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This ain't RE. (besides devs said this long ago - no special zambies and thank God for that)
Hell to da no!
https://www.youtube.com/watch?v=PB4Nby2Ai-g
I see, but i dunno if those zombie dogs would suck, rather annoy us. In dayz there were SO DAMN OP (they were added by mods) i dont know any other games that have dogz
And yes this could be too hard if they can infect you witch just a scratch (and i think that those 20-30% chances are WAY TO BIG maybe there should be like 5%)
Anyway its sad that devs said that there will be no any special zeds.
This will be regular humans zambies based on Romero's trylogy (night, dawn, day) there might be zambies dressed in gear that will make them hard-er to kill but that's about it.
And yes zambie doggos will suck like a black hole - dogs ALWAYS bite, that's their only weapon which in this game means death because bite is always fatal.
Which means if you dont have a shotgun (because pistols and rifles are harder to use) = game over.
2) I like the idea of hunting animals like deer, rabbits etc. We have trapping in game so already established they are a safe food source.
3) Wolf and dogs are a big change in the possible threat. One part of the world building is the slow rambling zombies. It would go against the shambling horde idea to have frequent high speed chasers. The odd sprinter is a freak out because its rare.
3) Heavy vehicles are propbably better in a different thread. They have pros and cons. Most zombie settings dont use them. Real world they are hogs on gas. Like gallons to a mile instead of miles to a gallon. So they might be useful breifly, hard to move and make a placeable mini fort with no water supply. Tracked combat vehicles also require HUGE maintenace demands. You throw a tread and its questionable a single person could manage to move the track on/off.
4) Armored Cars like used for banks are closer to the setting. ARe they alrady in? they are just high durability vans which already exist.
on the trailers.. yeah... we have a car can tow another car and that second car has a trunk. so we already have most of the mechanics already.
A trailer would take less gas to tow.
Maybe a trailer is something the character without a car could "drive" by grabbing the front hitch and very slowly moving. That could be useful for base relocation and lead to "fun" ambushes when zeds come for you. A trailer puller is totally exposed and needs to get off the trailer while the zeds get that much closer.