Project Zomboid

Project Zomboid

There should be a penalty for zombies attacking high walls.
Zombies now attack and destroy high walls.
As a result, people living near high walls are constantly plagued by neighborhood trouble.
It's impossible to go around the wall to deal with the zombies every time.

To be honest it's quite unpleasant and I think it could drive me neurotic.

Zombies should only hit walls as a last resort and should generally go around them.
Zombies will not attack high walls until they see the character.(For example, a player attempts to escape by climbing over a wall.)
Every time a zombie hits a high wall it takes damage.
Put a limit on the number of times the destructive action can be performed.

I think changes like these are needed.


Just stop that sound!
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Showing 1-10 of 10 comments
Seftak (Banned) Apr 12 @ 3:41am 
Why would zombies only try to get through the wall if they see you, if they can hear something through it it is logical they would want to get to the noise.
96sawa3 Apr 12 @ 7:17am 
Is that so?
Think logically about what will happen if you keep slamming your body against a wall that cannot be broken.
Seftak (Banned) Apr 12 @ 7:41am 
Originally posted by 96sawa3:
Is that so?
Think logically about what will happen if you keep slamming your body against a wall that cannot be broken.
You want to apply logic to a brain dead "thing" who just want to go forward?
96sawa3 Apr 12 @ 11:53pm 
I'm asking you.
it's you who needs to apply logic.


You should have realized it was odd that you could keep slamming into a wall at full speed and not get hurt.

Strictly speaking,That doesn't matter.
I'm talking about the discomfort that comes with playing the game.

The never-ending noise issues are caused by the game's specifications, are impossible to deal with due to the game's specifications, and above all, are a problem because they directly cause discomfort to the player.
Seftak (Banned) Apr 13 @ 1:20am 
Impossible to deal with?? Kill the zombies....
96sawa3 Apr 13 @ 7:43am 
Are you really playing the game?
Have you ever felt the absurdity of having to run all the way to the other side of a wall just to get to a single zombie?
Zombies constantly respawn and come banging on the walls.

Even if you build a lookout post, it's impossible to attack the zombies to the north and west because of the camera.

This is a problem with the game's specifications.
Last edited by 96sawa3; Apr 13 @ 7:45am
Puppers Apr 15 @ 12:38pm 
I mean its realistic in a sense that we would have to do that in real life so not really sure how they would even offer a solution for that outside of us disabling the option for them to thump on fences. But most of the other settings youre asking for are already options in sandbox.

I think its a decent price to pay if we want to use high fences to secure our buildings and really its not a issue to me, just hop over it, build stairs and make a platform that makes it easy to clear the place.
96sawa3 Apr 15 @ 10:53pm 
Have you read this far?

What's "realistic" is that if you slam your body against a wall for days, you won't come out unscathed.

How is an invincible body making infinite noise realistic?
Seftak (Banned) Apr 16 @ 1:57am 
If you want to use the realism argument like that, they should not live for more than a week anyway. Since zombies seems to be some sort of infected humans, if they don't eat and drink for a week they would all die of lack of nutrients.
96sawa3 Apr 16 @ 2:56am 
I'm not saying I want to talk about realism.
I'm talking about in-game elements that "players" find unnecessarily annoying.

You're talking about "logic" and "realism".
I'm just responding accordingly.
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