Project Zomboid

Project Zomboid

Question about wall cutaways in Pre-built buildings
As the title says, I was wondering if anyone knew how to make cutaways work properly when you build in pre-built buildings. As you can see in the image linked below

https://imgur.com/a/U02yyM2

The kitchen, and the armory are two separate rooms, however the furniture is still visible and is blocking my line of sight, even though normally the furniture would fade away and become invisible when you lose line of sight in normal buildings.

If not, does anyone know if this problem will be patched any time soon?
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Showing 1-6 of 6 comments
Beard Feb 18 @ 12:55am 
Adding extra walls + rooms in existing buildings does not look right because there are no new "indoor" zones created when doing that. So modifying existing buildings like this will have various issues due to that.
NinKirin Feb 18 @ 10:13am 
Do you know if this will be patched in build 42? Is there a way to manually set indoor zones?
Last edited by NinKirin; Feb 18 @ 10:14am
Beard Feb 18 @ 12:08pm 
There is not as far as I am aware, and I am not aware of any specific plans regarding changing how the indoor definitions work in B42.
NinKirin Feb 18 @ 12:48pm 
Damn..... I was really hoping this would be fixed in build 42, since I couldn't 100% enjoy decorating my base in build 41 q-q
NinKirin Feb 18 @ 12:51pm 
I guess, all I can do is hope they check this problem out one day
NinKirin Feb 18 @ 2:08pm 
Anyhow, thanks beard for the information, I really appreciate it. If they do find a manual work around for this issue, please do let me know whenever that happens
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Showing 1-6 of 6 comments
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Date Posted: Feb 16 @ 9:47pm
Posts: 6