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Also, there's an important distinction between Extra Attack and an extra action. Extra Attack just gives you another attack per action, but there are very few ways to get more actual actions.
I know it in DnD 5e rules. If BG3 decides to change that... I will lose significant respect for how this game was designed.
Correction:
Despite extra attacks from class levels NOT stacking, multiclassing is a giant can of worms in regards to min/maxing. Meaning you don't have to worry, multiclassing is STRONG.
PS:
c) we can even respec our classes, hence the f-up potential is minimal.
Not usually, because the fighter is unique in that it can get more than two extra attacks, no other class (that I am aware of) has this feature (unless you count changing shape into something which has multiple attacks). Does that make fighter better? Kinda? But a fighter can't smite, or put a mark on someone which deals extra damage with every hit, or lose the plot so spectacularly that they take vastly reduced damage, do much higher damage and hit critically twice as often.
No, but it is one of many guidelines that separates good multiclass combos from bad ones.
Fighter is unique in that they get more attacks from Extra attacks as they level in order to keep scaling up their damage, unlike e..g. a Paladin's Smite or Barbarian's Rage. Letting a 5/5 Ranger/Barbarian get the same benefit would screw with Fighter's niche.