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#Feelsbadman
But that's the problem, we don't know the calorie intake of anything we cook, just it's hunger value. I'm sorry, but you eat an entire damn roast by noon, you are NOT starving to death. Losing fat? Absolutely, but not starving to death. There's no distinction there, so unless you eat foods with the calories, it doesn't count towards your weight loss, unless it's freaking fish, which brings us back to the original issue I mentioned, why bother with giving us animals and more farming when fish reigns over all as usual?
This is beyond broken that eating 2 roasts of over 200 hunger does nothing for your weight loss. Only foods with calories listed will increase your weight.
ETA: Less than 2 hours later, after petting two chickens, no running, my chevron to gain weight is gone. Back to eating more high calorie ♥♥♥♥ I don't really have.
I also play in a cycle of fighting zombies then taking a day off to eat up and let the calories stick. It is like you have to fight while at high weight, then stop and regain it and repeat.
The struggle for food is real... but wouldn't it also be in a zombie world? like I can see PvP being about food.
I also noticed, that whenever you cook in a roast pan and throw nothing but meat in it, it's labeled as "PanFriedVegetables2" for the debug label. Not sure if that's hurting how food is affecting our characters, I just know that I'm on day 3 of my food chevron pointing up, constantly stuffing my face, not going out, just standing in my kitchen or sleeping, and I still have not gained a single ounce of weight.
The loot for available food is clearly down from build 41 with some of the recipes being bugged by consuming all the available food or duplicating bowls.
Someone said in a different thread it's bugged outside of butter and fish so maybe it's just that.
rabbits fill about/less than half a deer piece but have 2x the cal and even more fat