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Think logically about what will happen if you keep slamming your body against a wall that cannot be broken.
it's you who needs to apply logic.
You should have realized it was odd that you could keep slamming into a wall at full speed and not get hurt.
Strictly speaking,That doesn't matter.
I'm talking about the discomfort that comes with playing the game.
The never-ending noise issues are caused by the game's specifications, are impossible to deal with due to the game's specifications, and above all, are a problem because they directly cause discomfort to the player.
Have you ever felt the absurdity of having to run all the way to the other side of a wall just to get to a single zombie?
Zombies constantly respawn and come banging on the walls.
Even if you build a lookout post, it's impossible to attack the zombies to the north and west because of the camera.
This is a problem with the game's specifications.
I think its a decent price to pay if we want to use high fences to secure our buildings and really its not a issue to me, just hop over it, build stairs and make a platform that makes it easy to clear the place.
What's "realistic" is that if you slam your body against a wall for days, you won't come out unscathed.
How is an invincible body making infinite noise realistic?
I'm talking about in-game elements that "players" find unnecessarily annoying.
You're talking about "logic" and "realism".
I'm just responding accordingly.