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Body sizes that react to character weight traits would be cool and a rework (more new) of faces when they drop npc might be good for us.
Okay but then they should make a cannonball roll animation too.
So we can act like bowling balls:D
Probably, the above would make the apocalypse more interesting because I assume the zombies would be more varied as well, not just our characters. Shoving and pushing away those obese zombies should be a little challenge though... in contrast to the emaciated ones.
Edit: Strength (and possibly Fitness as well?) being reflected in addition to weight and body shape would really make a huge amount of possible combinations, so I don't know if that gets implemented in such complexity.
Nice idea, bro. I hope they make something like this too
Thoughts?
It would be immersive and realistic if the slider in question was tied directly to body fat (weight). Obese characters would obviously have larger assets (even with slider set to minimum) while slim ones shouldn't have overly large ones even with the slider set to max. So the slider would determine whether the breasts are naturally small, large, or more or less average in size for the particular individual, while weight would be the final determining factor.
As a bonus realistic detail, men's breasts should also grow and shrink as weight changes.
Lol jesus christ
Do you know how hard it is to find footwear, when you need a shoe with the size of 12.5?
(Funny thing i switched over to use UK and US shoe sizes. Because a brazilian shoe size of 44 is usually good. A European shoe size though...anything from 45-47 2/3 can be good. Too bad most shops these days dont even sell any sneakers above 45...:P)
Jeeze tell us you got a foot fetish wihtout telling us ya got a foot fetish :P Whole ass conversation on breast implants and this guy
Hell yeah! girl power, bring out those C's and D's!!! >: ] The grading system only gets more depraved from here. (this is Nordils fault, 2024.