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1. You're going to die. A lot. So early characters exist for you to learn how to play.
2. With this in mind, make builds that have skills in whatever it is you want to learn. If it's combat, find traits that boost fitness and strength. If you want to learn carpentry, then do the same for carpentry.. Pick negative traits that affect skills or activities that aren't going to affect what you want to do.
3. Once you've got the basics start using traits that boost how you want to play the game.
ESC > Options > Display tab > "Aim Outline"
Go to settings and find "weapon highlight" and select all weapons, that's a good start.
Also, remember this, this game has a STEEP learning curve, everyone dies almost instantly at first.
I'm sure this was already stated, but "builder" is a good starting difficulty
Died because I'm still struggling with WASD in combat. I turned and faced the wrong way by accident when pressed the wrong key and got bitten as a result. Still lasted nearly 2 days before dying after being bit. Kind of a slow, lingering slide into oblivion.
Found a watch on a zed when I finally worked out how to loot corpses.
I can see the number of zeds I've killed on the pop-up you describe, but still cannot see where it tells me how long I've been alive.