Project Zomboid

Project Zomboid

Videogames Dec 28, 2021 @ 10:36am
Animation softlocked when vaulting window partially blocked by car.
Tried to jump climb into a window using the right-click, character was able to path to the window and start jumping in but the corner of the car pushed them to the side just enough that I ran into the wall next to the window and the animation never finished.

[img]https://imgur.com/a/HAa6OYd[/img]

This was in multiplayer (possibly relevant, or this might be purely animation issue) - so I had a friend shove my character until it was no longer on the side of the house, once unstuck my character continued sliding through the air still on the window climb animation.

[img]https://imgur.com/a/lopAfeg[/img]

Eventually my character hit another building and was killed by some zombies, but it gets weirder - instead of dying, my 'real' body turned into a zombie, while a still-floating copy of my character I was still in control of and had a broken/empty inventory and character screen.

[img]https://imgur.com/a/OSPALu9[/img]

Because the game UI never went into "you died" mode - it was impossible to respawn a new character or do anything.

( Server log shows no errors or unusual messages for the entire duration of this happening, only one error in the aftermath when trying to see if admin commands worked. Which seems to be failing because my character in this glitched state. )

[26-12-21 21:22:19.914] LOG : Network , 1640571739914> 14,750,749> Error with packet of type: 81 for Videogames. [26-12-21 21:22:19.915] ERROR: General , 1640571739914> 14,750,749> java.lang.RuntimeException: Passed connection didn't contained member of chat. [26-12-21 21:22:19.915] ERROR: General , 1640571739915> 14,750,749> at zombie.chat.ChatBase.sendMessageToPlayer(ChatBase.java:355). [26-12-21 21:22:19.915] ERROR: General , 1640571739915> 14,750,749> at zombie.network.chat.ChatServer.sendMessageToServerChat(ChatServer.java:447). [26-12-21 21:22:19.915] ERROR: General , 1640571739915> 14,750,749> at zombie.network.GameServer.receiveReceiveCommand(GameServer.java:3449). [26-12-21 21:22:19.915] ERROR: General , 1640571739915> 14,750,749> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:290). [26-12-21 21:22:19.915] ERROR: General , 1640571739915> 14,750,750> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1472). [26-12-21 21:22:19.915] ERROR: General , 1640571739915> 14,750,750> at zombie.network.GameServer.main(GameServer.java:779).
Last edited by Videogames; Dec 28, 2021 @ 12:48pm
Date Posted: Dec 28, 2021 @ 10:36am
Posts: 0