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I'm gonna be a half elf paladin or cleric because playing an actually good, devout person in a world where gods are actually real is peak fantasy.
Arcane Trickster sounds cool, but the special mage hand is redundant.
I was disappointed what was in Monsters in the Multiverse - I hope a supplement is added. Your best bet on current lore, and what Larian might be using, is Mordenkainen's Tome of Foes.
The gith dialogue options in BG3 usually involve being hyper-literal, straight and to the point (usually humorously - like flirting with SH), encouraging bloodshed simply because you can or to avenge fallen kin. Starting dialogue and choosing the attack option the first chance you get nets Lae approval, which I like to rp as sizing up the people you encounter and then just taking loot off them if they arent worth the time.
You also learn a lot by the Gith Patrol scene if you are a gith and explore all the option.
Of course if you want to play "niceyanki" there are a lot of fun fish-out-of-water dialogues if you don't attack weaklings you encounter.
One thing to mention that is probably the most important thing to decide is whether your gith is indoctrinated like the rest or a runaway/orphan raised outside of gith culture. Most Githyanki raised in creches view Gith (the historical figure) as a holy mother and Vlaakith as nearly an all-powerful demi-deity.
All Githyanki swear fealty to Vlaakith and are raised to die in her name - which is the backbone of their culture. This also seems to imply that tho gith are pretty abrasive and assertive to each other and red dragons, they offer a baseline of respect and civility. They do not afford this to "lesser" races - which you can choose to rp as straight up racism or as an insular group dynamic "us against the world". Gith won their freedom from slavery and view that as their birthright to lay claim to all of realmspace. That alone is a pretty interesting premise for a character imo.
As for befriending Lae'zel - pretty much stick to your guns about whatever it is you want to do, assist with her gith matters, and nothing else is very relevant. She respects resolve and that's the groundwork for becoming strong allies and possibly more.
Nobody does. Their lore is bare bones at best.
They hate mind flayers.
They really, really hate mind flayers.
They hate everybody else too, but they especially hate mind flayers in particular.
Also, they have made a pact with Tiamat to get red dragon mounts.
That's about all the important parts that we've learned about their society over the last... oh, 47 years?