Baldur's Gate 3

Baldur's Gate 3

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Daiki Iranos 26 FEB 2021 a las 7:33
Choices on Wildshapes
Yo, I don't know if it bothers anyone else (It probably does, I know but...)

Why are Wildshape not stronger beasts when you pick Moon Druid?

Like, aside from the bear (Which is Moon exclusive) you turn into the same beasts as Circle of Moon or Circle of Land.

You're supposed to have a huge gap between the two, but now you only get 1 more, and imo, it's not even the best one!

Also, why are all the beast different from their 5e version?

No multiattack on bear, but a taunt ?

No STR saves on Dire Wolf's bite to be prone ?

Spider cannot stick to walls ?

I love the game so far, but I'm really curious about these choices...


Also, they still did not fix Dual Wielding's attack roll and the 'Two Weapon Fighting' Fighting Style still has no effect.
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Mostrando 16-28 de 28 comentarios
Nogi Everfree 27 FEB 2021 a las 7:49 
Publicado originalmente por INTERPLANETARYNINJAASSASSIN:
Publicado originalmente por Nogi Everfree:


Does it ADD strength, or does it replace the strength value with that of the animal?

Big difference for a moon druid with a strength score of 8~
It adds, i was getting a bonus of +4 on my strength 11 druid while in polar bear form.

I just double checked... Looks like abilities are replaced as they should. (The bears strength is 19, which is a +4)

The + 0 is either a tooltip bug, or the attack powers they made for the wildshapes are bugged. Either way, it will probably be fixed soon.
Daiki Iranos 27 FEB 2021 a las 7:50 
Publicado originalmente por Panic Fire:
Publicado originalmente por Daiki Iranos:
My real question is, why are they trying to 'Re-balance' D&D when it was going perfectly fine on its own...

Because its being translated to a fixed medium. 5e table top is extremely open system and if you run into any issue you can simply have the DM solve it. However because BG3 is a video game with a "Fixed" ruleset it requires different things than what may be in the RAW.

I mean, couldn't they have just given Moon Druid and Circle of Land Druid different forms? I don't care if we only have 2 or 3, but having the same form with an additional one on Druid, and not even much stronger than the rest, is just hard nerfing the Moon Druid.
Panic Fire 27 FEB 2021 a las 7:52 
Publicado originalmente por Daiki Iranos:
Publicado originalmente por Panic Fire:

Because its being translated to a fixed medium. 5e table top is extremely open system and if you run into any issue you can simply have the DM solve it. However because BG3 is a video game with a "Fixed" ruleset it requires different things than what may be in the RAW.

I mean, couldn't they have just given Moon Druid and Circle of Land Druid different forms? I don't care if we only have 2 or 3, but having the same form with an additional one on Druid, and not even much stronger than the rest, is just hard nerfing the Moon Druid.

Moondruids can use Wildshape as a bonus action. Which is extremely powerful. Also again this isn't the full list of wildshape forms. Larian in PFH2 stated that there would be more wildshape forms in the final release or added during EA.
Daiki Iranos 27 FEB 2021 a las 7:55 
Publicado originalmente por Panic Fire:
Publicado originalmente por Daiki Iranos:

I mean, couldn't they have just given Moon Druid and Circle of Land Druid different forms? I don't care if we only have 2 or 3, but having the same form with an additional one on Druid, and not even much stronger than the rest, is just hard nerfing the Moon Druid.

Moondruids can use Wildshape as a bonus action. Which is extremely powerful. Also again this isn't the full list of wildshape forms. Larian in PFH2 stated that there would be more wildshape forms in the final release or added during EA.

But I don't really want 'more' wildshape forms, I want them to be stronger when I pick the class that their whole ability set is based on them.

Being able to wildshape as a bonus action is a minor bonus at best, it gives you 1 attack (And that is if you didn't turn before combat).

Usually, Moon Druid have forms that are roughtly 4 times stronger than other druids at level 2, now they just have the same...

Also, god the Dire Wolf is ugly... he's obviously using the same model as the Worg, which has no fur on the body except the head and it's atrocious.
Nogi Everfree 27 FEB 2021 a las 8:04 
Publicado originalmente por Daiki Iranos:
Publicado originalmente por Panic Fire:

Moondruids can use Wildshape as a bonus action. Which is extremely powerful. Also again this isn't the full list of wildshape forms. Larian in PFH2 stated that there would be more wildshape forms in the final release or added during EA.

But I don't really want 'more' wildshape forms, I want them to be stronger when I pick the class that their whole ability set is based on them.

Being able to wildshape as a bonus action is a minor bonus at best, it gives you 1 attack (And that is if you didn't turn before combat).

Usually, Moon Druid have forms that are roughtly 4 times stronger than other druids at level 2, now they just have the same...

Also, god the Dire Wolf is ugly... he's obviously using the same model as the Worg, which has no fur on the body except the head and it's atrocious.

Exactly.
The wildshape gap between moon and land should be distinct and obvious, even at level 2.
This can be achieved by removing/replacing the direwolf and giant spider forms for the land druids with something weaker (dogs and normal spiders?), OR giving moon druids some suitably powerful forms, roughly four times the combat power than the base forms on the land druids list.

