Project Zomboid

Project Zomboid

Mod load order
Can anyone explain to me how Pz load order works and whats the optimal order?
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Showing 1-9 of 9 comments
Originally posted by Cortec:
Can try this, or use the logic from it.

https://steamcommunity.com/sharedfiles/filedetails/?id=3423660713&searchtext=mod+load
Ok after I sort my mods, I still get this errors up to hundreds when driving significantly drop my fps. What gives?
You might have mods that are marked for B42, but are still not compatible with B42.13.2 if thats the version you're on.

You could load the mods 1by1,5by5 or 10by10 and do a process of elimination. The more mods you have, the higher number of mods I would add per reload.
Make sure all mods can be safely disabled and reloaded. Most mods try this, but certain mods that adds locations like Ravencreek will edit foraging zones and such.

If you have mods that interfere with eachother, the process of elimination might be harder and more time consuming so its best to be sure of that before adding willy nilly (EDIT: not that I am implying you have, but its easy mistake).

You should also add https://steamcommunity.com/sharedfiles/filedetails/?id=2896041179&searchtext=error so you can directly what the errors say and which mods are attached to them. After installation, bottom right where you see the error codes, just click on the number and a UI will popup and you can copy the code.
You might need "Mod update and alert system" for Error magnifier to work.
1st ensure your mods are for the correct version:
41, 42.12 or 42.13 or later
- as you can see there are currently at least 3 different versions in use currently.

Then, carefully read the mods, ensure that all their dependencies are active and if they have any other special requirements, like being loaded last, or first.
- You also want to make sure that they have no specific conflicts with other mods.
-- for example 2 different mods that change cooking or UI.

Good Luck
Rip I have like 30 mods, and this game runs like snail :steamfacepalm:
both the order of the mods and the alphabetical list of files in the mods so symbols then numbers and then letters.

caps before lower case

also files that are spelled the same in the same path overwrite each other.
Make a collection of the mods you are trying to use, if it's only 30, I will take a quick look at incompatibilities, i'm bored at the moment.
You can organize mods manually inside the game by dragging them up & down. There's 2 menus, in the first one you activate them, then there's a second menu (button at the bottom right of the screen) where you can drag the mod load order.

But usually, what is at the top of the list loads first, at the bottom are the mods that load later. Always the best thing to do is to place at the top of the load order all the dependencies that other mods rely on to work, so they load first.

Another thing to consider, sometimes you have 2 mods that change the same thing, for example the player body textures, so if you have these 2 mods loaded at once, the later at the bottom will always overwrite the one loaded first at the top of the load order, and so on.
Most of my mods does not support 42.13 yet so I had to use 42.12 to play because mostly for b42.12 and disable some obsolete mods in b42, but sme other mods are unclear to which b42 version their compatible with so I let it enabled. Errors still there but significantly reduced and fps drops barely noticeable. Thanks for yall respond!
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Date Posted: Jan 31 @ 5:08am
Posts: 9