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2. Grab molotov in one hand, lit match in another one.
3. Light molotov.
4. Throw.
5. Be clever if you don't have a lighter.
Sure, you probably can hold the molotov bottle by the neck and try to light the match or something. But sounds like you are risking getting your own hand burned, the match going off before it can light the molotov, and whatnot.
I'd totally do a mythbuster on this if I could.
The molotov's script has a line in it that says:
OtherHandRequire = Lighter,
I imagine if you changed that to Lighter;Matches, then it should be possible to use matches or a lighter to use the molotov.
maybe attach molotov to belt, light matches (require both hands), switch match, then primary the molotov, aim and throw.
or else
light molotov, action, can hold for as long as it is not absoloutely hot, otherwise it drops at the feet
i like thts my fav way the last way. would work nice with grenade pins aswell, cause lots of accidents
Whilst dead people are walking towards you... I'll accept it's possible, but for an element of realism it would need a RNG that has a chance of you dropping the bottle and/or hoping tht there's a survivor on the burns unit at peregrin hospital.
Why are you guys focusing on some ''DEEP'' ''realistic'' systems when PZ doesn't have those to begin with?