, the yard adds little). A similar technique for light armor boiled and hardened with wax and wood or other hard things in between is called curboulli (spelling?) and was very effective and inexpensive.
and expense is the key. Metal armor costs a LOT to make. Leather does not. So the vast majority of combatants over the years were in cheap, mass produced armor, not tournament plate that the billionaire knights used in a tournament.

Padded was similar to the above. Padded armor historically was leather armor over padding instead of over plates and without the wax. It would prevent a combat blade (swords were not that sharp, much as your lawnmower blade isnt that sharp) from cutting you but was hopeless against arrows or sword thrusts. It was cheap, and it worked within its limitations, and was also widely used and for the same reason, production time and expense. So padded armor WAS generally going to be leather, it was just missing the key steps of the more advanced leather armors (which take longer and cost more). The game doesn't define all this stuff well, it just takes a slice across time and space of human history and distills it down to a few types with game mechanics.
Agony_Aunt Sep 20, 2023 @ 9:07am 
Originally posted by Hex:
AC in the game is pretty irrelevant. Enemies will keep rolling enough to hit no matter if you have 24 AC in ACT 1 or not.

Turn off karmic dice.
victorvnv Sep 20, 2023 @ 9:17am 
I love my elegant studdied leather armor more than any medium armor .

The +2 initiative for my main is way more important than getting an extra +2-3 armor on top of looking way better than any medium armor
Last edited by victorvnv; Sep 20, 2023 @ 9:18am
Kernest Sep 20, 2023 @ 9:27am 
Originally posted by victorvnv:
I love my elegant studdied leather armor more than any medium armor .

The +2 initiative for my main is way more important than getting an extra +2-3 armor on top of looking way better than any medium armor
Initiative bonuses are stronger in BG3 in general, because the game actually only rolls a D4 and then adds any bonuses, instead of a D20.

A +2 versus someone with otherwise comparable initiative bonus is massive.

And Assassins in particular want high initiative, even if it meant sacrificing a point of AC or two.
Last edited by Kernest; Sep 20, 2023 @ 9:27am
SnackieCakes Sep 20, 2023 @ 9:59am 
I use the Graceful Cloth armor from Act 1 on my Rogue, it's awesome: +2 dex, +1 dex saving throws, improved jump, advantage on dex rolls (which makes lockpicking, disarming, and stealth very easy). It only has 10 AC but I don't care.
OnlyOffensive Sep 20, 2023 @ 10:05am 
Originally posted by SnackieCakes:
I use the Graceful Cloth armor from Act 1 on my Rogue, it's awesome: +2 dex, +1 dex saving throws, improved jump, advantage on dex rolls (which makes lockpicking, disarming, and stealth very easy). It only has 10 AC but I don't care.

Yea, except that is cloth, meaning it gets any barb/monk bonuses as well as mage armor, which is an average light armor AC, but that IS not light armor, cloth is probably the only piece of armor that i have no questions about
Fringehunter7719 Sep 20, 2023 @ 10:08am 
Originally posted by Glyph:
The main reason to stick with lighter armors when you're proficient in more in tabletop is that armor has a strength requirement missing in this game. I made a dex fighter that stayed in light armor that did just fine on balanced.

Medium armor doesn't have a strength requirement in tabletop, just (most) heavy.

If you make a dex fighter then they will have just as much AC in light armor as medium: 12+5 with studded leather compared to 15+2 with half plate that also disadvantages stealth, or 14+2 for a breastplate with no stealth disadvantage. Light armor is also cheaper and lighter for parties that worry about gold or carry capacities, though that tends not to be an issue.

So absent a bias created by magic item drops (that can arise if the DM rolls up on tables instead of picking manually) the light armor is better.
talemore Sep 20, 2023 @ 10:22am 
Originally posted by jonnin:
Originally posted by talemore:

It works this way in D&D since there are "medium armor" made out of animal fur

Going to digress into IRL a little...
my wife knits and made a hat that we waxed to give it stiffness. This went all kinds of wrong (the hat weighs like 3 pounds!) on our first try, but that aside I couldn't push a knife into it and its just yarn and wax (to be fair, pushing a knife through that wax alone is a chore, the yard adds little). A similar technique for light armor boiled and hardened with wax and wood or other hard things in between is called curboulli (spelling?) and was very effective and inexpensive.
and expense is the key. Metal armor costs a LOT to make. Leather does not. So the vast majority of combatants over the years were in cheap, mass produced armor, not tournament plate that the billionaire knights used in a tournament.

