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Do it on a new save to prevent any issues on your current playthrough, as removing mods can cause items to be permanently deleted.
After you find out which mod is problematic, consider reporting the problem to the mod creator on their workshop page.
Thank you but I already tried that. Anyhow, my problem it's so random that it's hard to determine which mod it's causing it. I've already disabled some mods before and thought it'd fix it... and it didn't.
Also, after searching the web I found that someone else had this problem and it seemed to be related to file corruption, but there wasn't any concrete answer. I encourage everyone to look at my console.txt log, specially at the last lines which state "removing player data".
EDIT: Nevermind on "removing player data". Seems to be standard procedure after quitting the world. Still, "isoPlayer" ERROR seems fishy.
I'm not sure, I'll have to try. What I've already tried is loading the world without 20-ish mods but that "invalid lua table type 99" error keeps appearing (as seen in the log) and my character's lost.
I've already uploaded a log, if that's what you're referring to. If you're otherwise asking for a modless error log, I haven't got one yet but I'll keep trying to discern the problem.
EDIT: I loaded the world without any mods aside from the required ones (AZSpawn, SLE, SMI and STR) and... I still lost my character. I'll now try to check if the error still happens when playing without any mods.
By the way, this is the one error that appears everytime my character resets:
ERROR: General , 1680197733832> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: invalid lua table type 99 at KahluaTableImpl.load line:351.
ERROR: General , 1680197733832> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: invalid lua table type 99
at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:351)
at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:325)
at zombie.iso.IsoMovingObject.load(IsoMovingObject.java:631)
at zombie.characters.IsoGameCharacter.load(IsoGameCharacter.java:5511)
at zombie.characters.IsoPlayer.load(IsoPlayer.java:972)
at zombie.iso.IsoObject.load(IsoObject.java:987)
at zombie.savefile.PlayerDB.loadPlayer(PlayerDB.java:625)
at zombie.savefile.PlayerDB.loadLocalPlayer(PlayerDB.java:656)
at zombie.iso.IsoCell.LoadPlayer(IsoCell.java:6089)
at zombie.iso.IsoWorld.init(IsoWorld.java:2654)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
any insight on a fix would be greatly appreciated
are you using any mods? if so, which ones?
check out my modlist, we may have one mod in common that's causing the error.
trait mods I have installed:
profession framework
more description of traits
evolving traits world
simple overhaul" traits and occupations
car hotwire magazine
food preservation plus
portable televisions
autosmoke + smoking improvements
jigga's Green Fire
if i had to take a random guess it might have something to do with the Evolving traits world mod
P.S: Reinstalling PZ didn't help.
is there a reason when he logs in it's forcing him to start a new character or giving him this "None None" character
LOG : General , 1682702716630> 0> - EHE: WARN: IsoPlayers can't add; IsoPlayer x/y less than 1:None None
ERROR: General , 1682702716902> 0> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: invalid lua table type 99 at KahluaTableImpl.load line:351.
ERROR: General , 1682702716902> 0> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: invalid lua table type 99
at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:351)
at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:325)
at zombie.iso.IsoMovingObject.load(IsoMovingObject.java:631)
at zombie.characters.IsoGameCharacter.load(IsoGameCharacter.java:5511)
at zombie.characters.IsoPlayer.load(IsoPlayer.java:972)
at zombie.iso.IsoObject.load(IsoObject.java:987)
at zombie.savefile.ClientPlayerDB.loadNetworkPlayer(ClientPlayerDB.java:390)
at zombie.iso.IsoCell.LoadPlayer(IsoCell.java:6083)
at zombie.iso.IsoWorld.init(IsoWorld.java:2654)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1682702716918> 0> LuaNet: Loading...
LOG : General , 1682702716918> 0> LuaNet: Registering client listener...
LOG : General , 1682702716918> 0> LuaNet: Initialization [DONE], triggering events for 'LuaNet.onInitAdd'.
'WARN: IsoPlayers can't add; IsoPlayer x/y less than 1:None None
and see what other mods were the issue.
I duplicated my character, copy and pasted the 'BLOB' data in the player.db file. He was able to load in as a duplicate of my character. Then copied his 'Blob' data from a prior backup and it didn't work, he loaded in as None None (female character with spiked Mohawk).
I'm going to try restoring 'Blob' data from prior backups to see if any of them can be restored. I've been making backups on startup and every 30 mins to narrow down the issue.
Something is corrupting his Player data I think. This happened on other setups without 'EHE' mod. Kidding has tested the Traits mod.
It only happens to my brother, never happened to one of my characters. His character was wiped on his Hosted server, multiple dedicated servers he has setup as well as my own hosted server.