Project Zomboid

Project Zomboid

Option for calories burning rate?
I understand perhaps many people liked the new "buff" for calorie burns when walking, but I kind of think it's too much, I was confused why I'm losing my weight to death and tried to look up retanaru for some kind of answer and actually found an answer, burning 100 calories for 53 seconds of walking is a bit too much? I like the way calorie burns before even with the flaw of walking is essentially the same as standing still, it actually encourages my bum to move and work.

Trying to lose weight is much more fun than trying to gain weight, because losing weight requires you to run here and there do this and that, gaining weight is just that... eat like 20 cans of food (if you're low on high calorie food) and then just do nothing.
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Showing 1-15 of 25 comments
Quill Dec 6, 2022 @ 11:34am 
Ya I think Calorie burning should scale better with day length

I usually play with a day length of 2 hours and I usually end the day with a 1000+ Calorie Deficit after a light loot run meaning I have to slam my face with like 2 Ice Cream cartons to keep a healthy weight

It's a bit of a pain to deal with
Torpex Dec 6, 2022 @ 11:54am 
I accidently ate a brick of margarine while unloading my backpack and went from 80 to 82 kg in a 24 hrs. And only that because i was eating leaves whole day while foraging (high calorie burn activity). Otherwise it could've been worse.
Широкума Dec 6, 2022 @ 1:44pm 
Originally posted by Quill:
Ya I think Calorie burning should scale better with day length

I usually play with a day length of 2 hours and I usually end the day with a 1000+ Calorie Deficit after a light loot run meaning I have to slam my face with like 2 Ice Cream cartons to keep a healthy weight

It's a bit of a pain to deal with

I wish I could do the same, but my server is literally putting food to insanely rare and it's 1 year after the event so no ice cream spawned so far... that's why I'm chugging in 20 canned food in a day
Широкума Dec 6, 2022 @ 1:46pm 
Originally posted by Torpex:
I accidently ate a brick of margarine while unloading my backpack and went from 80 to 82 kg in a 24 hrs. And only that because i was eating leaves whole day while foraging (high calorie burn activity). Otherwise it could've been worse.
well it's a bummer of course, but as I already said... trying to lose weight is much more fun than gaining weight because you do things and specifically heavy tasks so I really wish there will be a sandbox setting for calorie burn
Torpex Dec 6, 2022 @ 4:40pm 
Losing weight is harder IMO, you always run with a debuff. I like to pick hearty appetite and underweight.

I took obese once, i think i lasted couple of days before being run down by zeds.

Nutrition in general needs major rework. Proper calorie values for veggies, adding vitamins.

And they also need to fix fish.

Canned one is fine, high hunger value, not much empty calories. But the ones you catch from the river for some reason have very high calories values. Makes you gain weight.

Fruit cocktail has fat and proteins in it for some reason. Not like I am complaining, my favoured food to lose weight.
Широкума Dec 6, 2022 @ 5:00pm 
Originally posted by Torpex:
Nutrition in general needs major rework. Proper calorie values for veggies, adding vitamins.
.
or this, I'd be fine with this.... the current state is just weird that a whole potato only has 70 calories, I'm more inclined towards giving sandbox setting for calorie burn rate because it's just adding even more flavour and favourable settings available to players so it's not as to force it on others

Originally posted by Torpex:
Losing weight is harder IMO, you always run with a debuff. I like to pick hearty appetite and underweight
notice how I chose my word very carefully that I didn't say it was easier, I just said it's much more fun than trying to gain weight with the current calorie burn rate, doing nothing and walking as few as possible at the base
Last edited by Широкума; Dec 6, 2022 @ 5:08pm
NM DNR KABAN Dec 15, 2022 @ 5:40am 
Originally posted by Torpex:
Losing weight is harder IMO, you always run with a debuff. I like to pick hearty appetite and underweight.

Skill issue, You only need to hold shift for 2-3 in game days while moving around safe area or even inside your base. The last update only makes it so you don't need to hold shift to do that. When you are in the right shape, it's only a matter of watching that up down arrow indicator next to your weight. If it's going down, eat more calories. If it's going up, stick with 100ish canned food or food that are filling but don't contain much calories.

Originally posted by Quill:
I usually play with a day length of 2 hours and I usually end the day with a 1000+ Calorie Deficit after a light loot run meaning I have to slam my face with like 2 Ice Cream cartons to keep a healthy weight

It's a bit of a pain to deal with

Agree, this is stupid. Most of the time even short loot run would cost you more calories than the one you get from that whole looting trip combined. Sure it's bearable in the few first week when meat, chips and all of those junk foods are still available. But later in the game or like OP situation with the server settings, you can really do nothing and just starve to death. Planted crops can't even cover it up due to how small calories they have, your only choice is to get lucky in trapping or stocking up on a lot of fishing supplies. And even both of those require you to...drumroll..... more walking!

As for right now, the whole game calorie system is very unbalanced and almost unplayable if you are not playing with high food spawn rate. It means no more 10 years later scenario, no more low loot rate settings, no outdoor survival stuff etc. It killed the survival aspect of the game.

The devs really need to slow down on making new content for a bit, and instead focus on cleaning their code from bugs and spaghetti code, balance the item stats and this calorie problem, overall polishing the current game experience.
grendelbiter Dec 15, 2022 @ 3:27pm 
Yeah this change has made me quit until they adjust it again or there's a mod for it.
Quill Dec 15, 2022 @ 3:55pm 
Originally posted by SAA Kaban:
Originally posted by Torpex:
Losing weight is harder IMO, you always run with a debuff. I like to pick hearty appetite and underweight.