Padded was similar to the above. Padded armor historically was leather armor over padding instead of over plates and without the wax. It would prevent a combat blade (swords were not that sharp, much as your lawnmower blade isnt that sharp) from cutting you but was hopeless against arrows or sword thrusts. It was cheap, and it worked within its limitations, and was also widely used and for the same reason, production time and expense. So padded armor WAS generally going to be leather, it was just missing the key steps of the more advanced leather armors (which take longer and cost more). The game doesn't define all this stuff well, it just takes a slice across time and space of human history and distills it down to a few types with game mechanics.

Do we have any way to count the wealth in Baldur's gate 3 ? Our little team seem to be just fine finding the finest armor in the world. It's against demons cutting through the fabric of reality and what is studded armor? it doesn't exist in reality.

This is how it works I have armor then they roll dice with disadvantage but then they just buff their dice rolls anyway to compensate the disadvantage that we may as well not use the armor for anything than special features.
jcw163 Sep 20, 2023 @ 10:57am 
Making armour decisions entirely based around how cool they look
jonnin Sep 20, 2023 @ 2:14pm 
Originally posted by talemore:
Originally posted by jonnin:

Going to digress into IRL a little...
my wife knits and made a hat that we waxed to give it stiffness. This went all kinds of wrong (the hat weighs like 3 pounds!) on our first try, but that aside I couldn't push a knife into it and its just yarn and wax (to be fair, pushing a knife through that wax alone is a chore, the yard adds little). A similar technique for light armor boiled and hardened with wax and wood or other hard things in between is called curboulli (spelling?) and was very effective and inexpensive.
and expense is the key. Metal armor costs a LOT to make. Leather does not. So the vast majority of combatants over the years were in cheap, mass produced armor, not tournament plate that the billionaire knights used in a tournament.

Padded was similar to the above. Padded armor historically was leather armor over padding instead of over plates and without the wax. It would prevent a combat blade (swords were not that sharp, much as your lawnmower blade isnt that sharp) from cutting you but was hopeless against arrows or sword thrusts. It was cheap, and it worked within its limitations, and was also widely used and for the same reason, production time and expense. So padded armor WAS generally going to be leather, it was just missing the key steps of the more advanced leather armors (which take longer and cost more). The game doesn't define all this stuff well, it just takes a slice across time and space of human history and distills it down to a few types with game mechanics.

Do we have any way to count the wealth in Baldur's gate 3 ? Our little team seem to be just fine finding the finest armor in the world. It's against demons cutting through the fabric of reality and what is studded armor? it doesn't exist in reality.

This is how it works I have armor then they roll dice with disadvantage but then they just buff their dice rolls anyway to compensate the disadvantage that we may as well not use the armor for anything than special features.

Studded armor is like a fancy motorcycle jacket: leather with metal bits. It did not exist, but the concept is that the metal would provide some sort of reinforcement. Likewise 'ring mail' is not real, but probably bad translation of accounts led to thinking it did; ring mail is supposedly metal rings (say inch or so diameter) sewn over leather; a very poor man's chain mail. But most of this stuff is just complete fantasy.

Forgotten realms, an industrious common person may make 5 silver per day. The sums thrown around in this game are nuts. A well to do tradesman like a blacksmith might earn a few hundred gold a year. We find, then, the yearly income for a middle class person in every good chest! Some nobles etc get 100s or even over 1000 a day from investments and owned businesses and whatnot that they control.
Last edited by jonnin; Sep 20, 2023 @ 2:21pm
paladin765 Sep 20, 2023 @ 2:24pm 
Originally posted by Knavenformed:
I feel naked without 14 dex and first feat for medium armor on anything that should be close to enemies.

Even with stealthy characters I end up making bruiser thugs.
Should try a Barbarian someday to get out of my comfort zone.
I have a similar problem with not playing characters that have access to lots of skill proficiencies.
Since my MC gets railroaded into being the party's Diplomancer I have been sticking with college of lore bard (which is a lot of fun btw) :FFVchocobo:
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Date Posted: Sep 20, 2023 @ 3:58am
Posts: 46