Baldur's Gate 3

Baldur's Gate 3

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Gigantoad Jul 25, 2023 @ 9:01pm
No experience for pacifist solutions?
So I was just telling the people at the crypt place that the ship is full of monsters. They left but I got no experience whatsoever. I was under the impression that this kind of approach gets you experience as well but it doesn't look like it? I thought they had fixed that ages ago?
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Showing 1-15 of 28 comments
Humble Jul 25, 2023 @ 9:05pm 
I think best way is summoner to had dirty work, but I don't think in this game had strong summon, if it overpower, they would nerfed it, to point of useless, I mean that you could summon and let your summon do all work while you stay back but they might not like that idea.
solaris32 Jul 25, 2023 @ 9:09pm 
Originally posted by Humble:
I think best way is summoner to had dirty work, but I don't think in this game had strong summon, if it overpower, they would nerfed it, to point of useless, I mean that you could summon and let your summon do all work while you stay back but they might not like that idea.
https://www.youtube.com/watch?v=Gls2MmARQI8
Muppethero Jul 25, 2023 @ 9:12pm 
i mean you get xp for finishing quests. And you can finish quests with out fighting so Not sure what
hoot hoot Jul 25, 2023 @ 9:14pm 
Originally posted by Muppethero:
i mean you get xp for finishing quests. And you can finish quests with out fighting so Not sure what

I swear I've read somewhere that this is correct and that you can level just fine without getting *all* the possible exp from fighting. If you're doing optional quests and exploring, you'll be fine while also doing pacifist solutions where possible and missing some exp from battles.
Gigantoad Jul 25, 2023 @ 9:15pm 
Originally posted by Muppethero:
i mean you get xp for finishing quests. And you can finish quests with out fighting so Not sure what
Yeah but then it's still objectively better to kill everything because every kill gives experience.
Dovahbear Jul 25, 2023 @ 9:24pm 
Oh, so it's like normal D&D then?

There's a reason why veteran players tend towards being murder hobos.
bluewolf644 Jul 25, 2023 @ 9:28pm 
Originally posted by Dovahbear:
Oh, so it's like normal D&D then?

There's a reason why veteran players tend towards being murder hobos.
Defeating an encounter nets you xp. How a gm interprets that can differ. One may be like you overcame it, so xp. Another might say, well you saved yourself some resources by not fighting, no xp. Most DMs/GMs I have played with would just give you the xp. Hope they give xp in the full release as I sometime like playing a fast talking bard that can talk his way out of trouble.
Dovahbear Jul 25, 2023 @ 9:35pm 
Originally posted by bluewolf644:
Originally posted by Dovahbear:
Oh, so it's like normal D&D then?

There's a reason why veteran players tend towards being murder hobos.
Defeating an encounter nets you xp. How a gm interprets that can differ. One may be like you overcame it, so xp. Another might say, well you saved yourself some resources by not fighting, no xp. Most DMs/GMs I have played with would just give you the xp. Hope they give xp in the full release as I sometime like playing a fast talking bard that can talk his way out of trouble.

You have played with some remarkably competent DMs.
If you did a poll....I suspect you'd find my theory holds water. ;)

Jesting aside, peaceful solutions should have some kind of xp reward. I mean, you're already not getting the loot, no xp on top of that?
I'm telling ya, that's how murder hobos are made.
hoot hoot Jul 25, 2023 @ 9:38pm 
Originally posted by Gigantoad:
Originally posted by Muppethero:
i mean you get xp for finishing quests. And you can finish quests with out fighting so Not sure what
Yeah but then it's still objectively better to kill everything because every kill gives experience.

There is a level cap of 12. You don't *need* all the experience, especially if it's a detriment to how you'd prefer to play.

If you want to kill everything, though, nothing stopping you.
Metallicus Jul 25, 2023 @ 10:13pm 
I wouldn’t want to miss out on the fun of leaving a trail of carnage.
micdy Jul 25, 2023 @ 10:17pm 
I’m sure there will be more than enough xp in the game to reach lvl 12 and skip battles if you want to roleplay
Idk what you're talking about, because I always get xp for solving things through dialog.
Ragnar Jul 25, 2023 @ 10:23pm 
I noticed the same with the goblins that plays with the gnome at the windmill. I was wondering if I could kill them somewhere else later if you get them leave peacefully or if it's just missed xp.
Last edited by Ragnar; Jul 25, 2023 @ 10:25pm
mitchincredible Jul 26, 2023 @ 12:12am 
Originally posted by Gigantoad:
So I was just telling the people at the crypt place that the ship is full of monsters. They left but I got no experience whatsoever. I was under the impression that this kind of approach gets you experience as well but it doesn't look like it? I thought they had fixed that ages ago?

Yeah, it needs to Deus Ex design where you get more experience not killing people to be honest.
DreadMuse Jul 26, 2023 @ 12:21am 
Hmm this is from Patch #3:
"Experience is now awarded for avoiding combat and completing smaller side quests."

You should always get EXP, are you sure you did not get any?
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Date Posted: Jul 25, 2023 @ 9:01pm
Posts: 28