Baldur's Gate 3

Baldur's Gate 3

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GrimAnima Jun 8, 2019 @ 6:37am
Can we get more then just the boring playable races?
Seriousy, give us more choices then human, long ear human, green human and short human. You literally got DnD the video game, please give us atleast the 5E payers handbook selection of races (Human, Elf, Half-Elf, Dwarf, Orc, Half-Orc, Halfling, Dragonborn, Gnome, Tiefling)
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Showing 1-15 of 50 comments
peremptor Jun 8, 2019 @ 6:41am 
Tieflings are playable but Half-Angels aren't?

https://www.dndbeyond.com/races

Guess Angels in the 5th edition stopped doing humans.
Last edited by peremptor; Jun 8, 2019 @ 6:43am
Coldhands Jun 8, 2019 @ 6:47am 
Man, I hope they don’t waste a ton of time trying to include all the unearthed arcana options.
Fewer, better balanced and designed character options over the mess that 3e and Pathfinder turned into.

PHB1 would be fine. That’s plenty of choice, but not so much it breaks the game or can’t have a meaningful impact on how the world reacts to who you are.
Last edited by Coldhands; Jun 8, 2019 @ 6:48am
Ignazzio Jun 8, 2019 @ 6:53am 
I hope for at least a couple variations of every race like we had in Neverwinter Nights 2. It would be completely silly to create just an elf in Forgotten Realms cuz you have to pick what kind of elf he is. They are all different and the same goes for dwarfs and even halflings. I doubt that's an issue cuz Wizards are most likely keeping such obvious things out there. I'm not sure about Tieflings etc. who are rather uncommon but I'm up for any intelligent race they can add.
peremptor Jun 8, 2019 @ 6:55am 
Yeah honestly to me tieflings and the dragonborn just don't look too appealing. I mean the demon human thing implies what exactly? That demons come to the mortal plane for seeding runs?

And the dragon human thing just.... I would have thought physically it's an impossibility but I guess with magic anything is possible. I rather be able to play as a vampire or werewolf... heck I remember werebears had some awesome stats haha.
peremptor Jun 8, 2019 @ 8:44am 
https://forgottenrealms.fandom.com/wiki/Sword_Coast

If the game is going to stay true to its setting we won't be seeing any races other than the ones we saw in the original games.

Races
Humans, dwarves, orcs, half-orcs, elves, halflings, gnomes, half-elves.

Originally posted by peremptor:
https://forgottenrealms.fandom.com/wiki/Sword_Coast

If the game is going to stay true to its setting we won't be seeing any races other than the ones we saw in the original games.

Races
Humans, dwarves, orcs, half-orcs, elves, halflings, gnomes, half-elves.
Uhhhh, Dragonborn are present in Forgotten Realms though. Just google "Tymanther", they have their own realm and an ENTIRE race section of the 5e Sword Coast Adventurer's guide is dedicated to them, in addition to other history tidbits, especially in regards to Tymanther. And BG3 is based on 5e lore, as confirmed by Larian.
Last edited by Glorious Tachikoma Overlord; Jun 8, 2019 @ 2:50pm
deltago Jun 8, 2019 @ 2:50pm 
Can I get the coles note version of how Dragonborn came to Toril?
Originally posted by deltago:
Can I get the coles note version of how Dragonborn came to Toril?
This video has literally EVERYTHING you can know about 5e Forgotten Realms Dragonborn (including how they ended up on Toril in the first 8 minutes - the video covers all the 5e FR sources available) and is pretty interesting and fun to watch too:
https://www.youtube.com/watch?v=SgS5_TAdbPc

The main issue with Dragonborn in 5e is that literally all the Forgotten Realms lore about them is hidden away in the Sword Coast Adventurer's Guide and novels (especially the Brimstone Angels series by M. Evans which is quite a good read too, the 5e Player's Handbook even features several quotes from it), while the PHB entry everyone reads is rather lacking and barebones because it is intended to cover various settings, including homebrew ones, even though Forgotten Realms is the default 5e setting and the most popular setting in general.
In FE Dragonborn are essentially fantasy Klingons with a serious dislike for gods, religion and dragons (the latter they downright loathe after being enslaved by them for hundreds of thousands of years back on Abeir, and the Dragonborn from Tymanther often even actively hunt dragons down) and their militaristic realm of Tymanther is stuck in a bloody war with returned parts of the human realm of Unther (now ruled by a half-mad demigod intent on wiping the "godless lizards" out) , which is pretty damn unique.
Last edited by Glorious Tachikoma Overlord; Jun 8, 2019 @ 3:25pm
Toaster Maximus Jun 8, 2019 @ 2:59pm 
Sword coast is going to look somewhat different a 100 years after the first games, and if they use current forgotten realm lore, means the goddess of magic died for a time cyric is locked up for a very long time and his power finally got fully nerfed, the sun god went back to his more ruthless verison no more mr nnice guy after those events, but it would be ripe for a new invesion, also bane and bhaall are in 5e forgotten realms.

