Baldur's Gate 3

Baldur's Gate 3

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Last edited by 𝕁𝕒𝕔𝕜𝕝𝕖; Aug 4, 2023 @ 8:17am
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Showing 1-15 of 16 comments
morpheus Aug 4, 2023 @ 6:32am 
u mean multiclassing?
subclasses are what you choose when picking a class
Hero_Weasel Aug 4, 2023 @ 6:32am 
Not sure exactly what youre talking about, I think you may be confused. Every "class" has a subclass and you have to pick one to complete the level-up process. Subclasses are a type of specialization. For Wizards its the school of magic they specialize in. You dont lose anything, and you have to pick a subclass.

I wonder if youre confusing it with "multiclassing" where you take levels in a different class?
Originally posted by morpheus:
u mean multiclassing?
subclasses are what you choose when picking a class


Originally posted by Hero_Weasel:
Not sure exactly what youre talking about, I think you may be confused. Every "class" has a subclass and you have to pick one to complete the level-up process. Subclasses are a type of specialization. For Wizards its the school of magic they specialize in. You dont lose anything, and you have to pick a subclass.

I wonder if youre confusing it with "multiclassing" where you take levels in a different class?
I’m confused I never got a option to pick a subclass so I figured multi classing was subclassing
theartofscience Aug 4, 2023 @ 6:41am 
I'm avoiding multiclassing for my first playthrough. Normal difficulty doesn't require min/max builds.
Usually you pick your subclass at level 3. Like a Fighter can pick between Battle Master, Champion, and Eldritch Knight.

If you want examples of what a subclass is you can go create a new character and look at the options for Cleric, they pick their subclass at level 1 so you get to choose it while making the character, they have many options for subclasses.

You're probably thinking of multiclassing. When you level up, you can choose to pick another class to gain a level in. This is always the weaker option and should only be done if you have a specific character concept or build in mind that you're trying to fulfill.
ihatevnecks Aug 4, 2023 @ 6:44am 
Originally posted by Midnight Ushiro:
I’m confused I never got a option to pick a subclass so I figured multi classing was subclassing

Subclass is based on your level. Clerics pick it at level 1 when they pick their domain, wizards pick it at level 2 when they pick their specialty school. For most classes it's level 3. It's not something you can avoid picking, they won't let you leave the level up screen until you do.
Last edited by ihatevnecks; Aug 4, 2023 @ 6:45am
RamzaBehoulve Aug 4, 2023 @ 6:45am 
Originally posted by Midnight Ushiro:
Originally posted by morpheus:
u mean multiclassing?
subclasses are what you choose when picking a class


Originally posted by Hero_Weasel:
Not sure exactly what youre talking about, I think you may be confused. Every "class" has a subclass and you have to pick one to complete the level-up process. Subclasses are a type of specialization. For Wizards its the school of magic they specialize in. You dont lose anything, and you have to pick a subclass.

I wonder if youre confusing it with "multiclassing" where you take levels in a different class?
I’m confused I never got a option to pick a subclass so I figured multi classing was subclassing

Some classes choose their subclass at a later level instead of character creation.
Khryst Aug 4, 2023 @ 6:55am 
Originally posted by Midnight Ushiro:
I’m confused I never got a option to pick a subclass so I figured multi classing was subclassing

It depends on the class as to when you get a subclass.

Cleric, Paladin, Sorcerer, and Warlock are the only ones that get to choose during character creation all the others have to lvl up.

Wizards and Druids get to choose at lvl 2.

the rest all get to choose at lvl 3.
magickmynd Aug 4, 2023 @ 6:55am 
TL:DR Multiclassing and subclassing are different. It can be worth it to multiclass if you have the right build and know what you are getting vs what you are losing.

-----------------------

Subclassing is an option to "specialize" in a particular skill set for your character.

For example a rogue character can specialize into a shadow blade or assassin.

Still a rogue, but with a slightly different skillset and focused on different kinds of tasks.

Multiclassing is where you can literally mix any two base classes together, like a bard and barbarian or paladin and warlock.

You can mix completely different kinds of skillsets together that don't have anything to do with each other if you want to.

I think what you were hearing about "end game rewards" for characters is that if you specialize a character to level 12 you will get skills and abilities for that character that you otherwise won't get if you multiclassed into another build.

Like say for example the warlock only gets the invocation to triple cast their main cantrip at level 11.

If you multiclassed into say sorcerer or wizard and took 2 levels in either one, your warlock could only reach a max level of 10 and not get the triple invocation skill, which would cause you to miss out on one of the warlocks most damaging cantrip invocations.

So I think that is what some people are saying about missing out on certain things if you decide to multiclass.

Is it worth it? Depends on what you are giving up and what you are gaining.

Not all class combinations work well together and the benefit you get might not be good enough to give up on certain skills or abilities.

For example I decided to make a sorcerer/warlock character.

Why? Because the sorcerer can start out with a draconic bloodline ability that starts them with 13 AC plus their dex bonus which can give them 16 AC at the start of the game.

Warlocks are usually really squishy at level 1 with only 10 AC and only 8-10 health.

