Baldur's Gate 3

Baldur's Gate 3

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Please do something about ranger.
Anything at this point. At least make favored enemy useful.
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Mostrando 16-30 de 54 comentarios
Xanshi 13 SEP 2023 a las 1:23 
Publicado originalmente por BigJ:
Been able to 1 shot 4 enemies during act 3 during turn 1 disagrees.

It's good but not OP. It's the other gloomstalker ability that made OP which was also changed. As long there are shadows gloomstalker can hide, he's nearly cannot be seen with any regular means. The only you can see him is via magical sights.
Revan619 13 SEP 2023 a las 1:31 
Publicado originalmente por BigJ:
Publicado originalmente por Revan619:

So stronk. Much to behold.

Meanwhile casters be like https://youtu.be/891wAvVbnzo?si=oY5I0LreXoqprd0s
With a crit setup like that, the gloomstalker just kills Raphael...doesn't even need crits if they didn't take a turn, which is easy to guarantee.

Hell that crit setup is better on anyone but the warlock.

Smite paladin/tempest cleric combo 1 shots Raphael right there.

So does any class if you have half-orc.

You would be entirely wrong. Even a half orc with full tempest maximise is still doing around 200 less than a fully gear draconic warlock with lightning charges and shriek. Even worse they can only do it once per long rest, twice at a weaker smite.

Maybe try testing things because gloom isnt even in the same ball park lol

Before we go too far off topic, Hunter+Thief is still one of my favourite setups, high initiative, dual crossbow with sharpshooter to clean up trash and first turn perilous strike setup or terrain control is very good.
Última edición por Revan619; 13 SEP 2023 a las 1:38
BigJ 13 SEP 2023 a las 1:38 
Publicado originalmente por Revan619:
Publicado originalmente por BigJ:
With a crit setup like that, the gloomstalker just kills Raphael...doesn't even need crits if they didn't take a turn, which is easy to guarantee.

Hell that crit setup is better on anyone but the warlock.

Smite paladin/tempest cleric combo 1 shots Raphael right there.

So does any class if you have half-orc.

You would be entirely wrong. Even a half orc with full tempest maximise is still doing around 200 less than a fully gear draconic warlock with lightning charges and shriek. Even worse they can only do it once per long rest, twice at a weaker smite.

Maybe try testing things because gloom isnt even in the same ball park lol
A half-orc hitting 200 with smite is lvl 5. By the time you are in the raphael fight...that's not it. Please check the spell slots you get for paladin by lvl 10-12 (when you tackle raphael).

Ironic.
Revan619 13 SEP 2023 a las 1:41 
Publicado originalmente por BigJ:
Publicado originalmente por Revan619:

You would be entirely wrong. Even a half orc with full tempest maximise is still doing around 200 less than a fully gear draconic warlock with lightning charges and shriek. Even worse they can only do it once per long rest, twice at a weaker smite.

Maybe try testing things because gloom isnt even in the same ball park lol
A half-orc hitting 200 with smite is lvl 5. By the time you are in the raphael fight...that's not it. Please check the spell slots you get for paladin by lvl 10-12 (when you tackle raphael).

Ironic.

going ALL in with min-maxing. 6 Paladin 6 tempest. +3 Greatsword. 5 strength having to use the act 2 potion. +10 GWM. 2d6 thunderous smite (cant be upcast). 6d8 level 5 smite. 1d4 radiant from blessing. 1d4 shriek aoe buff. 2 callous ring. Ring of the absolute +1.

2d6+3+5+10+2d6+6d8+2d4+6+2+1 which is 73 average. Maximised 107. Hold person for auto crit or one of the other two options. 214. Perilous strike 428.

You can get another 2d6 from half orc but that is going to reach the 200 damage gap from the sorlock clip I posted.

