Project Zomboid

Project Zomboid

Lemur Dec 30, 2021 @ 8:07pm
Wild Animals and hunting,Dog zombies(Dogz) and dogs, trucks, tanks and more...
Yes i really would like to see and hunt those animals, like going to wilderness where you can hunt down deer, hog and rabbits and then skin their skin with knife and chop their meat with axe or saw... but we should be aware of bears and wolves cus they might hunt you down too...
but i dont want to see infected deer, hog, wolv and bears
Originally posted by Lemur:
But im leaving this to you guys and dev about that in my opinion this could be TOO HARD

As for dogz...
Well they would be hard opponent cus they will run like wild and bite you HARD causing you to fall and cause bleed and this will give zombies time to get you. Those dogz will SOMETIMES infect you (with 20-30% chance) and infect your dog too.

I wont be mad if dev would give us possibility to tame stray dogs or wolfs (cus we got dog food and some other dog related stuff) They could protect us, warn us of incoming swarm/or single zombie,protect houses and go with us to hunt, fight with zombies AND players and loot houses for stuff and they could rid of a sadness and depressions status. They might be helpful... but theirs barks will attract zeds to you
(Please backpacks for dogs too and armors, thank you)
But most heartbreaking thing... dog infection too... I CAN IMAGINE HOW MANY PLAYERS WOULD CRY OVER IT CUS THEY DONT WANT TO KILL THEIR BEST FRIEND(theres even film "im legend" where dog of a hero is infected and he needed to kill him and did this, but he was depressed after he did that.)
Well, im hoping those dogs wont be MULTITOOL or somethin like this there should be only
  • Guard dog-equiped with armor, wanders around your base, attacks zombies,raider/bandits and unwelcome players... mostly players
  • Battle dog-savage yet effective. Good for for small groups of zombies... or players, but still wonder HOW those killing machines didnt get infected yet by chewing those zombies faces...
  • Wanderer/Explorer dog-this guys will be best buddy ever you had. He carry you stuff, he bites zombies he even protect you from players or warning you about incoming earthshakes... he even barks at incoming swarm... WAIT HE BARKS AT SWARM?
I would suggest for this segestion that you need train your dog for specific class or job
And commands wheel
IMAGINE HAVING 10 DOGS AND EVERY SINGLE OOF THEM IS INFECTED AND YOU NEED... wonder what would happen to our survivor... heartbreak death?
It would be noice if not only dogz will be able to infect our best friend but those zombies too.

What else would be good to see is bow and crossbow
i aware of mods that they adds them... but I REALLY WOULD LIKE to see them on actually game tho

I really be happy to see trucks in this game with those LOOOONG AND BIG trailers
(i would like to say that there sould be 3 trailers like:
Cargo trailer: move your belongings place to place whatever you like
Wood trailer: yeee... this boi will help you aout with carrying all those wooden logs
Flat trailer: I see you got your eyes on quiet good car... dunno how to move it cus its RUINED? Well no worries... just get that piecie of crap on that trailer.. you drive
As for trucks... i would like to see good old American Trucks like this:
https://40ton.net/wp-content/uploads/2016/11/peterbilt_389_american_truck_simulator_04.jpg
https://40ton.net/wp-content/uploads/2016/11/peterbilt_389_american_truck_simulator_01.jpg
https://assets.vg247.com/current/2015/08/american_truck_simulator-4-600x338.jpg
https://i.pinimg.com/564x/07/6e/09/076e097bd6862c0ec18a013c00c7e4bc.jpg
they don't need be similar to those from picts but i would like to see such a thing

By any chance... is there a sligthly chance to tank and apc appearance?
i know there is apc mod but its dosnt have turret tho... and theres no mod for tank :(
im talking about GOOD BIG CHUNKY TANK that goes thru zombies like knife into butter.
With working turrets (it would need some one to operate those turrets) and you could shreed zombies into piecies with APC and his Antiinfatry bullets sheels, And control swarms of zombies by exploding them into chunks of flesh with one HE round of the tank
and but of course dont forget about... RUNNNIG THEM OVER WITH TANK TRACKS
But with what a cost? you will need A TON of fuel canister... or just go bio (no, its not possible for tank to go bio... maybe....)

Regions where is military center or military camps and is full of ammunition, guns, armor, armored cars and ZOMBIES... like A LOT OF THEM
You know... high risk high reward...
And some "safe" zones... i mean... like... lore?
You know where nobody is there
some of them would be empty and some of them might be FULL OF ZOMBIES

And (maybe) some real safe zones where you can trade with npc and they have society
Like walking guards, wandering people and traders (like i said before)
I recommend to disable option of building and destroying things there
or would you able to do it?

Like... key word: Reputation.
There should be only 3 faction (at this point)
  • Survivors
  • Military
  • Bandits/Raiders
And depends on you with who you want to work to... OR BECOME THEIR WORST NIGHTMERE AND BRING HUMANITY TO EXTINCTION, either of ways would be nice to have such a decision of becoming angel for survivors, corpo rat for military, blood hound for raiders to raid innocent survivors OR PSYCHO ->who want to see everyone dead
And modders would bring more factions and places :).