But if you make a draconic ancestry sorlock you can have decent AC and decent health while still keeping all the benefits of a ranged caster, so they can actually take some hits up close if they need to.

My Sorlock at level 3-4 has effectively 25 health and 18 AC, making them as tanky as a midrange fighter type.

Having draconic ancestry can also give me elemental resistance and the ability to cast certain spells or cantrips that I might otherwise not have as only a warlock at early levels, which I used for a lot of utility cantrips like fire blast and freezing ray.

However, I only plan to have 1 level in sorcerer so that at level 11 warlock I can still get my triple cast invocation for max damage on my cantrip.

I also took pact of the blade so that I can fight close up if I need to when an enemy gets too close for me to cast my long range cantrip.

Since I am playing as a solo character this gives me the best mix of abilities for almost any combat situation as well as dialogue since both sorcerers and warlocks specialize in charisma as their main stat and I have proficiencies in perception, persuasion and deception.

So multiclassing can be worth it if you know what you are doing and know exactly what benefits you are getting vs what you are giving up.
Originally posted by magickmynd:
TL:DR Multiclassing and subclassing are different. It can be worth it to multiclass if you have the right build and know what you are getting vs what you are losing.

-----------------------

Subclassing is an option to "specialize" in a particular skill set for your character.

For example a rogue character can specialize into a shadow blade or assassin.

Still a rogue, but with a slightly different skillset and focused on different kinds of tasks.

Multiclassing is where you can literally mix any two base classes together, like a bard and barbarian or paladin and warlock.

You can mix completely different kinds of skillsets together that don't have anything to do with each other if you want to.

I think what you were hearing about "end game rewards" for characters is that if you specialize a character to level 12 you will get skills and abilities for that character that you otherwise won't get if you multiclassed into another build.

Like say for example the warlock only gets the invocation to triple cast their main cantrip at level 11.

If you multiclassed into say sorcerer or wizard and took 2 levels in either one, your warlock could only reach a max level of 10 and not get the triple invocation skill, which would cause you to miss out on one of the warlocks most damaging cantrip invocations.

So I think that is what some people are saying about missing out on certain things if you decide to multiclass.

Is it worth it? Depends on what you are giving up and what you are gaining.

Not all class combinations work well together and the benefit you get might not be good enough to give up on certain skills or abilities.

For example I decided to make a sorcerer/warlock character.

Why? Because the sorcerer can start out with a draconic bloodline ability that starts them with 13 AC plus their dex bonus which can give them 16 AC at the start of the game.

Warlocks are usually really squishy at level 1 with only 10 AC and only 8-10 health.

But if you make a draconic ancestry sorlock you can have decent AC and decent health while still keeping all the benefits of a ranged caster, so they can actually take some hits up close if they need to.

My Sorlock at level 3-4 has effectively 25 health and 18 AC, making them as tanky as a midrange fighter type.

Having draconic ancestry can also give me elemental resistance and the ability to cast certain spells or cantrips that I might otherwise not have as only a warlock at early levels, which I used for a lot of utility cantrips like fire blast and freezing ray.

However, I only plan to have 1 level in sorcerer so that at level 11 warlock I can still get my triple cast invocation for max damage on my cantrip.

I also took pact of the blade so that I can fight close up if I need to when an enemy gets too close for me to cast my long range cantrip.

Since I am playing as a solo character this gives me the best mix of abilities for almost any combat situation as well as dialogue since both sorcerers and warlocks specialize in charisma as their main stat and I have proficiencies in perception, persuasion and deception.

So multiclassing can be worth it if you know what you are doing and know exactly what benefits you are getting vs what you are giving up.
Okay so if I picked a multi class already for one of my companions can I revert back?
ihatevnecks Aug 4, 2023 @ 7:34am 
Originally posted by Midnight Ushiro:
Okay so if I picked a multi class already for one of my companions can I revert back?

Yes, if you've gone through the ruined temple on the beach and unlocked Withers, the guy who allows you to respec in your camp.
Jinxster Aug 4, 2023 @ 8:00am 
Originally posted by Midnight Ushiro:
Originally posted by morpheus:
u mean multiclassing?
subclasses are what you choose when picking a class


Originally posted by Hero_Weasel:
Not sure exactly what youre talking about, I think you may be confused. Every "class" has a subclass and you have to pick one to complete the level-up process. Subclasses are a type of specialization. For Wizards its the school of magic they specialize in. You dont lose anything, and you have to pick a subclass.

I wonder if youre confusing it with "multiclassing" where you take levels in a different class?
I’m confused I never got a option to pick a subclass so I figured multi classing was subclassing
It will automatically choose 1 for u. U needed to pick it when u leveled. Just respec if u want a different subclass
Demon of Razgriz Aug 4, 2023 @ 8:05am 
Which is a better multi class choice for a sorcerer if you want them to be a spell blade, a fighter, paladin or cleric?
ACS36 Aug 4, 2023 @ 8:07am 
With only 12 levels -- not really. You can do it if you want to but it won't lead to a big power boost compared to just straight levels, and in many cases you'll probably make your character weaker overall.
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Date Posted: Aug 4, 2023 @ 6:26am
Posts: 16