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Dex in souls is not the same as Dex in DND.
There are two weapons in the game (one a glaive, decent, and the other a trident, amazing) that have the Returning property... they come back into the main hand after being thrown.
My Lae'zel uses those... along with Sentinel. MIGHT give her polearm master at 12 (large range for attacks of opportunity)... maybe not though. Only reason she has a bow is for Hunter's Mark.
again so awsome idea of 5e
That was in since 3E if anything 5E lowered some restriction on dex bonus in comparison. And it's not worthless for a fighter, you are just better off using light armor instead of medium or heavy if you go full dex fighter.
You just love saying incorrect nonsense on these forums it seems.
Dex is 100% not worthless for fighters or any class really. It's what your initiative bonus is based off of, and going first in combat is arguably better than any other skill/ability in D&D especially with the vast amount of burst players have in BG3.
I don't mean to insult but you are kinda wrong... I've played every edition of tabletop D&D since 2nd and I don't recall Dex EVER being useless for fighters. Admittedly my experience with 4th edition was both short-lived and bad so it's possible dex was crap on fighters there and that's where you got the idea from. No shade. Not callin' you a liar or anything.
In 5th edition however, which BG 3 is using the rules for... Dex fighters with finesse weapons are very valid. You just wouldn't want to use heavy armor. A high leveled dex fighter dual-weilding scimitars or short swords can put out a lot of hurt. To REALLY crank that build up you might want to slip in a few levels of rogue but it's perfectly good just as straight fighter. A rapier fighter could work too. Swashbuckler baby!
Even Str fighters might want to use dex + medium armor over heavy armor. Because they want good ranged attacks and/or initiative rolls. Because they don't want a single grease spell to end their whole careers. Or just because they imagine their character being spry AND strong. It's a roleplaying game, after all. There's even a feat that raises the dex maximum from medium armor from 2 to 3. Not HUGE, but hey... it's an option. And unless you're arguing that only the most "OMFG OP CHEESE BUILDS" are valid, I would say it's a fine one.
Enemies can easily wreck you if they all jump on you and you cant even defend yourself.
So wouldn't say one is definitely better than the other really I think depends on what is more important to you.
You can also buy a really good dex based glaive in act 3 for 2handed weapons.
So you can go below 10 if you do not care about initiative and other stuff.
You can definitely build a ranged fighter. In fact, you can use battlemaster maneuvers on it.
How i wish larian put more stuff in the game. Throw weapon fighting style is missing for fighters.
That would be Eldritch Knight with Tavern Brawler.
But if you play a paladin, you will likely have 10 dex tops, due to their wide stat spread needed.
Nyrulna legendary Trident is a fantastic throw and melee weapon that you can use a shield with too for a fighter since it auto returns to you and does aoe when thrown.