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What no one talks about cooking is how it pays off at the higher levels...max Cooking allows you to salvage some rotten food (the idea being a skilled chef can identify if any parts on the "rotten" food are still usable). This can be a boon to late-game survival.
The negative stuff starts happening if your cooking skill is too low and you put too many ingredients into a recipe, the idea here being that an unskilled cook would be unfamiliar with proper portion sizes (too much salt ruins anything).
You can (and will) be eating single servings of veggies for a while. Basically eat how you like.
That's actually a pretty deep system, cool. Do you get more xp for larger meals though? Seems it would make sense.
Any idea about the happiness question I crammed in there?
Best way to maximize xp is to read skill books, as always. Honestly? I love cooking in this game; packing a few sandwiches before going on a loot run feels natural. Once you get to the higher levels you can make really high-quality soups and stews that last 3-5 days (depending on your settings) that make you happy and reduce boredom, in addition to the usual benefits.
Can you say "Soup Party"?