Or have I missed something? Because you can only do that once before rapidly decreasing damage whereas the Sorlock is doing 600+ with no resource use and can also cast five spells a round
Última edición por Revan619; 13 SEP 2023 a las 1:42
Zoid13 13 SEP 2023 a las 1:44 
Publicado originalmente por Revan619:
Publicado originalmente por BigJ:
Been able to 1 shot 4 enemies during act 3 during turn 1 disagrees.

So stronk. Much to behold.

Meanwhile casters be like https://youtu.be/891wAvVbnzo?si=oY5I0LreXoqprd0s

https://www.youtube.com/watch?v=6WrgFcfRg3s&ab_channel=Thorusin

ranger can also take out the whole room in 1 turn
Fringehunter7719 13 SEP 2023 a las 1:46 
Publicado originalmente por Xanshi:
It's good but not OP. It's the other gloomstalker ability that made OP which was also changed. As long there are shadows gloomstalker can hide, he's nearly cannot be seen with any regular means. The only you can see him is via magical sights.

That would be very strong, but the 5th Ed. class feature doesn't actually allow you to be unseen in any shadow.

It allows you to be invisible if someone would rely on darkvision to see you:
"While in darkness, you are invisible to any creature that relies on darkvision to see you in that darkness."

An ordinary shadow isn't an area of darkness*. The example of darkness in the rules is the amount of light outdoors at night, even if the moon is in the sky.

So if your foes are ordinary humans with a lit torch they can see you exactly the same as anyone else.

The extra attack Gloom stalkers get at level 3 is one of the biggest features of the class. Most combats only run to a few turns, and the most important turn is the first when there are more threats on the field and thus more incoming damage that needs to be eliminated. One extra attack with +D8 damage is a lot.

Though in BG3 where you can chug haste potions (which give multiple extra attacks instead of just one) and get surprise like they're going out of style it feels (and is) much less impactful.

BG3's version of the Gloom stalker invisibility is Umbral Shroud, and it is hurt a lot by requiring an action, having a duration and, worst of all, being once per short rest.

*5th Ed. rules do, confusingly, use the term shadow interchangeably to refer to an area of low light, even though if you were outside in daytime the shadow cast by a building would not be an area of low light. This leads to some wonky rules interpretations regarding shadow monks, at times.

Edit: Tags.
Última edición por Fringehunter7719; 13 SEP 2023 a las 1:57
Revan619 13 SEP 2023 a las 1:50 
Publicado originalmente por Zoid13:
Publicado originalmente por Revan619:

So stronk. Much to behold.

Meanwhile casters be like https://youtu.be/891wAvVbnzo?si=oY5I0LreXoqprd0s

https://www.youtube.com/watch?v=6WrgFcfRg3s&ab_channel=Thorusin

ranger can also take out the whole room in 1 turn
That was two turns friend and yes consumable arrows are very good, but a fighter and rogue can also do the same with multi hit arrows without the need for tadpole powers.

https://youtu.be/V1gBAEWIjc4?si=bVjQCirwBTlUH_m2

Or even the truly strongest build in the game. Barrelmancer

https://youtu.be/YS59KAJOXmk?si=Y5ab18HUtYW9RGDH
Última edición por Revan619; 13 SEP 2023 a las 1:53
Madjar 13 SEP 2023 a las 1:52 
Dual handcrossbows.
Sharpshooter.
Giant killer.
Hunter's mark.
Baldurs_Gate_2 13 SEP 2023 a las 1:55 
Publicado originalmente por Xanshi:
Publicado originalmente por BigJ:
Been able to 1 shot 4 enemies during act 3 during turn 1 disagrees.

It's good but not OP. It's the other gloomstalker ability that made OP which was also changed. As long there are shadows gloomstalker can hide, he's nearly cannot be seen with any regular means. The only you can see him is via magical sights.

Äh, just use the dark urge mantle or any invis potion and you have the same.
Fringehunter7719 13 SEP 2023 a las 1:59 
Publicado originalmente por Revan619:
That was two turns friend and yes consumable arrows are very good, but a fighter and rogue can also do the same with multi hit arrows without the need for tadpole powers.

