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Seriously though, all things considered I don't see this having any world peace bringing benefits, or any benefits at all assuming like I said in my first post in the thread that most players just don't outright ignore it.
I think I've been extremely clear with what I've expected out of this exchange, but now I'm entirely unclear on what you're talking about.
So, again, I'll do a summation and invite you to correct me if necessary:
GrandMajora:
General rabble: Where are you getting this information that WotC is against race-mixing? How is this "official" or "according to WotC"?
GrandMajora: Provides a neutral quote from WotC referring to a terminology change, and apparently (not clear here) clarifying that the "official" sentence that started this exchange is not actually a WotC statement or quote, but rather a conclusion drawn from a third party.
Are we on the same page now? Is there something further I'm supposed to be gaining from this beyond the superficial? I thought you were in possession of some sort of damning WotC quote that more directly denounces race-mixing, the way this exchange has gone. Is that what I'm supposed to do more research on myself?
Also, no, hybrid race options aren't out of the game. They're more enabled than ever, thanks to Tasha's Custom Lineage mechanic, and we don't have the full info on the various species present in OneDnD or how their mechanics actually play out yet. So I don't agree with yours and Arch's conclusion, especially not the inflammatory tone of it in suggesting that WotC's statement is somehow Nazi-adjacent for this design choice.
Alright, I should have known not to feed the trolls.
Your appetites are ravenous...
I accept your quote, I firmly disagree with your conclusion from that quote. I acknowledge that JC could have worded it better. Your first link even acknowledges how much confusion it stirred up.
By my reading, this is clearly the design team simply being unhappy with the wording of "half-". It's not that being half-anything is racist, it's that the terminology defining these characters is, in his words, racist. I don't think it's racist, but I do think it could be better.
I mean, Occam's Razor here. What's more likely: That WotC is making some label changes in the new progression of DnD, or that they're unveiling their brand new racial purity position?
I've engaged with you in good faith, in a neutral tone, with logic and citation. If you choose to interpret that as trolling, then that's your business.
Which is absolutely what you'll call the linguistic construction and doesn't make any sense as a way to refer to the actual character choices themselves.
EDIT: In particular in one of these links “The ‘half’ construction is inherently racist, so we simply aren’t going to include it in the new Player’s Handbook,”
There's no way this phrasing is meant to mean that half-elves themselves are racist as a character option.
I mean, if we operate under the assumption that the folks here are at least speaking their opinions in good faith, then I think there's demonstrably some room for confusion with the statement.
I'd have explained it from an entirely different angle. Something like this: "We're revisiting how the races, now called "species" in the playtest, work in OneDnD: Rather than publishing a few specific hybrids such as Half-Elves and Half-Orcs, we're removing the "Half-" options entirely. However, all of the species are capable of breeding with each other and producing offspring which are viable player-character options, and rules will be provided for how to effectively play such characters. And, as a reminder, OneDnD is designed to be backwards-compatible with fifth edition, so the older versions of Half-Elf and Half-Orc found in the 5e PHB and supplements are still viable options in character creation as well."
...What is the point of this change exactly?
Putting all morals and arguments aside, what does this whole debacle actually accomplish?
The whole backwards compatibility thing means that even bringing this topic up was less to actually accomplish something and more to make a statement of some sort, a statement that honestly makes no sense and feels driven by people who focus way too much on such topics.
I just don't get who/what/why this entire thing is even a point of discussion and change, I saw no clamoring for this from any real portion of tabletop players either.
You may disagree with my conclusions, nothing wrong with that. I, however, have come to my conclusions over many years of WotC engaging in a pattern of behavior that has been going down this road for years.
I've never hidden that I dislike the choices WotC has been making, nor my reasons for that dislike. I simply see the pattern of behavior and believe it showcases that they genuinely don't care about the game, just the narrative that they can spin about it so they can virtue signal on twitter and tumbler, all the while making snide comments about their core audience and just expecting us to take it.
It's just come to the point that even if the context of what they're saying isn't as bad as what the youtubers make it out to be they no longer get the benefit of the doubt from me.
I will still support independent projects that look good like Honor Among Thieves, Baldur's Gate 3 and so on, and I genuinely believe that if I cut them off entirely that I won't leave them any room to improve and earn my business back and thus would leave them in no position but to keep doing things I don't like and that's not reasonable either; I will support things that are genuinely good, I'll just put everything they do under extra scrutiny.
You mean there are some people who don't inherently understand that by default?
I mean, I just sorta took it for granted, it seems pretty obvious to me.
They're not removing half-anything, they're just removing the labels and changing how racial traits work.
It's a literal non-issue. Is it a bit "busy body" of them? Yep. Does it hurt anyone or anything? Absolutely not.
They ARE removing all half-race mechanics. No half-elves with +2 charisma and +1 to any attribute, no half-orcs with unique abilities to stay up after losing all their health.
All the mix and matching of parentage is just cosmetic now, it's more or less homogenized player characters.
Technically no, they're not removing them. They're just not publishing them in the most recent products. It's made clear in the interview that players are more than welcome to continue to use these races per their PHB 2014 rules.
As it should be. At least in terms of stats.
Racial stat bonuses were intended to reflect racial averages, not necessarily potential, but instead ended up railroading players into 'optimal' class choices?
Are most high elfs smart and graceful? Sure, but you can still make one that's as dumb as a box of orcs and hits the gym on weekends without suffering from 'suboptimal' builditis because while uncommon, they still exist. Go ahead and play a high elf barbarian.
As far as other traits go, like dark vision, immunities, and so forth, these are a little more problematic and will need sorting out. I'm sure they'll come up with something that makes sense, and you can always homebrew it however you want to.
One way to do it would be to use a primary/secondary/tertiary list of 'racial' traits for the player to choose from.
Things like elven ancestry immunities or extra feat at level 1 (primary), proficiency in stealth and +5 ft of move or 2 extra skills of your choice (secndary) and sword/bow proficiency or two extra languages (tertiary) or whatever.
Pick one from each category from the list of either parent.