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File doesn't match the one on the server:
media/lua/shared/sandbox/apocalypse.lua
client:C:/ProgramFiles(x86)/Steam/steamapps/common/ProjectZomboid/media/lua/shared/Sandbox/Apocalypse.lua
server:E:/SteamLibrary/steamapps/common/ProjectZomboid/media/lua/shared/Sandbox/Apocalypse.lua
So I uninstalled and reinstalled all my mods, still the same issue.
Delete the lua folder in the path mentioned in the error, then verify your files through Steam.
I even deleted my server config and disabled this mod from my load order on my server.
In that case, you would have to do the exact same thing on the server side, preferably reinstall it, making sure there are no leftover files.
This is my own server that I am hosting yes.
So what you're saying is uninstall the mod. Delete any files left in that folder and reinstall it?
The error means that the file on the client and on the server do not match, so likely there was a problem with the install. Meaning you have to remove the file and verify the client / server.
The weirdest thing is, I disabled this mod altogether, and I am still getting this same error. This makes no sense, since I am not even using the mod anymore.
1) You have 2 mods that use that file name and the server is doing a "Global check" for the file and is finding the wrong one. (This often happen when playing in multiple servers and the server owner made a copy of a mod to prevent updates from mod creator)
2) If using SteamCMD to host server and delete a mod from \steamapps\common\Project Zomboid Dedicated Server\steamapps\workshop\content\108600 then the server wont re download the same mod back. (You will need to manually add the mod back from your steamapps\workshop\content\108600 to the servers 108600 or start a new world. The steamCMD will only load mods one time per world you make.)
I think you joined a server that has a copy of this "mod" and has it set to private so you cant unsub from it like normal public mods. To fix this you need to un-sub from all mods then go to your \SteamLibary\steamapps\workshop\content\108600\ and make shore all mods are gone. If a mod is set to private they wont be removed using the steam un-sub from all.