Random encounters with survivors out in the world (they could loot places) and depends on you decision, to have theirs juicy loot or left them be
And only 2(1) fation could be doing this (im not couting military tho)
  • survivors will be passive to us but aggressive towards raider/bandits (or us depends on REP)
  • raider... well i dont need to explain what will happend if you approach them, you know tis a guarantee death... RIGHT??
    (still this depends on our REP status they will be passive to us if we are friends... but not with bandits)
  • random survivors like us but they might be passive or agressive and dont belongs to anyone

(would be nice if we could create own faction/society with random survivors and players, and yes im aware of mod that give us AI survivors but we cant create faction or society with them but we can invite them to group)

And i thing thats all... as far i can tell what i could/or want see in this game... i guess?
But still i wish for trains, if it there is change for them i would like to see only 2 trains
  • Steam engine train
  • diesel train
and possibility to attach wagons.
Originally posted by Lemur:
I would like to have vibes from train to Busan or Metro Exodus when we having nomadic live in steam train
And im not talking about SMOOL trains... I meant BIG humongous dongers badhongers trains with wagons that you will able to build in them (inside tho
or even park you car bigger cars not included

Originally posted by Lemur:
But chances for dev adding such a thing is like getting diamond randomly in backyard its like chance of 1 to 10kkkkk chances to happens soo im not expecting this being added

Hmm, i dunno about this one...
Creating your own car/vehicle/trailer... from scraps of metal and metal sheets... we could get some blueprints from specific areas to how craft our own cars and car base and then we cant manage how they should look, work and drive.
  • We want some BIG CHUNKU TRUCK TO ERADICATE AND CRUSH ZEDS? yep no problemo
  • What if we want to be fast as light? Well this last is not possbile but if you want to be fast than ferrari go ahead brudda
  • But what about cargo car? or even cargo trailers... Why you asking me? go make your self you numb cute walking flesh idio... friend...

And On my personal opinion we (or i) could use one option that i wish to be added and its with storage capacity and we will be able to increase that by:
  • 2x
  • 3x
  • 4x
And tire shelf storage (its annoying that one tires is takin 10+ more spaces in boxes or shelves)

I saw a discussions about amputations and replacing missing limbs with prostetic... yes i will agreed with that... that would be game changing style... i would rather gave up my D rather then losing ALL THOSE JUICY SKILLS I GOT

NOW is end of my thoughts... yup thats all folks, have a good day/night
(i wish for dev see this post and know his opinion)
Last edited by Lemur; Dec 30, 2021 @ 8:28pm
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Showing 1-5 of 5 comments
Brother Frederick Dec 31, 2021 @ 5:59am 
No fu*king zambie dogs. They suck in regular zambie games and in a game where a scratch kills you would mean that any build witout having at least 2-3 in guns will be instant death with first encounter.

This ain't RE. (besides devs said this long ago - no special zambies and thank God for that)

Hell to da no!
https://www.youtube.com/watch?v=PB4Nby2Ai-g
Lemur Dec 31, 2021 @ 7:24am 
Originally posted by Varagyr Frederick:
No fu*king zambie dogs. They suck in regular zambie games and in a game where a scratch kills you would mean that any build witout having at least 2-3 in guns will be instant death with first encounter.

This ain't RE. (besides devs said this long ago - no special zambies and thank God for that)

Hell to da no!
https://www.youtube.com/watch?v=PB4Nby2Ai-g

I see, but i dunno if those zombie dogs would suck, rather annoy us. In dayz there were SO DAMN OP (they were added by mods) i dont know any other games that have dogz
And yes this could be too hard if they can infect you witch just a scratch (and i think that those 20-30% chances are WAY TO BIG maybe there should be like 5%)
Anyway its sad that devs said that there will be no any special zeds.
Brother Frederick Dec 31, 2021 @ 1:28pm 
Well, no special zeds mean this wont have spitters, poppers and that kind of sh*t.

This will be regular humans zambies based on Romero's trylogy (night, dawn, day) there might be zambies dressed in gear that will make them hard-er to kill but that's about it.

And yes zambie doggos will suck like a black hole - dogs ALWAYS bite, that's their only weapon which in this game means death because bite is always fatal.

Which means if you dont have a shotgun (because pistols and rifles are harder to use) = game over.
Brygun Dec 31, 2021 @ 6:33pm 
1) its best to put different suggestions in different threads, way more easier to manage. In multi idea posts one or more may disappear from thought as chatter focuses on just one of them.

2) I like the idea of hunting animals like deer, rabbits etc. We have trapping in game so already established they are a safe food source.

3) Wolf and dogs are a big change in the possible threat. One part of the world building is the slow rambling zombies. It would go against the shambling horde idea to have frequent high speed chasers. The odd sprinter is a freak out because its rare.

3) Heavy vehicles are propbably better in a different thread. They have pros and cons. Most zombie settings dont use them. Real world they are hogs on gas. Like gallons to a mile instead of miles to a gallon. So they might be useful breifly, hard to move and make a placeable mini fort with no water supply. Tracked combat vehicles also require HUGE maintenace demands. You throw a tread and its questionable a single person could manage to move the track on/off.

4) Armored Cars like used for banks are closer to the setting. ARe they alrady in? they are just high durability vans which already exist.
Brygun Dec 31, 2021 @ 6:35pm 
Really suggest to Op starting new threads with one idea per thread....

on the trailers.. yeah... we have a car can tow another car and that second car has a trunk. so we already have most of the mechanics already.

A trailer would take less gas to tow.

Maybe a trailer is something the character without a car could "drive" by grabbing the front hitch and very slowly moving. That could be useful for base relocation and lead to "fun" ambushes when zeds come for you. A trailer puller is totally exposed and needs to get off the trailer while the zeds get that much closer.
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Date Posted: Dec 30, 2021 @ 8:07pm
Posts: 5