Baldur's Gate 3

Baldur's Gate 3

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Kriszhao Feb 26, 2021 @ 7:00pm
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Still no rolling attribute points?
as the title I thought they were going to add that did they change their mind?
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Showing 1-15 of 280 comments
frakthefriendly Feb 26, 2021 @ 7:14pm 
They said that would be in game close to launch.
It'll be in the final game.
Doctrine Dark Feb 26, 2021 @ 10:04pm 
Originally posted by Kriszhao:
as the title I thought they were going to add that did they change their mind?

Sending you award as I'm happy to finally see a post thats not a ♥♥♥♥♥♥♥ "please nerf this its to fun"
King Hako Feb 26, 2021 @ 11:16pm 
how does that work? rolling points I mean.
Soft Lockpick Feb 26, 2021 @ 11:19pm 
Originally posted by King Hako:
how does that work? rolling points I mean.

In real world play? Tons of ways people do it. Whether in the book or not. Depending on how powerful they want the characters to be. Or how consistently they want stats in a certain range.

But 3d6 can range 3-18. Most common in my experience is roll 4d6, drop the lowest roll from that set, add them together, and that is able to be assigned to one of your stats. If you have a racial bonus add it to that number. Repeat for the other 5.
Last edited by Soft Lockpick; Feb 26, 2021 @ 11:20pm
Metrika Feb 26, 2021 @ 11:50pm 
Originally posted by King Hako:
how does that work? rolling points I mean.

In BG I and II you rolled 3d6 for each attribute (well sort of...certain classes in 2e had stat minimums so paladins always had at least 17 CHA for example), and then you could shift points between them. Most people would reroll until they could max out all the stats that mattered for their character build. Personally, I found this tedious so I am glad they are giving people the option to choose.
King Hako Feb 27, 2021 @ 12:08am 
Originally posted by Soft Lockpick:
Originally posted by King Hako:
how does that work? rolling points I mean.

In real world play? Tons of ways people do it. Whether in the book or not. Depending on how powerful they want the characters to be. Or how consistently they want stats in a certain range.

But 3d6 can range 3-18. Most common in my experience is roll 4d6, drop the lowest roll from that set, add them together, and that is able to be assigned to one of your stats. If you have a racial bonus add it to that number. Repeat for the other 5.


Originally posted by Metrika:
Originally posted by King Hako:
how does that work? rolling points I mean.

In BG I and II you rolled 3d6 for each attribute (well sort of...certain classes in 2e had stat minimums so paladins always had at least 17 CHA for example), and then you could shift points between them. Most people would reroll until they could max out all the stats that mattered for their character build. Personally, I found this tedious so I am glad they are giving people the option to choose.

Thanks for the answers. I am learning how everything works with DnD.
Rolling is a bit of an easy mode as you keep roll until you get better scores then the current point buy system provides.

Rolling in single player games is of course perfectly fine but I don't allow it on table top games if I DM because it's just not fun for the players when one character is much better then the rest or when their character is sub average.
Soft Lockpick Feb 27, 2021 @ 12:30am 
Originally posted by Something completely different:
Rolling is a bit of an easy mode as you keep roll until you get better scores then the current point buy system provides.

Rolling in single player games is of course perfectly fine but I don't allow it on table top games if I DM because it's just not fun for the players when one character is much better then the rest or when their character is sub average.

Honestly the options should be point buy or assign stats you want unrestricted. Nobody who wants to roll stats wouldn't have dice on hand to just plug in the numbers they want themselves. Or the ability to go to a chargen site for one.

And given all the posts I see about RNG on here I bet it'd just spawn a new set of threads about how Larians dice roller is not truly random.
Originally posted by Soft Lockpick:
Originally posted by Something completely different:
Rolling is a bit of an easy mode as you keep roll until you get better scores then the current point buy system provides.

Rolling in single player games is of course perfectly fine but I don't allow it on table top games if I DM because it's just not fun for the players when one character is much better then the rest or when their character is sub average.

Honestly the options should be point buy or assign stats you want unrestricted. Nobody who wants to roll stats wouldn't have dice on hand to just plug in the numbers they want themselves. Or the ability to go to a chargen site for one.

And given all the posts I see about RNG on here I bet it'd just spawn a new set of threads about how Larians dice roller is not truly random.

Yup. Agree with you there. But I doubt people would be very happy if you could roll stats only once and then had to play with the result.
KaffeeRausch Aug 6, 2022 @ 10:38pm 
Originally posted by Soft Lockpick:
Originally posted by King Hako:
how does that work? rolling points I mean.

In real world play? Tons of ways people do it. Whether in the book or not. Depending on how powerful they want the characters to be. Or how consistently they want stats in a certain range.

But 3d6 can range 3-18. Most common in my experience is roll 4d6, drop the lowest roll from that set, add them together, and that is able to be assigned to one of your stats. If you have a racial bonus add it to that number. Repeat for the other 5.

Even at the risk of making stupid jokes because I'm digging up an old topic instead of opening a new and almost identical one for the umpteenth time, I'm writing this here.

I know the system 4X d6 minus worst.

I had a GM/DM that has a different system because they don't want you to roll under 8 attributes.

4X d4, +4 = Possible from 8 to 20 points.
Whether Larian Studios would change the option of how to roll the dice, it's unlikely to stay with buying points.
4d6 drop the lowest (4d6dl1 in dice notation) is the method suggested in the PHB/DMG, so they'll most likely use that for rolling ability scores.

Also they most likely limited that to point buy in EA to even the field for feedback purposes. I'd be surprised if we didn't get rolling for ability scores in full release.
Last edited by Heu, Iterum Id Feci; Aug 7, 2022 @ 7:21am
dolby Aug 7, 2022 @ 7:21am 
yup still nothing :( Will hold up my fists like we say in here in southeast of europe:) In short finger crossed that they add it in, you know dice - dnd and all that...
Ryllharu Aug 7, 2022 @ 7:48am 
I agree there should be both eventually, because it appeased a lot of different audiences.

The current system is fine for normal players, new players, or those interested in very specific stats.

But the min-maxxers should get the roll system so they can re-roll 100 times (if you claim you didn't do it in BG1/BG2, you're a liar) to get perfect stats.

This also appeals to the hardcore fans, who still roll characters and stats IN ORDER, with the concept that a person doesn't choose their genetics, and if you get bad rolls, that's the character you play with as an added spice to the game.
Panic Fire Aug 7, 2022 @ 12:20pm 
Should have Rolling for stats. Point Buy for stats. And assign stats.
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Date Posted: Feb 26, 2021 @ 7:00pm
Posts: 280