Mosey 27 FEB 2021 a las 8:19 
Call me when Land Druids can heal themselves while shapeshifted.

Not that land druids are terrible since they get some neat spells, and can use more spells, but they can't use any spells while shapeshifted.

That said, both can eat some powerful food that outpaces the healing of burning spells, but at least it's an option for Moon druids to use so they can heal tank themselves without changing form.

All in all, Land druid probably is stronger and yes it's in part because they get most of the same shapes while also getting more of their most powerful spells. Frankly it's little surprise to me that the caster version is a little stronger, but at the same time Moon gets some nice benefits that make it well worth playing.
rexxz 27 FEB 2021 a las 10:57 
The druid subpaths are just fine. Nothing under or overpowered, having played through both versions to the end of the act. Maybe just get better at the game.
Daiki Iranos 27 FEB 2021 a las 11:33 
Publicado originalmente por rexxz:
The druid subpaths are just fine. Nothing under or overpowered, having played through both versions to the end of the act. Maybe just get better at the game.

It's not about being bad at the game, it's about it being enjoyable or not, and the importance of choice.
Nogi Everfree 27 FEB 2021 a las 12:33 
Publicado originalmente por rexxz:
The druid subpaths are just fine. Nothing under or overpowered, having played through both versions to the end of the act. Maybe just get better at the game.

"Nothing overpowered"
And that is the problem. Moon Druid wildshape forms do not scale with level. Which means that, by design, they are most powerful when you first get them, and they slowly lose combat relevance over time.

In these early levels, a moon druid should be able to WRECK pretty much anything it comes across, as it is now that its forms are most impactful. Its next wildshape upgrade isn't till level 6, so it needs to make do with these forms until then.

That there is no significant difference in power between a land and moon druids wildshape is a bad sign.
R3sistance 27 FEB 2021 a las 12:44 
2
Right now, yeah Circle of the Land is getting access to forms that are far more powerful than they should be. In 5E a Land druid at level 2 only has access to CR 1/4 . Cat (CR 0) and Giant Badger (CR 1/4) are good under this, But Giant Spider (CR 1) and Direwolf (CR 1) are clearly above that CR 1/4 and are at CR 1 (which Land Druids don't get until the 8th level). More so it's crazy because there are similar creatures with only basic reskins would work as CR 1/4, those being the Giant Wolf Spider and the Wolf.

And the Polar Bear is also crazy, there are multiple bears and yet they selected Polar Bear which is CR 2 for Moon druid, but it's stats are terrible compared to it's 5e stats (worse than Brown Bear which is CR1) and there is Brown Bear... Polar Bear should be buffed back up and limited to level 6 Moon Druid. Brown Bear should be brought in (and we've seen other bears that have models) for Moon Druid level 2.

Also to people saying Moon Druids can wild shape as a bonus action, fun tip, did you know you can wildshape before an encounter begins? This means the only bonus of wild shape as a bonus action is to refresh the form in battle. Of course that means you burn through your wild shape charges faster on the flip side.

Publicado originalmente por Mosey:
Call me when Land Druids can heal themselves while shapeshifted.

Call me when this is in anyway useful. Wildshapes are far more burnable than spell slots, esp early on. You can maintain wildshape through short rest and use another two wildshapes and the amount of health you can get back from just re-wildshaping is more significant than the amount of health burning spell slots gives you.
Última edición por R3sistance; 27 FEB 2021 a las 12:46
HotPotato 27 FEB 2021 a las 16:13 
I don't think these wildshape forms are going to stick, I believe it may just be general forms for EA testing to see how people use them and interact with things with them.
I would like to see the wildshape forms replicating their pnp versions eventually.

Publicado originalmente por R3sistance:
Also to people saying Moon Druids can wild shape as a bonus action, fun tip, did you know you can wildshape before an encounter begins? This means the only bonus of wild shape as a bonus action is to refresh the form in battle. Of course that means you burn through your wild shape charges faster on the flip side.

The whole point is that you aren't meant to know when a fight is coming, either an action when the combat starts or you can use ur bonus action and still take your action. Kinda hard to not use meta info in a game like this unless its ur first play through.
chris.gatton 27 FEB 2021 a las 17:16 
I'd love to see the final release version implement like a "pick 3-4 forms" then let you gain more as you encounter those animals (or even one every level or 2 when you level up or something, since you may not encounter a ton of animals in-game). I never knew my druid was an polar explorer in their backstory, lol.
Última edición por chris.gatton; 27 FEB 2021 a las 17:18
Indure 27 FEB 2021 a las 19:13 
Publicado originalmente por Nogi Everfree:
Publicado originalmente por INTERPLANETARYNINJAASSASSIN:
It definitely adds strength, I checked the combat log and it showed as much. Must be some kind of interface bug stopping it from showing up on the actual attack tooltip.


Does it ADD strength, or does it replace the strength value with that of the animal?

Big difference for a moon druid with a strength score of 8~

Polar bear is a 2d4 + 4 according to the combat log so that is 18 strength.
Última edición por Indure; 27 FEB 2021 a las 19:14
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Publicado el: 26 FEB 2021 a las 7:33
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