Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I will never understand why people play survival games and want to deactivate all things that kill them or destroy things that are important for their survive.
whats the point to buy and play an survive game but deactivate so many things so its an kids game ?
well, fire on plain concrete that lasts for 2 days and spreads to other concrete and then burns down a built fort blocks away (again, on nothing but concrete) is far from fair...
it will last for over a week if theres zeds tracking it around the world making new zeds on fire over the days.
i lost an entire town this way...
just want to turn off spread so it seems more fair to me.