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Yes, but why would you do that? You'd be losing out on some of the more valuable class features.
So yes, keep the 4 levels in one class to get a feat/asi in mind when you're build crafting, but don't underestimate how smart multiclassing can push up the power curve.
Not table top. I only play it through video games, and BG3 is my first introduction to 5th edition.
For instance:
Sorc/Warlock for short rest sorc point restoration.
Paladin/Hexblade for Charisma based attacks/damage
Ranger/Rogue for Stealth/Ranged damage auto crit synergy
But things like Fighter/Cleric don't really mesh well like they did in old systems because scaling is based off of CLASS progression, not level progression. Everything in 5e is that way. So, only multiclass if there is a *specific* class ability combo you want; otherwise, scaling is better single class.
A small counter. Cantrips increase from character level and NOT class level.
Alternatively you can always choose 4 levels in another class to keep your ASI progression