Project Zomboid

Project Zomboid

Ficelle Nov 2, 2019 @ 5:34pm
Generator gas tank
Ive always found quite annoying to have to refuel the generator on a daily basis

Im not complaining about the fuel consumption, but about the tank capacity
Perhaps it is realist for a generator gas tank to be that small, 6 liters only...(no idea to be honest...)

Still, a character versed in mechanic / metallurgy (/ carpentry)...with access to car tanks / metal plates... should be able to adapt / craft much bigger tanks for his generators


I would really like to be able to make bigger generator gas tanks with a much higher capacity
Either via crafting or via adapting car gas tanks
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Showing 1-3 of 3 comments
Relendis Nov 2, 2019 @ 5:45pm 
Fire-fighter portable generators, which are pretty top-of-the-line, tend to be two to five litres and good for about four hours passive, and two hours heavy drain. We are pretty lucky given the size of the generator to get a day out of them realistically...

...but, I am a pretty big fan of sidelining realism for the sake of accessibility in games. Could make a neat sandbox setting, although, it is already covered by fuel consumption. A 'generator fuel capacity' sandbox option doesn't seem like it would make sense in the time-to-code vs benefit.

Making a more permanent generator setup is a really cool idea though. Something which exchanges portability for increased fuel capacity, maybe fuel efficiency, battery recharging capabilities etc etc. That is a pretty neat idea! Maybe the sort of thing which is more likely for an updated hydrocraft then a stock feature.

Neat thinking though mate!
Ficelle Nov 2, 2019 @ 6:09pm 
Oh,i learned something about RL generators
Waou, this is really small ;D

No, dont want a new Sandbox option which would be redondant as you said
Fuel consumption option can somewhat mimic it, but it feels like cheating....
Still, sometimes i use it to remove the 'annoyance' factor ;D

Yep, of course, the thing wouldnt be really portable once modified


Agree on extended modifications with baterries charge / banks, fuel efficiency, perhaps even extending the range to closeby buildings, powering up some electric fences or the like
Perhaps making some more use of the poor electician skill too ;D

Still, here, i think it is more on the mods realm than on vanilla
Who knows anyway ;D
Relendis Nov 2, 2019 @ 6:16pm 
Originally posted by Ficelle:
Oh,i learned something about RL generators
Waou, this is really small ;D

No, dont want a new Sandbox option which would be redondant as you said
Fuel consumption option can somewhat mimic it, but it feels like cheating....
Still, sometimes i use it to remove the 'annoyance' factor ;D

Yep, of course, the thing wouldnt be really portable once modified


Agree on extended modifications with baterries charge / banks, fuel efficiency, perhaps even extending the range to closeby buildings, powering up some electric fences or the like
Perhaps making some more use of the poor electician skill too ;D

Still, here, i think it is more on the mods realm than on vanilla
Who knows anyway ;D

Do keep in mind that those are smaller portable generators. The big ones that you carry on the backs of trucks are huge, have a much longer period of operability, and much better fuel efficiency and capacity.

I constantly think of things like the permanent generator that I'd love in the base game... but then I remember how talented and active the modding circle is. I think having the modders handle the extra, and the devs focused on the core is the way to go for now!
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Date Posted: Nov 2, 2019 @ 5:34pm
Posts: 3