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Laporkan kesalahan penerjemahan
1600 meters to a mile, Even if you walk just 1m/s, That means you're walking at least 1.5 miles in 16 game hours. Pretty sure walking speed is over 1m/s though. Closer to 2 or 3m/s I think.
And as noted previously, That's assuming you're doing nothing but walking for 40 straight irl minutes. Which is highly doubtful.
Yeah, but, Over the course of the day that doesn't add up that much. It's odd; But it's not the difference between you starving to death and not. How many times are you realistically doing that walking distance in a day while lingering at base? If your base is laid out even half decently, maybe 25 times if you want to be generous- So you consume a whopping... 50 more calories than running. Eat a head of lettuce and you've offset that and gained +4 calories than that cost.
Did you really just say only 1 metre per second? That would be either a ludicrously long stride or two steps every second. People don't walk like that. As for 1.5 miles in 16 hours, that is why I said "your character doesn't walk much over 1 mile". I've never seen somebody react that incredulously over what amounts to at worst a trivial discrepancy and at best, an agreement.
What the ♥♥♥♥ is wrong with the people on this forum?
Yeah but the fact that you acknowledge it's broken is my point. Jogging to save calories and "gain weight" compared to walking is the most illogical and counter intuitive thing ever, regardless of how you can compensate for it. And as we've described if you enjoy challenge games where there isnt chips and butter galore everywhere, it forces you into a more grindy narrow playstyle, that is neither more challenging or more fun which was always the big draw points of PZ.
And also it is kiling my char. Im still living off of plentiful canned food, but because the hunger and calorie mechanic are disconnected, you arent allowed to actually eat enough to meet your burned calories.
Game code can be changed. If the devs do not tweak the calorie code, you can.
Yup I agree. It's just odd that we have mathematical proof that they messed up and made the calorie burn rate totally illogical so that you get fatter by running compared to walking, there is video proof of someone testing to verify it is in fact that way, everyone agrees that its that way, yet people will still defend the botched decision no matter what. I guess as usual will be up to modders to fix things in the meantime until devs do.
So yes, ONLY 1m/s. We're now at 2+ miles traveled; a 100% increase from 1 mile, which I would argue is more than 'not much over 1 mile'. And again, I'm pretty sure in game walking speed is closer to 2+m/s
No. I meant actual speed with the 1/ms used in the example. Using your provided speed, 5kmph=1.38m/s. 6kmph=1.6m/s.
Humans are fast yo.
You can eat around 10 ingame minutes after you finished eating. As soon as the moodle wiggles twice or changes from deep green to light green. If you eat a large chunk all at once it still eats it all despite already being 'full'. Fill your belly with small things, then after you max out, wait a moment, then eat a large meal.
I get your point- But, Jogging to 'gain weight' isn't going to help you gain weight. If you're struggling to meet X calories a day, You're not going to have any better luck meeting X calories minus 50.
*burns popcorn* Dang.
All I've seen (except from the OP) is asinine nit-picking over the most ludicrously trivial details. Maybe a zombie apocalypse simulator attracts especially anally retentive people?
https://www.medicalnewstoday.com/articles/average-walking-speed
Average walking speed by age:
<30 4.82 km/h 3 mph
30–39 4.54 km/h 2.8 mph
40–49 4.54 km/h 2.8 mph
50–59 4.43 km/h 2.75 mph
Average walking speed by ♥♥♥
Age ♥♥♥ Miles per hour (mph)
20–29
male 3.04
female 3.0
30–39
male 3.2
female 3.0
40–49
male 3.2
female 3.11
50–59
male 3.2
female 2.93
Listed AFTER the averages
What is a brisk pace?
A brisk pace occurs when a person walks faster than they naturally walk. The exact pace is relative to the individual with several potential factors affecting it, including:
age
♥♥♥
weight
overall health
length of time walking
While the exact nature of a brisk pace can vary, a 2018 study sought to generalize what it means to answer the question of how fast is fast enough. They found that for the average person to reach optimal walking speed, they need to have 100 or more steps per minute.
This finding correlates with earlier suggestions that suggest 100 steps per minute or a treadmill speed of 3.5 mph creates a brisk pace for a person.
===
A brisk pace is higher than the average- Pushing yourself a little bit beyond your natural pace. The average is 3mph.
No, you simpleton, that is the maximum speed the average person walks at, not the average speed the average person walks at. Like I said, 3mph is a very brisk pace, a power walk. The average stride of a fully grown man is 0.762 metres, so you'd have to take more than 1 step per second. That is a very fast pace, far faster than the in game character walks.
You're not going to win a debate against a qualified fitness instructor by Googling.
No. I have no intention of laying down for these passive-aggressive, pedantic trolls. This is how you're supposed to speak to them, they don't deserve civility.
I only brought this up in the first place to illustrate exactly why it's so difficult to compare real life to the game, due to the warped time. An easy way to get a "close enough" system would be to just use the categories like "sedentary", "moderately active" etc. the way calorie/macronutrient calculators do, then have a ceiling of calories burned at around 3000, because pretty much nobody who weighs 80KG needs more than that to maintain weight, other than maybe a handful of athletes with freakish metabolism.
You're right, I remember reading that in the valve terms for forum use.
By a ceiling of 3000 I meant you'd have to be absurdly active to reach it too, not just walking around. There are people who work back-breaking labour all day long and go to the gym 4 times a week on top of it who would consider over 3000 calories bulking season.