Skill issue, You only need to hold shift for 2-3 in game days while moving around safe area or even inside your base. The last update only makes it so you don't need to hold shift to do that. When you are in the right shape, it's only a matter of watching that up down arrow indicator next to your weight. If it's going down, eat more calories. If it's going up, stick with 100ish canned food or food that are filling but don't contain much calories.

Originally posted by Quill:
I usually play with a day length of 2 hours and I usually end the day with a 1000+ Calorie Deficit after a light loot run meaning I have to slam my face with like 2 Ice Cream cartons to keep a healthy weight

It's a bit of a pain to deal with

Agree, this is stupid. Most of the time even short loot run would cost you more calories than the one you get from that whole looting trip combined. Sure it's bearable in the few first week when meat, chips and all of those junk foods are still available. But later in the game or like OP situation with the server settings, you can really do nothing and just starve to death. Planted crops can't even cover it up due to how small calories they have, your only choice is to get lucky in trapping or stocking up on a lot of fishing supplies. And even both of those require you to...drumroll..... more walking!

As for right now, the whole game calorie system is very unbalanced and almost unplayable if you are not playing with high food spawn rate. It means no more 10 years later scenario, no more low loot rate settings, no outdoor survival stuff etc. It killed the survival aspect of the game.

The devs really need to slow down on making new content for a bit, and instead focus on cleaning their code from bugs and spaghetti code, balance the item stats and this calorie problem, overall polishing the current game experience.
I can see Hearty Appetite become part of Meta builds

I've started to take it in MP games so I can eat more food to help with Calorie Management
BeetlePie Dec 15, 2022 @ 5:45pm 
For me I feel like controlling weight is much easier with the new changes, both to increase and to decrease it. An option to tweak this mechanic would be a welcomed addition though, for those who don't feel comfortable with it as it is right now.
Last edited by BeetlePie; Dec 15, 2022 @ 5:46pm
fractalgem Dec 15, 2022 @ 9:13pm 
Originally posted by Rokuma:
I understand perhaps many people liked the new "buff" for calorie burns when walking, but I kind of think it's too much, I was confused why I'm losing my weight to death and tried to look up retanaru for some kind of answer and actually found an answer, burning 100 calories for 53 seconds of walking is a bit too much? I like the way calorie burns before even with the flaw of walking is essentially the same as standing still, it actually encourages my bum to move and work.

Trying to lose weight is much more fun than trying to gain weight, because losing weight requires you to run here and there do this and that, gaining weight is just that... eat like 20 cans of food (if you're low on high calorie food) and then just do nothing.

Or alternatively be chowing down on fish. one good fish and bam, instant weight gain.
i pity you if you're stuck trying to gain weight from cabbages/potatoes for some reason.

Originally posted by grendelbiter:
Yeah this change has made me quit until they adjust it again or there's a mod for it.
I've found it to be far less aggravating than you might expect UNLESS you start in winter/with reduced natures abundance, in which case you could just take overweight or obese anyways until you feel comfortable trying to grind fishing up. Basically go on loot runs, drop stuff on the floor, eat fish while running around sorting your base out.
Last edited by fractalgem; Dec 15, 2022 @ 9:16pm
Широкума Dec 16, 2022 @ 2:30am 
The very core problem with your "fishing" suggestion is that it kills the freedom to choose where to base to begin with, and your "obese/overweight" has one issue, those who took "strong" wouldn't be able to get overweight or obese

And no, I do not need your pity or expect any from you... my point is that the new calorie burn rate is neither realistic nor balanced, so I just want a Sandbox Setting for calorie burn rate so as to use the rather more balanced calorie burn rate than the rate we used in the current build
Широкума Dec 16, 2022 @ 2:36am 
Originally posted by BeetlePie:
For me I feel like controlling weight is much easier with the new changes, both to increase and to decrease it. An option to tweak this mechanic would be a welcomed addition though, for those who don't feel comfortable with it as it is right now.

for christ's sake.... I never said it's about "easier" or "harder" I said it's even much more fun trying to lose weight in the earlier builds than trying to gain weight in this build because now gaining weight is just you doing nothing and eat like a bear about to hibernate
Brundi Dec 16, 2022 @ 4:49am 
Originally posted by Rokuma:
Originally posted by Torpex:
I accidently ate a brick of margarine while unloading my backpack and went from 80 to 82 kg in a 24 hrs. And only that because i was eating leaves whole day while foraging (high calorie burn activity). Otherwise it could've been worse.
well it's a bummer of course, but as I already said... trying to lose weight is much more fun than gaining weight because you do things and specifically heavy tasks so I really wish there will be a sandbox setting for calorie burn

I agree fully with this, recently i played hardcore 10 years later with additionaly moded rare loot, only to find out it's impossible to keep normal weight even for a few days with new calories update. But no worries, there is recently updated mod i found out that add calories burn rate to sandbox options, which should have been in base game. Can't recall name but if your interested i will look for it in my mod list. It work like a charm, i tested it.
Smoker Dec 16, 2022 @ 7:39pm 
Can eat 100 tomatoes in a row now and still not stop weight loss
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Date Posted: Dec 6, 2022 @ 10:15am
Posts: 25