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It's a powerful class, but pretty boring because you'll never wear armor, use a bow, or wield weapons. Your decisions are pretty much down to "Am I doing a ki punch or not this turn?" You won't even be using item spells, consumables, or psionics, because you can run 22m a round and do 160 unarmed damage without haste on. You won't even bother with sneak attacks, weapon coatings, and elixirs besides hill giant strength since you don't have a weapon to coat and sneak only works with melee weapons.
Open fist seems strong. I'm playing a level 10 monk using Hill Giant Strength elixirs each day to keep strength at 21 (so respec natural strength to 8), combined with Tavern Brawler feat. I'll punch anything to death rather fast.
The rest of what the monk can do is just spice.
How is it "sneaky" when strenth is the only way to build monk for unarmed damage, since tavern brawler doubles your str modifier. Literally 0 point in making dex monk, maybe with weapons only
I think 2 of the 3 break on this, and 'neutral' is used very casually here. As in, you can't just attack your enemy either, you have to chat with them first, even if they are eating a dwarf while tormenting an animal and threatening a helpless captive.
When you break your vows then - which you will as the mass murderer you are as The Urge - you cannot reclass or get your oath back and will be locked in Paladin Oathbreaker penalty state , without the benefits of being a proper Oathbreaker ( for which you need the Oathbreaker knight )
Yeah sneaky stealth monk, with weapons and coatings I guess, but with elixirs there's no point, since even the strength-based monk has plenty of room for dexterity to max out base AC (21 AC naked). You've got to really enjoy RPing coating your weapon in poison before every fight to play that guy. Just more inventory management IMO.
With no spoilers, Will I have a very similar experience gameplay wise with a tav good paladin and a durge oathbreaker?