Project Zomboid

Project Zomboid

Repairing Weapons
In B41, repairing a weapon gave a bit of text saying what percentage you would repair depending on the materials used--a small percentage if repairing with adhesive tape, but a large percentage if using wood glue.

In B42 I don't see any such message, but I do see that repairing using different materials takes different skill levels in Carpentry. Does anyone know if the material used still affects what percentage of weapon condition is repaired?
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I haven't repaired weapon much now, thanks to broken ones being completely out of commission. That one time I did it though, it seems to fully repair the worn part. But then again, that was OG release.
So I have done only a few repairs in a couple hundred hours of B42. But it seems that the material types are now just requirements for certain types of things, and not tied to quality of repair. For example you need fiberglass tape and epoxy (axes, if I recall, as well as other tools) while others can just use duct tape by itself (like car seats) and others just need wood glue (like nightsticks).

Quality of repair now seems directly tied to how many times an item has been repaired. As a short blunt enjoyer I have done quite a few Nightstick repairs and have observed a sharp dropoff in terms of diminishing returns when repeatedly repairing the same one. I should add that I have no idea if my high level in Carpentry (6-8) and Maintenance (4-6) affected the following outcomes. First repair always seemed to bring it back to 100% without fail. Second would be lucky to get 50% and third was definitely less than 20% because I hit it right after the second and didn't even get to 75%. I am ballparking these numbers because I'm not actually seeing numeric percentages, just the length and color of an annoyingly obtuse "condition" bar that turns from green to red as it goes empty. Likely an intended thing by Indie Stone. The only helpful thing about it is the fact that the UI tells you how many times an item has been repaired. 1x, 2x, 3x, etc. Personally, I never repair beyond 3x for any tool type. There's all kinds of ways to forge new tools in Metalworking now but there is no way to make new repair materials, so once those are gone, they're GONE, until you loot more.
Last edited by Sunderbraze; Mar 7 @ 11:28pm
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Date Posted: Mar 7 @ 5:56pm
Posts: 2