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Whatever it is, I hope Wild Shape and it's Moon upgrades will be transparent about the shapes they allow ASAP, rather than being a surprise each time you level up to a new CR of forms, so we can know whether Circle of the Moon has enough juice to be worth playing at time of character selection.
I have no idea what the answer is.
but its a great question!
Based on what I've investigated and been told, it seems like Wild Shape is intended to be a utility power, rather than a combative one. Which in my opinion, totally blows.
Three counterpoints.
1. Wild shape is utility unless you’re circle of moon. Then you can get strong enough creatures that it’s worth doing in combat, but it very much depends on what forms we end up getting, and that’s such an unknown that we really don’t know how it’s going to shake out.
2. It makes you crazy tanky, because you get a new hp pool for each form.
3. Elemental wild shape, available to moon Druids at level 10, is extremely powerful, especially Fire Elemental, and with a level cap of 12 it’s not like you’re going to grow out of it.
You can't cast spells in wild shape, this is a DnD rule.
Yes, you can get access to some powerful creatures as a CotM druid, but the scale progression is woefully slacking in comparison to what your character is actually fighting at the time.
For example, by the time you reach level 20, you can transform into an animal with a CR of up to 6... Oh boy, a creature who is a threat to a level 6 party; surely that will be a match for taking on literal demigods at this point!
But that's not relevant for BG3, as we're only reaching level 12 and Elementals are CR5, available at level 10, and slap plenty hard.
The question is whether there is enough versatility of forms such that being able to pick a form in response to the variables of a particular encounter lets forms punch above their CR weight (for example, a form with superb push abilities knocking enemies repeatedly into spell or falling hazards). If not, Spores bucket of THP, fairly good melee damage for a primary caster, and ready use of spells while accessing in the previous two points will likely take them over the top.
EARTH IS STRONK AND COOOOOL!
Druid 10, Cleric 2 - Take the Light Domain and turn yourself into a mini-nuke with Radiance of the Dawn.