Sorry for typos and errors.
Last edited by Toaster Maximus; Jun 8, 2019 @ 3:03pm
dolby Jun 8, 2019 @ 6:17pm 
The group of 6 heros was lead by paragon of dwarven ill-humor the bravest was the halfling lass! The gnome was cuddlier than the human and a prissy elf was scarier than the drow...
grumpymoose Jun 8, 2019 @ 6:44pm 
I'd prefer a smaller amount of race options if, and only if, it means the visual customization on those races is pumped up considerably. It's D&D. I want to make my character, not one of a few options that result in most characters looking pretty much the same.
I want Dragonborn with a rather flexible breast-slider.

Not because I plan on playing one, but so that I have a gold-mine's worth of neck-beard tears to lick up here on the forums, as they have a complete and total mental breakdown over reptiles with breasts.
GrimAnima Jun 8, 2019 @ 7:04pm 
Originally posted by Htergos:
Originally posted by grumpymoose:
I'd prefer a smaller amount of race options if, and only if, it means the visual customization on those races is pumped up considerably. It's D&D. I want to make my character, not one of a few options that result in most characters looking pretty much the same.
Im hoping for at least the PHB races.

I want my Dragonborn!!
Yeeeeeeesssss. I'm honestly mostly fine with anything extra besides the 4 lazy races of most fantasy games.
grumpymoose Jun 8, 2019 @ 7:18pm 
Originally posted by GrimAnima:
Originally posted by Htergos:
Im hoping for at least the PHB races.

I want my Dragonborn!!
Yeeeeeeesssss. I'm honestly mostly fine with anything extra besides the 4 lazy races of most fantasy games.


This is where I'll disagree with people. Not on the idea of having more . . . unique races. My issue comes more in with what the alternatives to the usual races, like Humans, actually tun out to be. They're almost always Humans, maybe they're tall or short or slightly differently colored or deformed Humans, but they're Humans. A little more creative and they're Humans mashed together with an animal, or several animals.

Most of the reason I don't mind Humans being in most fantasy games is because, really, most of the other options are still Human or Humanoid and have cultures, emotions and such inspired by very Human cultures, histories and such. Humans are incredibly rich and diverse, so much potential, and the 'non-human' races in games fantasy and sci-fi are almost always just Humans. It's incredibly rare you see fantasy races that are truly fantastic, or aliens that are truly alien.


I saw some art from an artist that I've sadly forgotten, at this point, but he spent so much time creating these extremely alien . . . aliens, complete with wholly inhuman bodies, ways of communicating, seeing the world, interacting with it and even their clothing, their furniture . . . everything . . . was customized to their bodies, mindsets, communication methods and needs. I wish I could remember the artist, because even their visual receptors were wholly unique, not eyes like we have. It brought up questions of how a Human would even manage to interact with them, properly, without misunderstanding just because their natures were so wholly alien and incompatible.. If I saw something like that in a sci-fi game to play as? I'd do it. But when it comes to most sci-fi games and fantasy games, there's no reason, in my view, to play as anything but a Human - because that's really all most non-Human options in games are.
Originally posted by grumpymoose:
[snip]

It really depends on how human we're talking here.

There is always Ironclaw, but then you have the problem of "humans, but with animal heads"

The problem is that if you want human players to identify with their character, there needs to be SOMETHING human about them.

And then you have the creators themselves who are also human. You will notice a lot of the intelligent monsters in D&D have very human flaws. Dragons are greedy, illithid are power hungry, even beholders are selfish. While those monsters take it to the extremes they are still human flaws.

I myself tried to make a completely alien alien who doesn't eat organic material and thinks humans are monsters because they kill and eat other living things. But then I realized I just made vegans.
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Date Posted: Jun 8, 2019 @ 6:37am
Posts: 50