Baldur's Gate 3

Baldur's Gate 3

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We Want All Custom Character Party and Skip 'Escape the Nautiloid!'
This needs to happen, and soon. No more shenanigans for something that should be a standard game feature. Larian needs to do this, but a MOD would be fine, too.
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Showing 16-30 of 52 comments
Ackranome Sep 4, 2023 @ 4:06am 
Originally posted by Chaosolous:
Originally posted by TheMasterBlaster:
1 sword or the option to have a fully custom party and skip the entire intro? easy choice.

You're right. One sword, easy.

The tutorial is easy enough to skip. That intro scene with the ship crashing is dope too.

You'll miss out on a sweet great sword.
TheMasterBlaster Sep 4, 2023 @ 4:13am 
y'all way overestimate the power of that sword vs the power of a fully custom party.

it's not entitled to spend money on a product and then ask for basic features to be added to that product.
cmwinchell Sep 4, 2023 @ 4:27am 
"We" implies all players want this. I'll admit it would be nice, but I don't want it. I don't need it, and I thoroughly enjoy the Nautaloid. I don't reset my tutorials for a new game so I don't get those pesky pop-ups.

What I want and need is are options (in the options menu) to disable all tutorials, to never prompt resetting tutorials with each new character, and the ability to choose if helmets will be hidden automatically (rather than having to click each individual character's helmet slot twice).

And "either or" with the sword. Either skip the Nautaloid (via prompt like you can skip the tutorial that Jackie hands you in Cyberpunk) or go through the Nautaloid with the opportunity to get that greatsword that I haven't replaced while being halfway through act 3. Almost all of the supposedly better greatwords are a +1 or a +2 enchantment. Yeah, that flaming sword doesn't have that; but it does do an extra 1D4 of damage so it can count as a +1-4 randomly determined each attack. And yes, I do have alternate weapons for fighting fiends since they tend to be fireproof.

Edit - even though the characters stay the same you can change their classes! For example, in one of my games I changed Shadowheart's class to an Oath of Devotion Paladin. Even if you change just her domain (which I always change from Trickery to Life unless my custom character is a Cleric) you can't change who she worships. That is intrinsically tied to her storyline.

Edit #2 - I want the option to hide your complete quests set as the default, or have an option for that in the options menu.
Last edited by cmwinchell; Sep 4, 2023 @ 4:48am
cmwinchell Sep 4, 2023 @ 4:47am 
Originally posted by TheMasterBlaster:
y'all way overestimate the power of that sword vs the power of a fully custom party.

it's not entitled to spend money on a product and then ask for basic features to be added to that product.

Being able to have a fully custom party is possible unless you just don't want the characters you can recruit. Being able to make all of the characters from scratch for your game is something I've NEVER seen in a video game RPG. Tabletop is different because you have different players who play different characters that they make. The closest you can get to that is in multiplayer. It is an ask that does not exist in RPG video games.

Dragon Age: You have no choice but to recruit Alistair and Morrigan (and the dog if you play the Human Noble background). You can ignore Sten, kill Zevran while he's unconscious, and tell everyone else to sod off. But those two characters are characters you have to recruit. They have a specific class tied to them which, unlike in BG3 (by paying Withers to change class while controller whichever character you want to change), they are stuck in the class that they start with. Alistair as a Warrior with the Templar specialization and Morrigan as a Mage with the Shapeshifter specialization.

The way it is with most video game RPGs. So yes, asking to fully customize your entire party (instead of how you can customize recruited preexisting characters with 100 gold and talking to Withers) is entitled.

If you just want the option to change the existing character's classes then it's there. Pick your favorite characters that you recruit, have each of them talk to Withers and change their classes, and set them up how you want; with the understanding that it won't change their character backgrounds or side quests/stories.
Mijj Sep 4, 2023 @ 5:43am 
I don't understand the "full custom party" thing, you can have hirelings and change their classes, with them and the origin char i'm pretty sure you have every races possible
The Gray Fox Sep 4, 2023 @ 6:25am 
Originally posted by TheMasterBlaster:
1 sword or the option to have a fully custom party and skip the entire intro? easy choice.

easy choice

give me that sweet fire sword
MakeshiftRiot Sep 4, 2023 @ 6:28am 
No on skipping the into. Skipping the sword and exp? Weird take.
Full custom party would be welcome, but the hirelings are good enough for now.
Yagger Sep 4, 2023 @ 6:31am 
Originally posted by TheMasterBlaster:
1 sword or the option to have a fully custom party and skip the entire intro? easy choice.
yeah its, get sword
TheProphet Sep 4, 2023 @ 6:37am 
Originally posted by Mijj:
No one cares about skipping the intro, seriously people nowadays, bunch of whienrs. The only thing we need is to be able to customize the origin character from character creation screen and the ability to edit their appearance even ingame, that was a feature available in DOS 2
This is what we need
Jeronimosss Sep 4, 2023 @ 6:40am 
I don't see why someone would want to skip the Prologue.
What exactly do you mean by "Custom Character Party"?
solaris32 Sep 4, 2023 @ 6:42am 
Originally posted by TheMasterBlaster:
1 sword or the option to have a fully custom party and skip the entire intro? easy choice.
It sure is an easy choice. Give me the sword, a 5 minute tutorial, and the awesome Origin characters that I can respec at will with Withers.
Illuminary Sep 4, 2023 @ 6:48am 
Originally posted by TheMasterBlaster:
This needs to happen, and soon. No more shenanigans for something that should be a standard game feature. Larian needs to do this, but a MOD would be fine, too.

Just kill the comps and take their stuff. Or, roll with the comps until you get to Withers then kill them after. I guess leave Gale stuck in the wall to see if his story arc is negligible after.

Custom hirlings were better in DOS2 too, but with the respec of origin characters it probably doesn't matter much. I'm going to do it because I can't stand the companions really, and their stories.
Last edited by Illuminary; Sep 4, 2023 @ 6:50am
Snootch Sep 4, 2023 @ 6:50am 
Originally posted by TheMasterBlaster:
This needs to happen, and soon. No more shenanigans for something that should be a standard game feature. Larian needs to do this, but a MOD would be fine, too.
Modders will take care of the Nautiloid skip eventually and you can already make a full party of custom characters through Withers. Just hire the races you desire and just change their class by selecting them and taking them to Withers to change it, problem solved.
Last edited by Snootch; Sep 4, 2023 @ 6:50am
Noctoculus Sep 4, 2023 @ 6:52am 
Wouldn't be an issue if they let us customize the hirelings. There is zero reason why we shouldn't be able to do that. At least with the Origin characters, they can argue that they are unique NPCs and prefer their appearance remains intact.

The hirelings have nothing to do with the story and they look like garbage.
Hevihenkka Sep 4, 2023 @ 6:56am 
At least Nautiloid is very short as tutorial/intro area of the game. Probably the shortest tutorial area in gaming. Sooner or later there will be a mod to skip Nautiloid Iam sure.

I find this posting rather amusing... Having to replay the Irenicus' Dungeon in BG2 for countless times until I found a mod for it 10 years later. I can still see the damn place in my dreams.
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Date Posted: Sep 4, 2023 @ 2:55am
Posts: 52