Project Zomboid

Project Zomboid

42.13.2 Unstable Desync Issues. Any tips??
So I'm hosting a local game for just me and my sister. I have spectrum wifi (ethernet) with download @ 566.48 mbps and upload @ 23.00 mbps. She lives about a 4 hour drive away in a home with fiber while using her steamdeck to play. I'm not sure her speeds but my brother in law says they have VERY good internet. (we started our server before they moved to a place with fiber btw_

Our server is 4GB, NO MODS. It's just my sister playing with me (and sometimes my stepbrother) but some server settings include: 32 max players, ping limit 400, Map Remote Player Visibility 2, UPnP on, Zombie count low, urban focused, no zombie respawn, and zombie migration on. No sprinters or shamblers, etc. Otherwise everythings default to my knowledge!

Issue 1: I killed a chicken in my inventory and now except for the last 2 times a dead chicken would keep spawning in my inventory. Sometimes it would be rotten, as if time passed with it in my inventory but it was invisible, and then logging in again made it visible! Last time while entering debug mode it didn't reappear.
Issue 2: General Desync. My sister sometimes won't be where she is on my screen, like the door will open as if she's entering a house, but on my screen she's still approaching it. Funny but frustrating if we end up closing the door on eachother. Zombie fighting and driving also has the issues you can imagine, but it seems the closer I get to my sister while fighting causes her desync to be way worse.
Issue 3: Zombies not dying? Sometimes I'll take a zombie down, it'll be groveling on the ground, and I try to stomp or slash it dead, but it's as if my attacks aren't making contact. I step away and let it get up, and then I can kill it AFTER that. Very odd...
Issue 4: Activities and actions taking forever/much longer than they should or not completing. Almost only ever happens to my sister, but within the last few days she's saying it's unplayable because cooking, reading, hitching trailers, etc, everything is taking forever to do and feels like it's bugged/lagged out.

So yes, of course these things weren't happening in 41. These things were not exactly happening in 42.13.1 (but there were many other frustrating issues I'm glad are now patched in 42.13.2) but at the same time, we only played a few days in the 42.13.1 so we didn't let the server cook as long as we have since the unstable update.

Big ask: ANY TIPS??? Maybe my server isn't hefty enough, maybe it's my internet (didn't have these problems before)... Maybe it's a port or something, I just don't have experience setting complicated things up like that, but really want to solve this so I can keep playing with my sister before she has to focus on having her baby in like 2 months (yay, baby!). I heard there was a mod that fixes these issues for desync but reviews and comments seem mixed...? I don't want to risk bricking our server either. (I do have backups btw!)

:( Any tips? Let me know if I forgot something.
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Showing 1-7 of 7 comments
It seems pretty common with this current build , im playing a lone multiplayer world that my kids hop in and out of and it desyncs like mad , and loads of crating bugs with not wanting to finish crafts.

I have almost died to zombies not being where they show they are multiple times.

I have a 12 gig 3060 and 48 gigs of ram before i get those comments.
Originally posted by Artaniz:
It seems pretty common with this current build , im playing a lone multiplayer world that my kids hop in and out of and it desyncs like mad , and loads of crating bugs with not wanting to finish crafts.

I have almost died to zombies not being where they show they are multiple times.

I have a 12 gig 3060 and 48 gigs of ram before i get those comments.
Holey Moley!!! That's a hefty server! :( Man I'm sorry that's happening to you too (and probably many others). I really hope we get a patch soon cuz this build is so fun but... just unplayable now.
don't enable sleeping mechanics if you have i notice a lot lot lot more desyncing with any sleep related mechanics or mods. yes even sleep with friends
Originally posted by Kyrie:
don't enable sleeping mechanics if you have i notice a lot lot lot more desyncing with any sleep related mechanics or mods. yes even sleep with friends
Unfortunately upon checking, we already had "SleepAllowed" unchecked, as well as SleepNeeded. :( So... That's not affecting it, I suppose.
Originally posted by Mo the Half:
Originally posted by Kyrie:
don't enable sleeping mechanics if you have i notice a lot lot lot more desyncing with any sleep related mechanics or mods. yes even sleep with friends
Unfortunately upon checking, we already had "SleepAllowed" unchecked, as well as SleepNeeded. :( So... That's not affecting it, I suppose.


Same the issue isnt sleep as all sleep stuff is off on my hosted server.

I have also experienced multiple rounds of the car bug where you cant get in from the driver side. Have to V open passenger door , take everything out of seat , get in , V again move to driver side. This one is not fixed by reload , the failed crafting and the Desync are fixed by reloading.
I'm going to repost this in bug reports BTW! Didn't realize that thread existed!
Chiming in a couple months late. I found an incredible mod that seems to solve this issue. I haven't tested it that much yet, but it seems perfect.
https://steamcommunity.com/sharedfiles/filedetails/?id=3646815505
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Date Posted: Feb 2 @ 1:33pm
Posts: 7