I agree with you, but didn't the caster video showcase a fight that started against a target that was subjected to a once per long rest tadpole power and hold monster, not cast in the same combat round, as well?

Edit: Typo.
Última edición por Fringehunter7719; 13 SEP 2023 a las 2:15
Revan619 13 SEP 2023 a las 2:05 
Publicado originalmente por Fringehunter7719:
Publicado originalmente por Revan619:
That was two turns friend and yes consumable arrows are very good, but a fighter and rogue can also do the same with multi hit arrows without the need for tadpole powers.

I agree with you, but didn't the caster video showcase a fight that started against a target that was subjected to a once per long reset tadpole power and hold monster, not cast in the same combat round, as well?
Hold Monster. Yes but that isnt a once per long rest. You got two different potions to restore spells and you can also just respec for 100 gp which for some reasons restores spells. Like the other video you could fully maximise the tadpole powers to have even more damage from the procs. I might have to do another run to get the brand and just go all in on one person 🤔

edit
I want to point out the most genius part of the ranger clip was actually the bug with the executioner's ring. Because he already had the charge he was able to proc it on every enemy in the aoe because the game had the question queued for each one. Glad to know you can break the system with that :D
Última edición por Revan619; 13 SEP 2023 a las 2:13
Fringehunter7719 13 SEP 2023 a las 2:13 
Publicado originalmente por Revan619:
Publicado originalmente por Fringehunter7719:

I agree with you, but didn't the caster video showcase a fight that started against a target that was subjected to a once per long reset tadpole power and hold monster, not cast in the same combat round, as well?
Hold Monster. Yes but that isnt a once per long rest.

Hold monster isn't, but Perilous Stakes is, no?
Revan619 13 SEP 2023 a las 2:24 
You can have perilous strike on every ally. My guy used black hole,Luck of the Far Realms, favourable beginnings, mind sanctuary, cull the weak and im trying to work out if he was using psionic overload but I didnt see it.

He had shriek up, executioners ring as we already saw, acid ring, boots and cloak for AC but im not sure how he got the additonal bonus action, gained it like you would from pyroquickness hat but it wasnt what he was using. Usual haste potion ect and oil of combustion.

It is still way less damage than the sorlock but I like the use of blackhole+executioner's ring+volley to lay the crit on everyone none the less. Very clever.

*edit*
It was helmet of grit that gave him the bonus action from going below 50% health
Última edición por Revan619; 13 SEP 2023 a las 2:25
Fringehunter7719 13 SEP 2023 a las 2:32 
Sure, like I say, I agree sorlock is clearly stronger at single target.

It's just if it's fair to point out that the ranger didn't actually 1-turn solo Raphael, and used once per long rest tadpole abilities to do it, it's only fair to point out those two specific things are also true of the sorlock clip.

The sorlock couldn't even have hex+hold person up at the same time, and couldn't cast hold person along with two eldritch blasts and tadpole vulnerability in the same round.
Revan619 13 SEP 2023 a las 2:37 
Publicado originalmente por Fringehunter7719:
Sure, like I say, I agree sorlock is clearly stronger at single target.

It's just if it's fair to point out that the ranger didn't actually 1-turn solo Raphael, and used once per long rest tadpole abilities to do it, it's only fair to point out those two specific things are also true of the sorlock clip.

The sorlock couldn't even have hex+hold person up at the same time, and couldn't cast hold person along with two eldritch blasts and tadpole vulnerability in the same round.
Many once per long use abilities. Once per long rest buffs from items that were unequipped. And potions. And Elixirs. And Once use special arrows.

If anything it has given me some ideas to make the sorlock stronger as I wasnt abusing item swapping after buffing. Or even seeing he gets the benefit from shield+melee items whilst using the bow, I didnt know it persisted 😁

p.s You dont need hex+hold person as many items to make people paralysed on crit with two options to auto do it.
Última edición por Revan619; 13 SEP 2023 a las 2:50
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